..
audio
Rename the audio FFT_Size
enum to FFTSize
for consistency
2021-05-13 02:42:49 +02:00
camera
Check if an input image wasn't Image on several functions in CameraFeed
2021-03-14 16:47:21 +07:00
physics_2d
Enable setting of collision iterations in PhysicsServer2D
2021-05-19 10:54:10 -04:00
physics_3d
Replace QuickHull with Bullet's convex hull computer.
2021-05-22 22:35:42 +02:00
rendering
Fix typos with codespell
2021-05-20 12:38:56 +02:00
xr
Change XRPositionalTracker to a reference and better expose it to GDNative
2021-03-29 23:01:47 +11:00
audio_server.cpp
Fix AudioServer Crash when bus count equals 0
2021-04-24 11:22:19 -04:00
audio_server.h
Make audio bus channels' peak volume consistent
2021-02-02 11:30:32 +01:00
camera_server.cpp
Fix crash caused by null parameter passed to CameraServer.add_feed()
2021-04-02 17:11:30 +03:00
camera_server.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
display_server.cpp
OS: Remove native video API only implemented on iOS
2021-05-07 20:40:24 +02:00
display_server.h
OS: Remove native video API only implemented on iOS
2021-05-07 20:40:24 +02:00
navigation_server_2d.cpp
Make 2D navigation consider scale
2021-03-18 15:17:23 +01:00
navigation_server_2d.h
Allow Navigation to be more flexible
2021-03-15 15:58:59 +01:00
navigation_server_3d.cpp
Allow Navigation to be more flexible
2021-03-15 15:58:59 +01:00
navigation_server_3d.h
Allow Navigation to be more flexible
2021-03-15 15:58:59 +01:00
physics_server_2d.cpp
Enable setting of collision iterations in PhysicsServer2D
2021-05-19 10:54:10 -04:00
physics_server_2d.h
Enable setting of collision iterations in PhysicsServer2D
2021-05-19 10:54:10 -04:00
physics_server_3d.cpp
Prevent setting too big or too small Collision Mask and Layer
2021-04-30 17:19:04 +02:00
physics_server_3d.h
Prevent setting too big or too small Collision Mask and Layer
2021-04-30 17:19:04 +02:00
register_server_types.cpp
Reorganize Project Settings
2021-02-18 11:23:34 -03:00
register_server_types.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
rendering_server.cpp
Fix typos with codespell
2021-05-20 12:38:56 +02:00
rendering_server.h
Fixes missng 2D engine bits
2021-05-11 11:21:36 -03:00
SCsub
Renaming all ARVR nodes to XR
2020-04-09 15:33:01 +10:00
server_wrap_mt_common.h
Make Servers truly Thread Safe
2021-02-10 13:21:46 -03:00
text_server.cpp
Make is_equal_approx have explicit float and double versions
2021-05-20 06:18:11 -04:00
text_server.h
[Complex Text Layouts] Provide access to glyph contour points.
2021-03-31 09:32:14 +03:00
xr_server.cpp
Change XRPositionalTracker to a reference and better expose it to GDNative
2021-03-29 23:01:47 +11:00
xr_server.h
Change XRPositionalTracker to a reference and better expose it to GDNative
2021-03-29 23:01:47 +11:00