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canvas_item.cpp
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Rename more 2D and 3D nodes to follow convention
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2020-03-27 16:26:34 +01:00 |
canvas_item.h
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Rename more 2D and 3D nodes to follow convention
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2020-03-27 16:26:34 +01:00 |
canvas_layer.cpp
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Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
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2020-02-25 12:55:53 +01:00 |
canvas_layer.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
http_request.cpp
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Signals: Port connect calls to use callable_mp
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2020-02-28 14:24:09 +01:00 |
http_request.h
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PoolVector is gone, replaced by Vector
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2020-02-18 10:10:36 +01:00 |
instance_placeholder.cpp
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PoolVector is gone, replaced by Vector
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2020-02-18 10:10:36 +01:00 |
instance_placeholder.h
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Remove more deprecated methods and code
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2020-02-13 12:37:45 +01:00 |
node.cpp
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Working multiple window support, including editor
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2020-03-26 15:49:40 +01:00 |
node.h
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Add macOS DisplayServer implementation.
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2020-03-26 16:24:05 +01:00 |
resource_preloader.cpp
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PoolVector is gone, replaced by Vector
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2020-02-18 10:10:36 +01:00 |
resource_preloader.h
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PoolVector is gone, replaced by Vector
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2020-02-18 10:10:36 +01:00 |
scene_tree.cpp
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Rename more 2D and 3D nodes to follow convention
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2020-03-27 16:26:34 +01:00 |
scene_tree.h
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Rename more 2D and 3D nodes to follow convention
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2020-03-27 16:26:34 +01:00 |
SCsub
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SCons: Build thirdparty code in own env, disable warnings
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2018-09-28 14:07:39 +02:00 |
timer.cpp
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Rename more 2D and 3D nodes to follow convention
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2020-03-27 16:26:34 +01:00 |
timer.h
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Rename more 2D and 3D nodes to follow convention
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2020-03-27 16:26:34 +01:00 |
viewport.cpp
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Rename more 2D and 3D nodes to follow convention
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2020-03-27 16:26:34 +01:00 |
viewport.h
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Rename more 2D and 3D nodes to follow convention
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2020-03-27 16:26:34 +01:00 |
window.cpp
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Add macOS DisplayServer implementation.
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2020-03-26 16:24:05 +01:00 |
window.h
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Fixes to X11, still pretty broken
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2020-03-26 15:50:00 +01:00 |