virtualx-engine/modules/gdscript/gdscript_analyzer.cpp
George Marques c7511de02e
GDScript: Fix resolution of dictionary keys
There was a mixup between String and StringName keys. Now they're
clearly separated. This also means you have to consider which type
you're using for the dictionary keys and how you are accessing them.
2021-04-23 15:42:33 -03:00

3565 lines
137 KiB
C++

/*************************************************************************/
/* gdscript_analyzer.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "gdscript_analyzer.h"
#include "core/config/project_settings.h"
#include "core/io/resource_loader.h"
#include "core/object/class_db.h"
#include "core/object/script_language.h"
#include "core/os/file_access.h"
#include "core/templates/hash_map.h"
#include "gdscript.h"
#include "gdscript_utility_functions.h"
static MethodInfo info_from_utility_func(const StringName &p_function) {
ERR_FAIL_COND_V(!Variant::has_utility_function(p_function), MethodInfo());
MethodInfo info(p_function);
if (Variant::has_utility_function_return_value(p_function)) {
info.return_val.type = Variant::get_utility_function_return_type(p_function);
if (info.return_val.type == Variant::NIL) {
info.return_val.usage |= PROPERTY_USAGE_NIL_IS_VARIANT;
}
}
if (Variant::is_utility_function_vararg(p_function)) {
info.flags |= METHOD_FLAG_VARARG;
} else {
for (int i = 0; i < Variant::get_utility_function_argument_count(p_function); i++) {
PropertyInfo pi;
#ifdef DEBUG_METHODS_ENABLED
pi.name = Variant::get_utility_function_argument_name(p_function, i);
#else
pi.name = "arg" + itos(i + 1);
#endif
pi.type = Variant::get_utility_function_argument_type(p_function, i);
if (pi.type == Variant::NIL) {
pi.usage |= PROPERTY_USAGE_NIL_IS_VARIANT;
}
info.arguments.push_back(pi);
}
}
return info;
}
static GDScriptParser::DataType make_callable_type(const MethodInfo &p_info) {
GDScriptParser::DataType type;
type.type_source = GDScriptParser::DataType::ANNOTATED_EXPLICIT;
type.kind = GDScriptParser::DataType::BUILTIN;
type.builtin_type = Variant::CALLABLE;
type.is_constant = true;
type.method_info = p_info;
return type;
}
static GDScriptParser::DataType make_signal_type(const MethodInfo &p_info) {
GDScriptParser::DataType type;
type.type_source = GDScriptParser::DataType::ANNOTATED_EXPLICIT;
type.kind = GDScriptParser::DataType::BUILTIN;
type.builtin_type = Variant::SIGNAL;
type.is_constant = true;
type.method_info = p_info;
return type;
}
static GDScriptParser::DataType make_native_meta_type(const StringName &p_class_name) {
GDScriptParser::DataType type;
type.type_source = GDScriptParser::DataType::ANNOTATED_EXPLICIT;
type.kind = GDScriptParser::DataType::NATIVE;
type.builtin_type = Variant::OBJECT;
type.is_constant = true;
type.native_type = p_class_name;
type.is_meta_type = true;
return type;
}
static GDScriptParser::DataType make_native_enum_type(const StringName &p_native_class, const StringName &p_enum_name) {
GDScriptParser::DataType type;
type.type_source = GDScriptParser::DataType::ANNOTATED_EXPLICIT;
type.kind = GDScriptParser::DataType::ENUM;
type.builtin_type = Variant::OBJECT;
type.is_constant = true;
type.is_meta_type = true;
List<StringName> enum_values;
StringName real_native_name = GDScriptParser::get_real_class_name(p_native_class);
ClassDB::get_enum_constants(real_native_name, p_enum_name, &enum_values);
for (const List<StringName>::Element *E = enum_values.front(); E != nullptr; E = E->next()) {
type.enum_values[E->get()] = ClassDB::get_integer_constant(real_native_name, E->get());
}
return type;
}
static GDScriptParser::DataType make_builtin_meta_type(Variant::Type p_type) {
GDScriptParser::DataType type;
type.type_source = GDScriptParser::DataType::ANNOTATED_EXPLICIT;
type.kind = GDScriptParser::DataType::BUILTIN;
type.builtin_type = p_type;
type.is_constant = true;
type.is_meta_type = true;
return type;
}
Error GDScriptAnalyzer::resolve_inheritance(GDScriptParser::ClassNode *p_class, bool p_recursive) {
if (p_class->base_type.is_set()) {
// Already resolved
return OK;
}
if (p_class == parser->head) {
if (p_class->identifier) {
p_class->fqcn = p_class->identifier->name;
} else {
p_class->fqcn = parser->script_path;
}
} else {
p_class->fqcn = p_class->outer->fqcn + "::" + String(p_class->identifier->name);
}
GDScriptParser::DataType result;
// Set datatype for class.
GDScriptParser::DataType class_type;
class_type.is_constant = true;
class_type.is_meta_type = true;
class_type.type_source = GDScriptParser::DataType::ANNOTATED_EXPLICIT;
class_type.kind = GDScriptParser::DataType::CLASS;
class_type.class_type = p_class;
class_type.script_path = parser->script_path;
p_class->set_datatype(class_type);
if (!p_class->extends_used) {
result.type_source = GDScriptParser::DataType::ANNOTATED_INFERRED;
result.kind = GDScriptParser::DataType::NATIVE;
result.native_type = "Reference";
} else {
result.type_source = GDScriptParser::DataType::ANNOTATED_EXPLICIT;
GDScriptParser::DataType base;
int extends_index = 0;
if (!p_class->extends_path.is_empty()) {
Ref<GDScriptParserRef> parser = get_parser_for(p_class->extends_path);
if (parser.is_null()) {
push_error(vformat(R"(Could not resolve super class path "%s".)", p_class->extends_path), p_class);
return ERR_PARSE_ERROR;
}
Error err = parser->raise_status(GDScriptParserRef::INTERFACE_SOLVED);
if (err != OK) {
push_error(vformat(R"(Could not resolve super class inheritance from "%s".)", p_class->extends_path), p_class);
return err;
}
base = parser->get_parser()->head->get_datatype();
} else {
if (p_class->extends.is_empty()) {
return ERR_PARSE_ERROR;
}
const StringName &name = p_class->extends[extends_index++];
base.type_source = GDScriptParser::DataType::ANNOTATED_EXPLICIT;
if (ScriptServer::is_global_class(name)) {
String base_path = ScriptServer::get_global_class_path(name);
if (base_path == parser->script_path) {
base = parser->head->get_datatype();
} else {
Ref<GDScriptParserRef> parser = get_parser_for(base_path);
if (parser.is_null()) {
push_error(vformat(R"(Could not resolve super class "%s".)", name), p_class);
return ERR_PARSE_ERROR;
}
Error err = parser->raise_status(GDScriptParserRef::INTERFACE_SOLVED);
if (err != OK) {
push_error(vformat(R"(Could not resolve super class inheritance from "%s".)", name), p_class);
return err;
}
base = parser->get_parser()->head->get_datatype();
}
} else if (ProjectSettings::get_singleton()->has_autoload(name) && ProjectSettings::get_singleton()->get_autoload(name).is_singleton) {
const ProjectSettings::AutoloadInfo &info = ProjectSettings::get_singleton()->get_autoload(name);
if (info.path.get_extension().to_lower() != ".gd") {
push_error(vformat(R"(Singleton %s is not a GDScript.)", info.name), p_class);
return ERR_PARSE_ERROR;
}
Ref<GDScriptParserRef> parser = get_parser_for(info.path);
if (parser.is_null()) {
push_error(vformat(R"(Could not parse singleton from "%s".)", info.path), p_class);
return ERR_PARSE_ERROR;
}
Error err = parser->raise_status(GDScriptParserRef::INTERFACE_SOLVED);
if (err != OK) {
push_error(vformat(R"(Could not resolve super class inheritance from "%s".)", name), p_class);
return err;
}
} else if (class_exists(name) && ClassDB::can_instance(GDScriptParser::get_real_class_name(name))) {
base.kind = GDScriptParser::DataType::NATIVE;
base.native_type = name;
} else {
// Look for other classes in script.
GDScriptParser::ClassNode *look_class = p_class;
bool found = false;
while (look_class != nullptr) {
if (look_class->identifier && look_class->identifier->name == name) {
if (!look_class->get_datatype().is_set()) {
Error err = resolve_inheritance(look_class, false);
if (err) {
return err;
}
}
base = look_class->get_datatype();
found = true;
break;
}
if (look_class->members_indices.has(name) && look_class->get_member(name).type == GDScriptParser::ClassNode::Member::CLASS) {
GDScriptParser::ClassNode::Member member = look_class->get_member(name);
if (!member.m_class->get_datatype().is_set()) {
Error err = resolve_inheritance(member.m_class, false);
if (err) {
return err;
}
}
base = member.m_class->get_datatype();
found = true;
break;
}
look_class = look_class->outer;
}
if (!found) {
push_error(vformat(R"(Could not find base class "%s".)", name), p_class);
return ERR_PARSE_ERROR;
}
}
}
for (int index = extends_index; index < p_class->extends.size(); index++) {
if (base.kind != GDScriptParser::DataType::CLASS) {
push_error(R"(Super type "%s" is not a GDScript. Cannot get nested types.)", p_class);
return ERR_PARSE_ERROR;
}
// TODO: Extends could use identifier nodes. That way errors can be pointed out properly and it can be used here.
GDScriptParser::IdentifierNode *id = parser->alloc_node<GDScriptParser::IdentifierNode>();
id->name = p_class->extends[index];
reduce_identifier_from_base(id, &base);
GDScriptParser::DataType id_type = id->get_datatype();
if (!id_type.is_set()) {
push_error(vformat(R"(Could not find type "%s" under base "%s".)", id->name, base.to_string()), p_class);
}
base = id_type;
}
result = base;
}
if (!result.is_set()) {
// TODO: More specific error messages.
push_error(vformat(R"(Could not resolve inheritance for class "%s".)", p_class->identifier == nullptr ? "<main>" : p_class->identifier->name), p_class);
return ERR_PARSE_ERROR;
}
// Check for cyclic inheritance.
const GDScriptParser::ClassNode *base_class = result.class_type;
while (base_class) {
if (base_class->fqcn == p_class->fqcn) {
push_error("Cyclic inheritance.", p_class);
return ERR_PARSE_ERROR;
}
base_class = base_class->base_type.class_type;
}
p_class->base_type = result;
class_type.native_type = result.native_type;
p_class->set_datatype(class_type);
if (p_recursive) {
for (int i = 0; i < p_class->members.size(); i++) {
if (p_class->members[i].type == GDScriptParser::ClassNode::Member::CLASS) {
Error err = resolve_inheritance(p_class->members[i].m_class, true);
if (err) {
return err;
}
}
}
}
return OK;
}
GDScriptParser::DataType GDScriptAnalyzer::resolve_datatype(GDScriptParser::TypeNode *p_type) {
GDScriptParser::DataType result;
if (p_type == nullptr) {
result.kind = GDScriptParser::DataType::VARIANT;
return result;
}
result.type_source = result.ANNOTATED_EXPLICIT;
result.builtin_type = Variant::OBJECT;
if (p_type->type_chain.is_empty()) {
// void.
result.kind = GDScriptParser::DataType::BUILTIN;
result.builtin_type = Variant::NIL;
p_type->set_datatype(result);
return result;
}
StringName first = p_type->type_chain[0]->name;
if (first == "Variant") {
result.kind = GDScriptParser::DataType::VARIANT;
if (p_type->type_chain.size() > 1) {
push_error(R"("Variant" type don't contain nested types.)", p_type->type_chain[1]);
return GDScriptParser::DataType();
}
return result;
}
if (first == "Object") {
result.kind = GDScriptParser::DataType::NATIVE;
result.native_type = "Object";
if (p_type->type_chain.size() > 1) {
push_error(R"("Object" type don't contain nested types.)", p_type->type_chain[1]);
return GDScriptParser::DataType();
}
return result;
}
if (GDScriptParser::get_builtin_type(first) < Variant::VARIANT_MAX) {
// Built-in types.
if (p_type->type_chain.size() > 1) {
push_error(R"(Built-in types don't contain nested types.)", p_type->type_chain[1]);
return GDScriptParser::DataType();
}
result.kind = GDScriptParser::DataType::BUILTIN;
result.builtin_type = GDScriptParser::get_builtin_type(first);
if (result.builtin_type == Variant::ARRAY) {
GDScriptParser::DataType container_type = resolve_datatype(p_type->container_type);
if (container_type.kind != GDScriptParser::DataType::VARIANT) {
result.set_container_element_type(container_type);
}
}
} else if (class_exists(first)) {
// Native engine classes.
result.kind = GDScriptParser::DataType::NATIVE;
result.native_type = first;
} else if (ScriptServer::is_global_class(first)) {
if (parser->script_path == ScriptServer::get_global_class_path(first)) {
result = parser->head->get_datatype();
} else {
Ref<GDScriptParserRef> ref = get_parser_for(ScriptServer::get_global_class_path(first));
if (ref->raise_status(GDScriptParserRef::INTERFACE_SOLVED) != OK) {
push_error(vformat(R"(Could not parse global class "%s" from "%s".)", first, ScriptServer::get_global_class_path(first)), p_type);
return GDScriptParser::DataType();
}
result = ref->get_parser()->head->get_datatype();
}
} else if (ProjectSettings::get_singleton()->has_autoload(first) && ProjectSettings::get_singleton()->get_autoload(first).is_singleton) {
const ProjectSettings::AutoloadInfo &autoload = ProjectSettings::get_singleton()->get_autoload(first);
Ref<GDScriptParserRef> ref = get_parser_for(autoload.path);
if (ref->raise_status(GDScriptParserRef::INTERFACE_SOLVED) != OK) {
push_error(vformat(R"(Could not parse singleton "%s" from "%s".)", first, autoload.path), p_type);
return GDScriptParser::DataType();
}
result = ref->get_parser()->head->get_datatype();
} else if (ClassDB::has_enum(GDScriptParser::get_real_class_name(parser->current_class->base_type.native_type), first)) {
// Native enum in current class.
result = make_native_enum_type(parser->current_class->base_type.native_type, first);
} else {
// Classes in current scope.
GDScriptParser::ClassNode *script_class = parser->current_class;
bool found = false;
while (!found && script_class != nullptr) {
if (script_class->identifier && script_class->identifier->name == first) {
result = script_class->get_datatype();
found = true;
break;
}
if (script_class->members_indices.has(first)) {
GDScriptParser::ClassNode::Member member = script_class->members[script_class->members_indices[first]];
switch (member.type) {
case GDScriptParser::ClassNode::Member::CLASS:
result = member.m_class->get_datatype();
found = true;
break;
case GDScriptParser::ClassNode::Member::ENUM:
result = member.m_enum->get_datatype();
found = true;
break;
case GDScriptParser::ClassNode::Member::CONSTANT:
if (member.constant->get_datatype().is_meta_type) {
result = member.constant->get_datatype();
found = true;
break;
}
[[fallthrough]];
default:
push_error(vformat(R"("%s" is a %s but does not contain a type.)", first, member.get_type_name()), p_type);
return GDScriptParser::DataType();
}
}
script_class = script_class->outer;
}
}
if (!result.is_set()) {
push_error(vformat(R"("%s" was not found in the current scope.)", first), p_type);
result.kind = GDScriptParser::DataType::VARIANT; // Leave Variant anyway so future type check don't use an unresolved type.
return result;
}
if (p_type->type_chain.size() > 1) {
if (result.kind == GDScriptParser::DataType::CLASS) {
for (int i = 1; i < p_type->type_chain.size(); i++) {
GDScriptParser::DataType base = result;
reduce_identifier_from_base(p_type->type_chain[i], &base);
result = p_type->type_chain[i]->get_datatype();
if (!result.is_set()) {
push_error(vformat(R"(Could not find type "%s" under base "%s".)", p_type->type_chain[i]->name, base.to_string()), p_type->type_chain[1]);
result.kind = GDScriptParser::DataType::VARIANT; // Leave Variant anyway so future type check don't use an unresolved type.
return result;
} else if (!result.is_meta_type) {
push_error(vformat(R"(Member "%s" under base "%s" is not a valid type.)", p_type->type_chain[i]->name, base.to_string()), p_type->type_chain[1]);
result.kind = GDScriptParser::DataType::VARIANT; // Leave Variant anyway so future type check don't use an unresolved type.
return result;
}
}
} else if (result.kind == GDScriptParser::DataType::NATIVE) {
// Only enums allowed for native.
if (ClassDB::has_enum(GDScriptParser::get_real_class_name(result.native_type), p_type->type_chain[1]->name)) {
if (p_type->type_chain.size() > 2) {
push_error(R"(Enums cannot contain nested types.)", p_type->type_chain[2]);
} else {
result = make_native_enum_type(result.native_type, p_type->type_chain[1]->name);
}
}
} else {
push_error(vformat(R"(Could not find nested type "%s" under base "%s".)", p_type->type_chain[1]->name, result.to_string()), p_type->type_chain[1]);
result.kind = GDScriptParser::DataType::VARIANT; // Leave Variant anyway so future type check don't use an unresolved type.
return result;
}
}
if (result.builtin_type != Variant::ARRAY && p_type->container_type != nullptr) {
push_error("Only arrays can specify the collection element type.", p_type);
}
p_type->set_datatype(result);
return result;
}
void GDScriptAnalyzer::resolve_class_interface(GDScriptParser::ClassNode *p_class) {
if (p_class->resolved_interface) {
return;
}
p_class->resolved_interface = true;
GDScriptParser::ClassNode *previous_class = parser->current_class;
parser->current_class = p_class;
for (int i = 0; i < p_class->members.size(); i++) {
GDScriptParser::ClassNode::Member member = p_class->members[i];
switch (member.type) {
case GDScriptParser::ClassNode::Member::VARIABLE: {
GDScriptParser::DataType datatype;
datatype.kind = GDScriptParser::DataType::VARIANT;
datatype.type_source = GDScriptParser::DataType::UNDETECTED;
GDScriptParser::DataType specified_type;
if (member.variable->datatype_specifier != nullptr) {
specified_type = resolve_datatype(member.variable->datatype_specifier);
specified_type.is_meta_type = false;
}
if (member.variable->initializer != nullptr) {
member.variable->set_datatype(datatype); // Allow recursive usage.
reduce_expression(member.variable->initializer);
if ((member.variable->infer_datatype || (member.variable->datatype_specifier != nullptr && specified_type.has_container_element_type())) && member.variable->initializer->type == GDScriptParser::Node::ARRAY) {
// Typed array.
GDScriptParser::ArrayNode *array = static_cast<GDScriptParser::ArrayNode *>(member.variable->initializer);
// Can only infer typed array if it has elements.
if ((member.variable->infer_datatype && array->elements.size() > 0) || member.variable->datatype_specifier != nullptr) {
update_array_literal_element_type(specified_type, array);
}
}
datatype = member.variable->initializer->get_datatype();
if (datatype.type_source != GDScriptParser::DataType::UNDETECTED) {
datatype.type_source = GDScriptParser::DataType::INFERRED;
}
}
if (member.variable->datatype_specifier != nullptr) {
datatype = specified_type;
if (member.variable->initializer != nullptr) {
if (!is_type_compatible(datatype, member.variable->initializer->get_datatype(), true)) {
// Try reverse test since it can be a masked subtype.
if (!is_type_compatible(member.variable->initializer->get_datatype(), datatype, true)) {
push_error(vformat(R"(Value of type "%s" cannot be assigned to a variable of type "%s".)", member.variable->initializer->get_datatype().to_string(), datatype.to_string()), member.variable->initializer);
} else {
// TODO: Add warning.
mark_node_unsafe(member.variable->initializer);
}
} else if (datatype.builtin_type == Variant::INT && member.variable->initializer->get_datatype().builtin_type == Variant::FLOAT) {
#ifdef DEBUG_ENABLED
parser->push_warning(member.variable->initializer, GDScriptWarning::NARROWING_CONVERSION);
#endif
}
if (member.variable->initializer->get_datatype().is_variant()) {
// TODO: Warn unsafe assign.
mark_node_unsafe(member.variable->initializer);
}
}
} else if (member.variable->infer_datatype) {
if (member.variable->initializer == nullptr) {
push_error(vformat(R"(Cannot infer the type of "%s" variable because there's no default value.)", member.variable->identifier->name), member.variable->identifier);
} else if (!datatype.is_set() || datatype.has_no_type()) {
push_error(vformat(R"(Cannot infer the type of "%s" variable because the initial value doesn't have a set type.)", member.variable->identifier->name), member.variable->initializer);
} else if (datatype.is_variant()) {
push_error(vformat(R"(Cannot infer the type of "%s" variable because the initial value is Variant. Use explicit "Variant" type if this is intended.)", member.variable->identifier->name), member.variable->initializer);
} else if (datatype.builtin_type == Variant::NIL) {
push_error(vformat(R"(Cannot infer the type of "%s" variable because the initial value is "null".)", member.variable->identifier->name), member.variable->initializer);
}
datatype.type_source = GDScriptParser::DataType::ANNOTATED_INFERRED;
}
datatype.is_constant = false;
member.variable->set_datatype(datatype);
// Apply annotations.
for (List<GDScriptParser::AnnotationNode *>::Element *E = member.variable->annotations.front(); E; E = E->next()) {
E->get()->apply(parser, member.variable);
}
} break;
case GDScriptParser::ClassNode::Member::CONSTANT: {
reduce_expression(member.constant->initializer);
GDScriptParser::DataType specified_type;
if (member.constant->datatype_specifier != nullptr) {
specified_type = resolve_datatype(member.constant->datatype_specifier);
specified_type.is_meta_type = false;
}
GDScriptParser::DataType datatype = member.constant->get_datatype();
if (member.constant->initializer) {
if (member.constant->initializer->type == GDScriptParser::Node::ARRAY) {
GDScriptParser::ArrayNode *array = static_cast<GDScriptParser::ArrayNode *>(member.constant->initializer);
const_fold_array(array);
// Can only infer typed array if it has elements.
if (array->elements.size() > 0 || (member.constant->datatype_specifier != nullptr && specified_type.has_container_element_type())) {
update_array_literal_element_type(specified_type, array);
}
} else if (member.constant->initializer->type == GDScriptParser::Node::DICTIONARY) {
const_fold_dictionary(static_cast<GDScriptParser::DictionaryNode *>(member.constant->initializer));
}
if (!member.constant->initializer->is_constant) {
push_error(R"(Initializer for a constant must be a constant expression.)", member.constant->initializer);
}
if (member.constant->datatype_specifier != nullptr) {
datatype = specified_type;
if (!is_type_compatible(datatype, member.constant->initializer->get_datatype(), true)) {
push_error(vformat(R"(Value of type "%s" cannot be initialized to constant of type "%s".)", member.constant->initializer->get_datatype().to_string(), datatype.to_string()), member.constant->initializer);
} else if (datatype.builtin_type == Variant::INT && member.constant->initializer->get_datatype().builtin_type == Variant::FLOAT) {
#ifdef DEBUG_ENABLED
parser->push_warning(member.constant->initializer, GDScriptWarning::NARROWING_CONVERSION);
#endif
}
}
}
datatype.is_constant = true;
member.constant->set_datatype(datatype);
// Apply annotations.
for (List<GDScriptParser::AnnotationNode *>::Element *E = member.constant->annotations.front(); E; E = E->next()) {
E->get()->apply(parser, member.constant);
}
} break;
case GDScriptParser::ClassNode::Member::SIGNAL: {
for (int j = 0; j < member.signal->parameters.size(); j++) {
GDScriptParser::DataType signal_type = resolve_datatype(member.signal->parameters[j]->datatype_specifier);
signal_type.is_meta_type = false;
member.signal->parameters[j]->set_datatype(signal_type);
}
// TODO: Make MethodInfo from signal.
GDScriptParser::DataType signal_type;
signal_type.type_source = GDScriptParser::DataType::ANNOTATED_EXPLICIT;
signal_type.kind = GDScriptParser::DataType::BUILTIN;
signal_type.builtin_type = Variant::SIGNAL;
member.signal->set_datatype(signal_type);
// Apply annotations.
for (List<GDScriptParser::AnnotationNode *>::Element *E = member.signal->annotations.front(); E; E = E->next()) {
E->get()->apply(parser, member.signal);
}
} break;
case GDScriptParser::ClassNode::Member::ENUM: {
GDScriptParser::DataType enum_type;
enum_type.type_source = GDScriptParser::DataType::ANNOTATED_EXPLICIT;
enum_type.kind = GDScriptParser::DataType::ENUM;
enum_type.builtin_type = Variant::DICTIONARY;
enum_type.enum_type = member.m_enum->identifier->name;
enum_type.native_type = p_class->fqcn + "." + member.m_enum->identifier->name;
enum_type.is_meta_type = true;
enum_type.is_constant = true;
// Enums can't be nested, so we can safely override this.
current_enum = member.m_enum;
for (int j = 0; j < member.m_enum->values.size(); j++) {
GDScriptParser::EnumNode::Value &element = member.m_enum->values.write[j];
if (element.custom_value) {
reduce_expression(element.custom_value);
if (!element.custom_value->is_constant) {
push_error(R"(Enum values must be constant.)", element.custom_value);
} else if (element.custom_value->reduced_value.get_type() != Variant::INT) {
push_error(R"(Enum values must be integers.)", element.custom_value);
} else {
element.value = element.custom_value->reduced_value;
element.resolved = true;
}
} else {
if (element.index > 0) {
element.value = element.parent_enum->values[element.index - 1].value + 1;
} else {
element.value = 0;
}
element.resolved = true;
}
enum_type.enum_values[element.identifier->name] = element.value;
}
current_enum = nullptr;
member.m_enum->set_datatype(enum_type);
// Apply annotations.
for (List<GDScriptParser::AnnotationNode *>::Element *E = member.m_enum->annotations.front(); E; E = E->next()) {
E->get()->apply(parser, member.m_enum);
}
} break;
case GDScriptParser::ClassNode::Member::FUNCTION:
resolve_function_signature(member.function);
break;
case GDScriptParser::ClassNode::Member::ENUM_VALUE: {
if (member.enum_value.custom_value) {
current_enum = member.enum_value.parent_enum;
reduce_expression(member.enum_value.custom_value);
current_enum = nullptr;
if (!member.enum_value.custom_value->is_constant) {
push_error(R"(Enum values must be constant.)", member.enum_value.custom_value);
} else if (member.enum_value.custom_value->reduced_value.get_type() != Variant::INT) {
push_error(R"(Enum values must be integers.)", member.enum_value.custom_value);
} else {
member.enum_value.value = member.enum_value.custom_value->reduced_value;
member.enum_value.resolved = true;
}
} else {
if (member.enum_value.index > 0) {
member.enum_value.value = member.enum_value.parent_enum->values[member.enum_value.index - 1].value + 1;
} else {
member.enum_value.value = 0;
}
member.enum_value.resolved = true;
}
// Also update the original references.
member.enum_value.parent_enum->values.write[member.enum_value.index] = member.enum_value;
p_class->members.write[i].enum_value = member.enum_value;
} break;
case GDScriptParser::ClassNode::Member::CLASS:
break; // Done later.
case GDScriptParser::ClassNode::Member::UNDEFINED:
ERR_PRINT("Trying to resolve undefined member.");
break;
}
}
// Recurse nested classes.
for (int i = 0; i < p_class->members.size(); i++) {
GDScriptParser::ClassNode::Member member = p_class->members[i];
if (member.type != GDScriptParser::ClassNode::Member::CLASS) {
continue;
}
resolve_class_interface(member.m_class);
}
parser->current_class = previous_class;
}
void GDScriptAnalyzer::resolve_class_body(GDScriptParser::ClassNode *p_class) {
if (p_class->resolved_body) {
return;
}
p_class->resolved_body = true;
GDScriptParser::ClassNode *previous_class = parser->current_class;
parser->current_class = p_class;
// Do functions now.
for (int i = 0; i < p_class->members.size(); i++) {
GDScriptParser::ClassNode::Member member = p_class->members[i];
if (member.type != GDScriptParser::ClassNode::Member::FUNCTION) {
continue;
}
resolve_function_body(member.function);
// Apply annotations.
for (List<GDScriptParser::AnnotationNode *>::Element *E = member.function->annotations.front(); E; E = E->next()) {
E->get()->apply(parser, member.function);
}
}
parser->current_class = previous_class;
// Recurse nested classes.
for (int i = 0; i < p_class->members.size(); i++) {
GDScriptParser::ClassNode::Member member = p_class->members[i];
if (member.type != GDScriptParser::ClassNode::Member::CLASS) {
continue;
}
resolve_class_body(member.m_class);
}
// Check unused variables.
for (int i = 0; i < p_class->members.size(); i++) {
GDScriptParser::ClassNode::Member member = p_class->members[i];
if (member.type != GDScriptParser::ClassNode::Member::VARIABLE) {
continue;
}
#ifdef DEBUG_ENABLED
if (member.variable->usages == 0 && String(member.variable->identifier->name).begins_with("_")) {
parser->push_warning(member.variable->identifier, GDScriptWarning::UNUSED_PRIVATE_CLASS_VARIABLE, member.variable->identifier->name);
}
#endif
}
}
void GDScriptAnalyzer::resolve_node(GDScriptParser::Node *p_node) {
ERR_FAIL_COND_MSG(p_node == nullptr, "Trying to resolve type of a null node.");
switch (p_node->type) {
case GDScriptParser::Node::NONE:
break; // Unreachable.
case GDScriptParser::Node::CLASS:
resolve_class_interface(static_cast<GDScriptParser::ClassNode *>(p_node));
resolve_class_body(static_cast<GDScriptParser::ClassNode *>(p_node));
break;
case GDScriptParser::Node::CONSTANT:
resolve_constant(static_cast<GDScriptParser::ConstantNode *>(p_node));
break;
case GDScriptParser::Node::FOR:
resolve_for(static_cast<GDScriptParser::ForNode *>(p_node));
break;
case GDScriptParser::Node::FUNCTION:
resolve_function_signature(static_cast<GDScriptParser::FunctionNode *>(p_node));
resolve_function_body(static_cast<GDScriptParser::FunctionNode *>(p_node));
break;
case GDScriptParser::Node::IF:
resolve_if(static_cast<GDScriptParser::IfNode *>(p_node));
break;
case GDScriptParser::Node::SUITE:
resolve_suite(static_cast<GDScriptParser::SuiteNode *>(p_node));
break;
case GDScriptParser::Node::VARIABLE:
resolve_variable(static_cast<GDScriptParser::VariableNode *>(p_node));
break;
case GDScriptParser::Node::WHILE:
resolve_while(static_cast<GDScriptParser::WhileNode *>(p_node));
break;
case GDScriptParser::Node::ANNOTATION:
resolve_annotation(static_cast<GDScriptParser::AnnotationNode *>(p_node));
break;
case GDScriptParser::Node::ASSERT:
resolve_assert(static_cast<GDScriptParser::AssertNode *>(p_node));
break;
case GDScriptParser::Node::MATCH:
resolve_match(static_cast<GDScriptParser::MatchNode *>(p_node));
break;
case GDScriptParser::Node::MATCH_BRANCH:
resolve_match_branch(static_cast<GDScriptParser::MatchBranchNode *>(p_node), nullptr);
break;
case GDScriptParser::Node::PARAMETER:
resolve_parameter(static_cast<GDScriptParser::ParameterNode *>(p_node));
break;
case GDScriptParser::Node::PATTERN:
resolve_match_pattern(static_cast<GDScriptParser::PatternNode *>(p_node), nullptr);
break;
case GDScriptParser::Node::RETURN:
resolve_return(static_cast<GDScriptParser::ReturnNode *>(p_node));
break;
case GDScriptParser::Node::TYPE:
resolve_datatype(static_cast<GDScriptParser::TypeNode *>(p_node));
break;
// Resolving expression is the same as reducing them.
case GDScriptParser::Node::ARRAY:
case GDScriptParser::Node::ASSIGNMENT:
case GDScriptParser::Node::AWAIT:
case GDScriptParser::Node::BINARY_OPERATOR:
case GDScriptParser::Node::CALL:
case GDScriptParser::Node::CAST:
case GDScriptParser::Node::DICTIONARY:
case GDScriptParser::Node::GET_NODE:
case GDScriptParser::Node::IDENTIFIER:
case GDScriptParser::Node::LITERAL:
case GDScriptParser::Node::PRELOAD:
case GDScriptParser::Node::SELF:
case GDScriptParser::Node::SUBSCRIPT:
case GDScriptParser::Node::TERNARY_OPERATOR:
case GDScriptParser::Node::UNARY_OPERATOR:
reduce_expression(static_cast<GDScriptParser::ExpressionNode *>(p_node));
break;
case GDScriptParser::Node::BREAK:
case GDScriptParser::Node::BREAKPOINT:
case GDScriptParser::Node::CONTINUE:
case GDScriptParser::Node::ENUM:
case GDScriptParser::Node::PASS:
case GDScriptParser::Node::SIGNAL:
// Nothing to do.
break;
}
}
void GDScriptAnalyzer::resolve_annotation(GDScriptParser::AnnotationNode *p_annotation) {
// TODO: Add second validation function for annotations, so they can use checked types.
}
void GDScriptAnalyzer::resolve_function_signature(GDScriptParser::FunctionNode *p_function) {
if (p_function->resolved_signature) {
return;
}
p_function->resolved_signature = true;
GDScriptParser::FunctionNode *previous_function = parser->current_function;
parser->current_function = p_function;
for (int i = 0; i < p_function->parameters.size(); i++) {
resolve_parameter(p_function->parameters[i]);
#ifdef DEBUG_ENABLED
if (p_function->parameters[i]->usages == 0 && !String(p_function->parameters[i]->identifier->name).begins_with("_")) {
parser->push_warning(p_function->parameters[i]->identifier, GDScriptWarning::UNUSED_PARAMETER, p_function->identifier->name, p_function->parameters[i]->identifier->name);
}
is_shadowing(p_function->parameters[i]->identifier, "function parameter");
#endif // DEBUG_ENABLED
#ifdef TOOLS_ENABLED
if (p_function->parameters[i]->default_value && p_function->parameters[i]->default_value->is_constant) {
p_function->default_arg_values.push_back(p_function->parameters[i]->default_value->reduced_value);
}
#endif // TOOLS_ENABLED
}
if (p_function->identifier->name == "_init") {
// Constructor.
GDScriptParser::DataType return_type = parser->current_class->get_datatype();
return_type.is_meta_type = false;
p_function->set_datatype(return_type);
if (p_function->return_type) {
push_error("Constructor cannot have an explicit return type.", p_function->return_type);
}
} else {
GDScriptParser::DataType return_type = resolve_datatype(p_function->return_type);
p_function->set_datatype(return_type);
}
parser->current_function = previous_function;
}
void GDScriptAnalyzer::resolve_function_body(GDScriptParser::FunctionNode *p_function) {
if (p_function->resolved_body) {
return;
}
p_function->resolved_body = true;
GDScriptParser::FunctionNode *previous_function = parser->current_function;
parser->current_function = p_function;
resolve_suite(p_function->body);
GDScriptParser::DataType return_type = p_function->body->get_datatype();
if (p_function->get_datatype().has_no_type() && return_type.is_set()) {
// Use the suite inferred type if return isn't explicitly set.
return_type.type_source = GDScriptParser::DataType::INFERRED;
p_function->set_datatype(p_function->body->get_datatype());
} else if (p_function->get_datatype().is_hard_type() && (p_function->get_datatype().kind != GDScriptParser::DataType::BUILTIN || p_function->get_datatype().builtin_type != Variant::NIL)) {
if (!p_function->body->has_return && p_function->identifier->name != GDScriptLanguage::get_singleton()->strings._init) {
push_error(R"(Not all code paths return a value.)", p_function);
}
}
parser->current_function = previous_function;
}
void GDScriptAnalyzer::decide_suite_type(GDScriptParser::Node *p_suite, GDScriptParser::Node *p_statement) {
if (p_statement == nullptr) {
return;
}
switch (p_statement->type) {
case GDScriptParser::Node::IF:
case GDScriptParser::Node::FOR:
case GDScriptParser::Node::MATCH:
case GDScriptParser::Node::PATTERN:
case GDScriptParser::Node::RETURN:
case GDScriptParser::Node::WHILE:
// Use return or nested suite type as this suite type.
if (p_suite->get_datatype().is_set() && (p_suite->get_datatype() != p_statement->get_datatype())) {
// Mixed types.
// TODO: This could use the common supertype instead.
p_suite->datatype.kind = GDScriptParser::DataType::VARIANT;
p_suite->datatype.type_source = GDScriptParser::DataType::UNDETECTED;
} else {
p_suite->set_datatype(p_statement->get_datatype());
p_suite->datatype.type_source = GDScriptParser::DataType::INFERRED;
}
break;
default:
break;
}
}
void GDScriptAnalyzer::resolve_suite(GDScriptParser::SuiteNode *p_suite) {
for (int i = 0; i < p_suite->statements.size(); i++) {
GDScriptParser::Node *stmt = p_suite->statements[i];
resolve_node(stmt);
decide_suite_type(p_suite, stmt);
}
}
void GDScriptAnalyzer::resolve_if(GDScriptParser::IfNode *p_if) {
reduce_expression(p_if->condition);
resolve_suite(p_if->true_block);
p_if->set_datatype(p_if->true_block->get_datatype());
if (p_if->false_block != nullptr) {
resolve_suite(p_if->false_block);
decide_suite_type(p_if, p_if->false_block);
}
}
void GDScriptAnalyzer::resolve_for(GDScriptParser::ForNode *p_for) {
bool list_resolved = false;
// Optimize constant range() call to not allocate an array.
// Use int, Vector2, Vector3 instead, which also can be used as range iterators.
if (p_for->list && p_for->list->type == GDScriptParser::Node::CALL) {
GDScriptParser::CallNode *call = static_cast<GDScriptParser::CallNode *>(p_for->list);
GDScriptParser::Node::Type callee_type = call->get_callee_type();
if (callee_type == GDScriptParser::Node::IDENTIFIER) {
GDScriptParser::IdentifierNode *callee = static_cast<GDScriptParser::IdentifierNode *>(call->callee);
if (callee->name == "range") {
list_resolved = true;
if (call->arguments.size() < 1) {
push_error(R"*(Invalid call for "range()" function. Expected at least 1 argument, none given.)*", call->callee);
} else if (call->arguments.size() > 3) {
push_error(vformat(R"*(Invalid call for "range()" function. Expected at most 3 arguments, %d given.)*", call->arguments.size()), call->callee);
} else {
// Now we can optimize it.
bool all_is_constant = true;
Vector<Variant> args;
args.resize(call->arguments.size());
for (int i = 0; i < call->arguments.size(); i++) {
reduce_expression(call->arguments[i]);
if (!call->arguments[i]->is_constant) {
all_is_constant = false;
} else if (all_is_constant) {
args.write[i] = call->arguments[i]->reduced_value;
}
GDScriptParser::DataType arg_type = call->arguments[i]->get_datatype();
if (!arg_type.is_variant()) {
if (arg_type.kind != GDScriptParser::DataType::BUILTIN) {
all_is_constant = false;
push_error(vformat(R"*(Invalid argument for "range()" call. Argument %d should be int or float but "%s" was given.)*", i + 1, arg_type.to_string()), call->arguments[i]);
} else if (arg_type.builtin_type != Variant::INT && arg_type.builtin_type != Variant::FLOAT) {
all_is_constant = false;
push_error(vformat(R"*(Invalid argument for "range()" call. Argument %d should be int or float but "%s" was given.)*", i + 1, arg_type.to_string()), call->arguments[i]);
}
}
}
Variant reduced;
if (all_is_constant) {
switch (args.size()) {
case 1:
reduced = args[0];
break;
case 2:
reduced = Vector2i(args[0], args[1]);
break;
case 3:
reduced = Vector3i(args[0], args[1], args[2]);
break;
}
p_for->list->is_constant = true;
p_for->list->reduced_value = reduced;
}
}
if (p_for->list->is_constant) {
p_for->list->set_datatype(type_from_variant(p_for->list->reduced_value, p_for->list));
} else {
GDScriptParser::DataType list_type;
list_type.type_source = GDScriptParser::DataType::ANNOTATED_EXPLICIT;
list_type.kind = GDScriptParser::DataType::BUILTIN;
list_type.builtin_type = Variant::ARRAY;
p_for->list->set_datatype(list_type);
}
}
}
}
if (!list_resolved) {
resolve_node(p_for->list);
}
// TODO: If list is a typed array, the variable should be an element.
// Also applicable for constant range() (so variable is int or float).
resolve_suite(p_for->loop);
p_for->set_datatype(p_for->loop->get_datatype());
#ifdef DEBUG_ENABLED
if (p_for->variable) {
is_shadowing(p_for->variable, R"("for" iterator variable)");
}
#endif
}
void GDScriptAnalyzer::resolve_while(GDScriptParser::WhileNode *p_while) {
resolve_node(p_while->condition);
resolve_suite(p_while->loop);
p_while->set_datatype(p_while->loop->get_datatype());
}
void GDScriptAnalyzer::resolve_variable(GDScriptParser::VariableNode *p_variable) {
GDScriptParser::DataType type;
type.kind = GDScriptParser::DataType::VARIANT; // By default.
GDScriptParser::DataType specified_type;
if (p_variable->datatype_specifier != nullptr) {
specified_type = resolve_datatype(p_variable->datatype_specifier);
specified_type.is_meta_type = false;
}
if (p_variable->initializer != nullptr) {
reduce_expression(p_variable->initializer);
if ((p_variable->infer_datatype || (p_variable->datatype_specifier != nullptr && specified_type.has_container_element_type())) && p_variable->initializer->type == GDScriptParser::Node::ARRAY) {
// Typed array.
GDScriptParser::ArrayNode *array = static_cast<GDScriptParser::ArrayNode *>(p_variable->initializer);
// Can only infer typed array if it has elements.
if ((p_variable->infer_datatype && array->elements.size() > 0) || p_variable->datatype_specifier != nullptr) {
update_array_literal_element_type(specified_type, array);
}
}
type = p_variable->initializer->get_datatype();
if (p_variable->infer_datatype) {
type.type_source = GDScriptParser::DataType::ANNOTATED_INFERRED;
if (type.has_no_type()) {
push_error(vformat(R"(Could not infer the type of the variable "%s" because the initial value does not have a set type.)", p_variable->identifier->name), p_variable->initializer);
} else if (type.is_variant()) {
push_error(vformat(R"(Could not infer the type of the variable "%s" because the initial value is a variant. Use explicit "Variant" type if this is intended.)", p_variable->identifier->name), p_variable->initializer);
} else if (type.kind == GDScriptParser::DataType::BUILTIN && type.builtin_type == Variant::NIL) {
push_error(vformat(R"(Could not infer the type of the variable "%s" because the initial value is "null".)", p_variable->identifier->name), p_variable->initializer);
}
} else {
type.type_source = GDScriptParser::DataType::INFERRED;
}
#ifdef DEBUG_ENABLED
if (p_variable->initializer->type == GDScriptParser::Node::CALL && type.kind == GDScriptParser::DataType::BUILTIN && type.builtin_type == Variant::NIL) {
parser->push_warning(p_variable->initializer, GDScriptWarning::VOID_ASSIGNMENT, static_cast<GDScriptParser::CallNode *>(p_variable->initializer)->function_name);
}
#endif
}
if (p_variable->datatype_specifier != nullptr) {
type = specified_type;
type.is_meta_type = false;
if (p_variable->initializer != nullptr) {
if (!is_type_compatible(type, p_variable->initializer->get_datatype(), true)) {
// Try reverse test since it can be a masked subtype.
if (!is_type_compatible(p_variable->initializer->get_datatype(), type, true)) {
push_error(vformat(R"(Value of type "%s" cannot be assigned to a variable of type "%s".)", p_variable->initializer->get_datatype().to_string(), type.to_string()), p_variable->initializer);
} else {
// TODO: Add warning.
mark_node_unsafe(p_variable->initializer);
}
#ifdef DEBUG_ENABLED
} else if (type.builtin_type == Variant::INT && p_variable->initializer->get_datatype().builtin_type == Variant::FLOAT) {
parser->push_warning(p_variable->initializer, GDScriptWarning::NARROWING_CONVERSION);
#endif
}
if (p_variable->initializer->get_datatype().is_variant()) {
// TODO: Warn unsafe assign.
mark_node_unsafe(p_variable->initializer);
}
}
} else if (p_variable->infer_datatype) {
if (type.has_no_type()) {
push_error(vformat(R"(Cannot infer the type of variable "%s" because the initial value doesn't have a set type.)", p_variable->identifier->name), p_variable->identifier);
}
type.type_source = GDScriptParser::DataType::ANNOTATED_INFERRED;
}
type.is_constant = false;
p_variable->set_datatype(type);
#ifdef DEBUG_ENABLED
if (p_variable->usages == 0 && !String(p_variable->identifier->name).begins_with("_")) {
parser->push_warning(p_variable, GDScriptWarning::UNUSED_VARIABLE, p_variable->identifier->name);
} else if (p_variable->assignments == 0) {
parser->push_warning(p_variable, GDScriptWarning::UNASSIGNED_VARIABLE, p_variable->identifier->name);
}
is_shadowing(p_variable->identifier, "variable");
#endif
}
void GDScriptAnalyzer::resolve_constant(GDScriptParser::ConstantNode *p_constant) {
GDScriptParser::DataType type;
if (p_constant->initializer != nullptr) {
reduce_expression(p_constant->initializer);
if (p_constant->initializer->type == GDScriptParser::Node::ARRAY) {
const_fold_array(static_cast<GDScriptParser::ArrayNode *>(p_constant->initializer));
} else if (p_constant->initializer->type == GDScriptParser::Node::DICTIONARY) {
const_fold_dictionary(static_cast<GDScriptParser::DictionaryNode *>(p_constant->initializer));
}
if (!p_constant->initializer->is_constant) {
push_error(vformat(R"(Assigned value for constant "%s" isn't a constant expression.)", p_constant->identifier->name), p_constant->initializer);
}
type = p_constant->initializer->get_datatype();
#ifdef DEBUG_ENABLED
if (p_constant->initializer->type == GDScriptParser::Node::CALL && type.kind == GDScriptParser::DataType::BUILTIN && type.builtin_type == Variant::NIL) {
parser->push_warning(p_constant->initializer, GDScriptWarning::VOID_ASSIGNMENT, static_cast<GDScriptParser::CallNode *>(p_constant->initializer)->function_name);
}
#endif
}
if (p_constant->datatype_specifier != nullptr) {
GDScriptParser::DataType explicit_type = resolve_datatype(p_constant->datatype_specifier);
explicit_type.is_meta_type = false;
if (!is_type_compatible(explicit_type, type)) {
push_error(vformat(R"(Assigned value for constant "%s" has type %s which is not compatible with defined type %s.)", p_constant->identifier->name, type.to_string(), explicit_type.to_string()), p_constant->initializer);
#ifdef DEBUG_ENABLED
} else if (explicit_type.builtin_type == Variant::INT && type.builtin_type == Variant::FLOAT) {
parser->push_warning(p_constant->initializer, GDScriptWarning::NARROWING_CONVERSION);
#endif
}
type = explicit_type;
} else if (p_constant->infer_datatype) {
if (type.has_no_type()) {
push_error(vformat(R"(Cannot infer the type of constant "%s" because the initial value doesn't have a set type.)", p_constant->identifier->name), p_constant->identifier);
}
type.type_source = GDScriptParser::DataType::ANNOTATED_INFERRED;
}
type.is_constant = true;
p_constant->set_datatype(type);
#ifdef DEBUG_ENABLED
if (p_constant->usages == 0) {
parser->push_warning(p_constant, GDScriptWarning::UNUSED_LOCAL_CONSTANT, p_constant->identifier->name);
}
is_shadowing(p_constant->identifier, "constant");
#endif
}
void GDScriptAnalyzer::resolve_assert(GDScriptParser::AssertNode *p_assert) {
reduce_expression(p_assert->condition);
if (p_assert->message != nullptr) {
reduce_expression(p_assert->message);
if (!p_assert->message->is_constant || p_assert->message->reduced_value.get_type() != Variant::STRING) {
push_error(R"(Expected constant string for assert error message.)", p_assert->message);
}
}
p_assert->set_datatype(p_assert->condition->get_datatype());
#ifdef DEBUG_ENABLED
if (p_assert->condition->is_constant) {
if (p_assert->condition->reduced_value.booleanize()) {
parser->push_warning(p_assert->condition, GDScriptWarning::ASSERT_ALWAYS_TRUE);
} else {
parser->push_warning(p_assert->condition, GDScriptWarning::ASSERT_ALWAYS_FALSE);
}
}
#endif
}
void GDScriptAnalyzer::resolve_match(GDScriptParser::MatchNode *p_match) {
reduce_expression(p_match->test);
for (int i = 0; i < p_match->branches.size(); i++) {
resolve_match_branch(p_match->branches[i], p_match->test);
decide_suite_type(p_match, p_match->branches[i]);
}
}
void GDScriptAnalyzer::resolve_match_branch(GDScriptParser::MatchBranchNode *p_match_branch, GDScriptParser::ExpressionNode *p_match_test) {
for (int i = 0; i < p_match_branch->patterns.size(); i++) {
resolve_match_pattern(p_match_branch->patterns[i], p_match_test);
}
resolve_suite(p_match_branch->block);
decide_suite_type(p_match_branch, p_match_branch->block);
}
void GDScriptAnalyzer::resolve_match_pattern(GDScriptParser::PatternNode *p_match_pattern, GDScriptParser::ExpressionNode *p_match_test) {
if (p_match_pattern == nullptr) {
return;
}
GDScriptParser::DataType result;
switch (p_match_pattern->pattern_type) {
case GDScriptParser::PatternNode::PT_LITERAL:
if (p_match_pattern->literal) {
reduce_literal(p_match_pattern->literal);
result = p_match_pattern->literal->get_datatype();
}
break;
case GDScriptParser::PatternNode::PT_EXPRESSION:
if (p_match_pattern->expression) {
reduce_expression(p_match_pattern->expression);
if (!p_match_pattern->expression->is_constant) {
push_error(R"(Expression in match pattern must be a constant.)", p_match_pattern->expression);
}
result = p_match_pattern->expression->get_datatype();
}
break;
case GDScriptParser::PatternNode::PT_BIND:
if (p_match_test != nullptr) {
result = p_match_test->get_datatype();
} else {
result.kind = GDScriptParser::DataType::VARIANT;
}
p_match_pattern->bind->set_datatype(result);
#ifdef DEBUG_ENABLED
is_shadowing(p_match_pattern->bind, "pattern bind");
if (p_match_pattern->bind->usages == 0) {
parser->push_warning(p_match_pattern->bind, GDScriptWarning::UNASSIGNED_VARIABLE, p_match_pattern->bind->name);
}
#endif
break;
case GDScriptParser::PatternNode::PT_ARRAY:
for (int i = 0; i < p_match_pattern->array.size(); i++) {
resolve_match_pattern(p_match_pattern->array[i], nullptr);
decide_suite_type(p_match_pattern, p_match_pattern->array[i]);
}
result = p_match_pattern->get_datatype();
break;
case GDScriptParser::PatternNode::PT_DICTIONARY:
for (int i = 0; i < p_match_pattern->dictionary.size(); i++) {
if (p_match_pattern->dictionary[i].key) {
reduce_expression(p_match_pattern->dictionary[i].key);
if (!p_match_pattern->dictionary[i].key->is_constant) {
push_error(R"(Expression in dictionary pattern key must be a constant.)", p_match_pattern->expression);
}
}
if (p_match_pattern->dictionary[i].value_pattern) {
resolve_match_pattern(p_match_pattern->dictionary[i].value_pattern, nullptr);
decide_suite_type(p_match_pattern, p_match_pattern->dictionary[i].value_pattern);
}
}
result = p_match_pattern->get_datatype();
break;
case GDScriptParser::PatternNode::PT_WILDCARD:
case GDScriptParser::PatternNode::PT_REST:
result.kind = GDScriptParser::DataType::VARIANT;
break;
}
p_match_pattern->set_datatype(result);
}
void GDScriptAnalyzer::resolve_parameter(GDScriptParser::ParameterNode *p_parameter) {
GDScriptParser::DataType result;
result.kind = GDScriptParser::DataType::VARIANT;
if (p_parameter->default_value != nullptr) {
reduce_expression(p_parameter->default_value);
result = p_parameter->default_value->get_datatype();
if (p_parameter->infer_datatype) {
result.type_source = GDScriptParser::DataType::ANNOTATED_INFERRED;
} else {
result.type_source = GDScriptParser::DataType::INFERRED;
}
result.is_constant = false;
}
if (p_parameter->datatype_specifier != nullptr) {
resolve_datatype(p_parameter->datatype_specifier);
result = p_parameter->datatype_specifier->get_datatype();
result.is_meta_type = false;
if (p_parameter->default_value != nullptr) {
if (!is_type_compatible(result, p_parameter->default_value->get_datatype())) {
push_error(vformat(R"(Type of default value for parameter "%s" (%s) is not compatible with parameter type (%s).)", p_parameter->identifier->name, p_parameter->default_value->get_datatype().to_string(), p_parameter->datatype_specifier->get_datatype().to_string()), p_parameter->default_value);
} else if (p_parameter->default_value->get_datatype().is_variant()) {
mark_node_unsafe(p_parameter);
}
}
}
p_parameter->set_datatype(result);
}
void GDScriptAnalyzer::resolve_return(GDScriptParser::ReturnNode *p_return) {
GDScriptParser::DataType result;
if (p_return->return_value != nullptr) {
reduce_expression(p_return->return_value);
if (p_return->return_value->type == GDScriptParser::Node::ARRAY) {
// Check if assigned value is an array literal, so we can make it a typed array too if appropriate.
if (parser->current_function->get_datatype().has_container_element_type() && p_return->return_value->type == GDScriptParser::Node::ARRAY) {
update_array_literal_element_type(parser->current_function->get_datatype(), static_cast<GDScriptParser::ArrayNode *>(p_return->return_value));
}
}
result = p_return->return_value->get_datatype();
} else {
// Return type is null by default.
result.type_source = GDScriptParser::DataType::ANNOTATED_EXPLICIT;
result.kind = GDScriptParser::DataType::BUILTIN;
result.builtin_type = Variant::NIL;
result.is_constant = true;
}
GDScriptParser::DataType function_type = parser->current_function->get_datatype();
function_type.is_meta_type = false;
if (function_type.is_hard_type()) {
if (!is_type_compatible(function_type, result)) {
// Try other way. Okay but not safe.
if (!is_type_compatible(result, function_type)) {
push_error(vformat(R"(Cannot return value of type "%s" because the function return type is "%s".)", result.to_string(), function_type.to_string()), p_return);
} else {
// TODO: Add warning.
mark_node_unsafe(p_return);
}
#ifdef DEBUG_ENABLED
} else if (function_type.builtin_type == Variant::INT && result.builtin_type == Variant::FLOAT) {
parser->push_warning(p_return, GDScriptWarning::NARROWING_CONVERSION);
} else if (result.is_variant()) {
mark_node_unsafe(p_return);
#endif
}
}
p_return->set_datatype(result);
}
void GDScriptAnalyzer::reduce_expression(GDScriptParser::ExpressionNode *p_expression) {
// This one makes some magic happen.
if (p_expression == nullptr) {
return;
}
if (p_expression->reduced) {
// Don't do this more than once.
return;
}
p_expression->reduced = true;
switch (p_expression->type) {
case GDScriptParser::Node::ARRAY:
reduce_array(static_cast<GDScriptParser::ArrayNode *>(p_expression));
break;
case GDScriptParser::Node::ASSIGNMENT:
reduce_assignment(static_cast<GDScriptParser::AssignmentNode *>(p_expression));
break;
case GDScriptParser::Node::AWAIT:
reduce_await(static_cast<GDScriptParser::AwaitNode *>(p_expression));
break;
case GDScriptParser::Node::BINARY_OPERATOR:
reduce_binary_op(static_cast<GDScriptParser::BinaryOpNode *>(p_expression));
break;
case GDScriptParser::Node::CALL:
reduce_call(static_cast<GDScriptParser::CallNode *>(p_expression));
break;
case GDScriptParser::Node::CAST:
reduce_cast(static_cast<GDScriptParser::CastNode *>(p_expression));
break;
case GDScriptParser::Node::DICTIONARY:
reduce_dictionary(static_cast<GDScriptParser::DictionaryNode *>(p_expression));
break;
case GDScriptParser::Node::GET_NODE:
reduce_get_node(static_cast<GDScriptParser::GetNodeNode *>(p_expression));
break;
case GDScriptParser::Node::IDENTIFIER:
reduce_identifier(static_cast<GDScriptParser::IdentifierNode *>(p_expression));
break;
case GDScriptParser::Node::LITERAL:
reduce_literal(static_cast<GDScriptParser::LiteralNode *>(p_expression));
break;
case GDScriptParser::Node::PRELOAD:
reduce_preload(static_cast<GDScriptParser::PreloadNode *>(p_expression));
break;
case GDScriptParser::Node::SELF:
reduce_self(static_cast<GDScriptParser::SelfNode *>(p_expression));
break;
case GDScriptParser::Node::SUBSCRIPT:
reduce_subscript(static_cast<GDScriptParser::SubscriptNode *>(p_expression));
break;
case GDScriptParser::Node::TERNARY_OPERATOR:
reduce_ternary_op(static_cast<GDScriptParser::TernaryOpNode *>(p_expression));
break;
case GDScriptParser::Node::UNARY_OPERATOR:
reduce_unary_op(static_cast<GDScriptParser::UnaryOpNode *>(p_expression));
break;
// Non-expressions. Here only to make sure new nodes aren't forgotten.
case GDScriptParser::Node::NONE:
case GDScriptParser::Node::ANNOTATION:
case GDScriptParser::Node::ASSERT:
case GDScriptParser::Node::BREAK:
case GDScriptParser::Node::BREAKPOINT:
case GDScriptParser::Node::CLASS:
case GDScriptParser::Node::CONSTANT:
case GDScriptParser::Node::CONTINUE:
case GDScriptParser::Node::ENUM:
case GDScriptParser::Node::FOR:
case GDScriptParser::Node::FUNCTION:
case GDScriptParser::Node::IF:
case GDScriptParser::Node::MATCH:
case GDScriptParser::Node::MATCH_BRANCH:
case GDScriptParser::Node::PARAMETER:
case GDScriptParser::Node::PASS:
case GDScriptParser::Node::PATTERN:
case GDScriptParser::Node::RETURN:
case GDScriptParser::Node::SIGNAL:
case GDScriptParser::Node::SUITE:
case GDScriptParser::Node::TYPE:
case GDScriptParser::Node::VARIABLE:
case GDScriptParser::Node::WHILE:
ERR_FAIL_MSG("Reaching unreachable case");
}
}
void GDScriptAnalyzer::reduce_array(GDScriptParser::ArrayNode *p_array) {
for (int i = 0; i < p_array->elements.size(); i++) {
GDScriptParser::ExpressionNode *element = p_array->elements[i];
reduce_expression(element);
}
// It's array in any case.
GDScriptParser::DataType arr_type;
arr_type.type_source = GDScriptParser::DataType::ANNOTATED_EXPLICIT;
arr_type.kind = GDScriptParser::DataType::BUILTIN;
arr_type.builtin_type = Variant::ARRAY;
arr_type.is_constant = true;
p_array->set_datatype(arr_type);
}
// When an array literal is stored (or passed as function argument) to a typed context, we then assume the array is typed.
// This function determines which type is that (if any).
void GDScriptAnalyzer::update_array_literal_element_type(const GDScriptParser::DataType &p_base_type, GDScriptParser::ArrayNode *p_array_literal) {
GDScriptParser::DataType array_type = p_array_literal->get_datatype();
if (p_array_literal->elements.size() == 0) {
// Empty array literal, just make the same type as the storage.
array_type.set_container_element_type(p_base_type.get_container_element_type());
} else {
// Check if elements match.
bool all_same_type = true;
bool all_have_type = true;
GDScriptParser::DataType element_type;
for (int i = 0; i < p_array_literal->elements.size(); i++) {
if (i == 0) {
element_type = p_array_literal->elements[0]->get_datatype();
} else {
GDScriptParser::DataType this_element_type = p_array_literal->elements[i]->get_datatype();
if (this_element_type.has_no_type()) {
all_same_type = false;
all_have_type = false;
break;
} else if (element_type != this_element_type) {
if (!is_type_compatible(element_type, this_element_type, false)) {
if (is_type_compatible(this_element_type, element_type, false)) {
// This element is a super-type to the previous type, so we use the super-type.
element_type = this_element_type;
} else {
// It's incompatible.
all_same_type = false;
break;
}
}
}
}
}
if (all_same_type) {
array_type.set_container_element_type(element_type);
} else if (all_have_type) {
push_error(vformat(R"(Variant array is not compatible with an array of type "%s".)", p_base_type.get_container_element_type().to_string()), p_array_literal);
}
}
// Update the type on the value itself.
p_array_literal->set_datatype(array_type);
}
void GDScriptAnalyzer::reduce_assignment(GDScriptParser::AssignmentNode *p_assignment) {
reduce_expression(p_assignment->assignee);
reduce_expression(p_assignment->assigned_value);
if (p_assignment->assigned_value == nullptr || p_assignment->assignee == nullptr) {
return;
}
GDScriptParser::DataType assignee_type = p_assignment->assignee->get_datatype();
// Check if assigned value is an array literal, so we can make it a typed array too if appropriate.
if (assignee_type.has_container_element_type() && p_assignment->assigned_value->type == GDScriptParser::Node::ARRAY) {
update_array_literal_element_type(assignee_type, static_cast<GDScriptParser::ArrayNode *>(p_assignment->assigned_value));
}
GDScriptParser::DataType assigned_value_type = p_assignment->assigned_value->get_datatype();
if (assignee_type.is_constant) {
push_error("Cannot assign a new value to a constant.", p_assignment->assignee);
}
if (!assignee_type.is_variant() && !assigned_value_type.is_variant()) {
bool compatible = true;
GDScriptParser::DataType op_type = assigned_value_type;
if (p_assignment->operation != GDScriptParser::AssignmentNode::OP_NONE) {
op_type = get_operation_type(p_assignment->variant_op, assignee_type, assigned_value_type, compatible, p_assignment->assigned_value);
}
if (compatible) {
compatible = is_type_compatible(assignee_type, op_type, true);
if (!compatible) {
if (assignee_type.is_hard_type()) {
// Try reverse test since it can be a masked subtype.
if (!is_type_compatible(op_type, assignee_type, true)) {
push_error(vformat(R"(Cannot assign a value of type "%s" to a target of type "%s".)", assigned_value_type.to_string(), assignee_type.to_string()), p_assignment->assigned_value);
} else {
// TODO: Add warning.
mark_node_unsafe(p_assignment);
}
} else {
// TODO: Warning in this case.
mark_node_unsafe(p_assignment);
}
}
} else {
push_error(vformat(R"(Invalid operands "%s" and "%s" for assignment operator.)", assignee_type.to_string(), assigned_value_type.to_string()), p_assignment);
}
}
if (assignee_type.has_no_type() || assigned_value_type.is_variant()) {
mark_node_unsafe(p_assignment);
}
if (p_assignment->assignee->type == GDScriptParser::Node::IDENTIFIER) {
// Change source type so it's not wrongly detected later.
GDScriptParser::IdentifierNode *identifier = static_cast<GDScriptParser::IdentifierNode *>(p_assignment->assignee);
switch (identifier->source) {
case GDScriptParser::IdentifierNode::MEMBER_VARIABLE: {
GDScriptParser::DataType id_type = identifier->variable_source->get_datatype();
if (!id_type.is_hard_type()) {
id_type.kind = GDScriptParser::DataType::VARIANT;
id_type.type_source = GDScriptParser::DataType::UNDETECTED;
identifier->variable_source->set_datatype(id_type);
}
} break;
case GDScriptParser::IdentifierNode::LOCAL_VARIABLE: {
GDScriptParser::DataType id_type = identifier->variable_source->get_datatype();
if (!id_type.is_hard_type()) {
id_type = assigned_value_type;
id_type.type_source = GDScriptParser::DataType::INFERRED;
id_type.is_constant = false;
identifier->variable_source->set_datatype(id_type);
}
} break;
case GDScriptParser::IdentifierNode::LOCAL_ITERATOR: {
GDScriptParser::DataType id_type = identifier->bind_source->get_datatype();
if (!id_type.is_hard_type()) {
id_type = assigned_value_type;
id_type.type_source = GDScriptParser::DataType::INFERRED;
id_type.is_constant = false;
identifier->variable_source->set_datatype(id_type);
}
} break;
default:
// Nothing to do.
break;
}
}
#ifdef DEBUG_ENABLED
if (p_assignment->assigned_value->type == GDScriptParser::Node::CALL && assigned_value_type.kind == GDScriptParser::DataType::BUILTIN && assigned_value_type.builtin_type == Variant::NIL) {
parser->push_warning(p_assignment->assigned_value, GDScriptWarning::VOID_ASSIGNMENT, static_cast<GDScriptParser::CallNode *>(p_assignment->assigned_value)->function_name);
} else if (assignee_type.is_hard_type() && assignee_type.builtin_type == Variant::INT && assigned_value_type.builtin_type == Variant::FLOAT) {
parser->push_warning(p_assignment->assigned_value, GDScriptWarning::NARROWING_CONVERSION);
}
#endif
}
void GDScriptAnalyzer::reduce_await(GDScriptParser::AwaitNode *p_await) {
if (p_await->to_await == nullptr) {
GDScriptParser::DataType await_type;
await_type.kind = GDScriptParser::DataType::VARIANT;
p_await->set_datatype(await_type);
return;
}
if (p_await->to_await->type == GDScriptParser::Node::CALL) {
reduce_call(static_cast<GDScriptParser::CallNode *>(p_await->to_await), true);
} else {
reduce_expression(p_await->to_await);
}
p_await->is_constant = p_await->to_await->is_constant;
p_await->reduced_value = p_await->to_await->reduced_value;
GDScriptParser::DataType awaiting_type = p_await->to_await->get_datatype();
p_await->set_datatype(awaiting_type);
#ifdef DEBUG_ENABLED
if (!awaiting_type.is_coroutine && awaiting_type.builtin_type != Variant::SIGNAL) {
parser->push_warning(p_await, GDScriptWarning::REDUNDANT_AWAIT);
}
#endif
}
void GDScriptAnalyzer::reduce_binary_op(GDScriptParser::BinaryOpNode *p_binary_op) {
reduce_expression(p_binary_op->left_operand);
if (p_binary_op->operation == GDScriptParser::BinaryOpNode::OP_TYPE_TEST && p_binary_op->right_operand && p_binary_op->right_operand->type == GDScriptParser::Node::IDENTIFIER) {
reduce_identifier(static_cast<GDScriptParser::IdentifierNode *>(p_binary_op->right_operand), true);
} else {
reduce_expression(p_binary_op->right_operand);
}
// TODO: Right operand must be a valid type with the `is` operator. Need to check here.
GDScriptParser::DataType left_type;
if (p_binary_op->left_operand) {
left_type = p_binary_op->left_operand->get_datatype();
}
GDScriptParser::DataType right_type;
if (p_binary_op->right_operand) {
right_type = p_binary_op->right_operand->get_datatype();
}
if (!left_type.is_set() || !right_type.is_set()) {
return;
}
#ifdef DEBUG_ENABLED
if (p_binary_op->variant_op == Variant::OP_DIVIDE && left_type.builtin_type == Variant::INT && right_type.builtin_type == Variant::INT) {
parser->push_warning(p_binary_op, GDScriptWarning::INTEGER_DIVISION);
}
#endif
if (p_binary_op->left_operand->is_constant && p_binary_op->right_operand->is_constant) {
p_binary_op->is_constant = true;
if (p_binary_op->variant_op < Variant::OP_MAX) {
bool valid = false;
Variant::evaluate(p_binary_op->variant_op, p_binary_op->left_operand->reduced_value, p_binary_op->right_operand->reduced_value, p_binary_op->reduced_value, valid);
if (!valid) {
if (p_binary_op->reduced_value.get_type() == Variant::STRING) {
push_error(vformat(R"(%s in operator %s.)", p_binary_op->reduced_value, Variant::get_operator_name(p_binary_op->variant_op)), p_binary_op);
} else {
push_error(vformat(R"(Invalid operands to operator %s, %s and %s.)",
Variant::get_operator_name(p_binary_op->variant_op),
Variant::get_type_name(p_binary_op->left_operand->reduced_value.get_type()),
Variant::get_type_name(p_binary_op->right_operand->reduced_value.get_type())),
p_binary_op);
}
}
} else {
if (p_binary_op->operation == GDScriptParser::BinaryOpNode::OP_TYPE_TEST) {
GDScriptParser::DataType test_type = right_type;
test_type.is_meta_type = false;
if (!is_type_compatible(test_type, p_binary_op->left_operand->get_datatype(), false)) {
push_error(vformat(R"(Expression is of type "%s" so it can't be of type "%s".)"), p_binary_op->left_operand);
p_binary_op->reduced_value = false;
} else {
p_binary_op->reduced_value = true;
}
} else {
ERR_PRINT("Parser bug: unknown binary operation.");
}
}
p_binary_op->set_datatype(type_from_variant(p_binary_op->reduced_value, p_binary_op));
return;
}
GDScriptParser::DataType result;
if (left_type.is_variant() || right_type.is_variant()) {
// Cannot infer type because one operand can be anything.
result.kind = GDScriptParser::DataType::VARIANT;
mark_node_unsafe(p_binary_op);
} else {
if (p_binary_op->variant_op < Variant::OP_MAX) {
bool valid = false;
result = get_operation_type(p_binary_op->variant_op, p_binary_op->left_operand->get_datatype(), right_type, valid, p_binary_op);
if (!valid) {
push_error(vformat(R"(Invalid operands "%s" and "%s" for "%s" operator.)", p_binary_op->left_operand->get_datatype().to_string(), right_type.to_string(), Variant::get_operator_name(p_binary_op->variant_op)), p_binary_op);
}
} else {
if (p_binary_op->operation == GDScriptParser::BinaryOpNode::OP_TYPE_TEST) {
GDScriptParser::DataType test_type = right_type;
test_type.is_meta_type = false;
if (!is_type_compatible(test_type, p_binary_op->left_operand->get_datatype(), false)) {
// Test reverse as well to consider for subtypes.
if (!is_type_compatible(p_binary_op->left_operand->get_datatype(), test_type, false)) {
if (p_binary_op->left_operand->get_datatype().is_hard_type()) {
push_error(vformat(R"(Expression is of type "%s" so it can't be of type "%s".)", p_binary_op->left_operand->get_datatype().to_string(), test_type.to_string()), p_binary_op->left_operand);
} else {
// TODO: Warning.
mark_node_unsafe(p_binary_op);
}
}
}
// "is" operator is always a boolean anyway.
result.type_source = GDScriptParser::DataType::ANNOTATED_EXPLICIT;
result.kind = GDScriptParser::DataType::BUILTIN;
result.builtin_type = Variant::BOOL;
} else {
ERR_PRINT("Parser bug: unknown binary operation.");
}
}
}
p_binary_op->set_datatype(result);
}
void GDScriptAnalyzer::reduce_call(GDScriptParser::CallNode *p_call, bool is_await) {
bool all_is_constant = true;
Map<int, GDScriptParser::ArrayNode *> arrays; // For array literal to potentially type when passing.
for (int i = 0; i < p_call->arguments.size(); i++) {
reduce_expression(p_call->arguments[i]);
if (p_call->arguments[i]->type == GDScriptParser::Node::ARRAY) {
arrays[i] = static_cast<GDScriptParser::ArrayNode *>(p_call->arguments[i]);
}
all_is_constant = all_is_constant && p_call->arguments[i]->is_constant;
}
GDScriptParser::Node::Type callee_type = p_call->get_callee_type();
GDScriptParser::DataType call_type;
if (!p_call->is_super && callee_type == GDScriptParser::Node::IDENTIFIER) {
// Call to name directly.
StringName function_name = p_call->function_name;
Variant::Type builtin_type = GDScriptParser::get_builtin_type(function_name);
if (builtin_type < Variant::VARIANT_MAX) {
// Is a builtin constructor.
call_type.type_source = GDScriptParser::DataType::ANNOTATED_EXPLICIT;
call_type.kind = GDScriptParser::DataType::BUILTIN;
call_type.builtin_type = builtin_type;
if (builtin_type == Variant::OBJECT) {
call_type.kind = GDScriptParser::DataType::NATIVE;
call_type.native_type = function_name; // "Object".
}
bool safe_to_fold = true;
switch (builtin_type) {
// Those are stored by reference so not suited for compile-time construction.
// Because in this case they would be the same reference in all constructed values.
case Variant::OBJECT:
case Variant::DICTIONARY:
case Variant::ARRAY:
case Variant::PACKED_BYTE_ARRAY:
case Variant::PACKED_INT32_ARRAY:
case Variant::PACKED_INT64_ARRAY:
case Variant::PACKED_FLOAT32_ARRAY:
case Variant::PACKED_FLOAT64_ARRAY:
case Variant::PACKED_STRING_ARRAY:
case Variant::PACKED_VECTOR2_ARRAY:
case Variant::PACKED_VECTOR3_ARRAY:
case Variant::PACKED_COLOR_ARRAY:
safe_to_fold = false;
break;
default:
break;
}
if (all_is_constant && safe_to_fold) {
// Construct here.
Vector<const Variant *> args;
for (int i = 0; i < p_call->arguments.size(); i++) {
args.push_back(&(p_call->arguments[i]->reduced_value));
}
Callable::CallError err;
Variant value;
Variant::construct(builtin_type, value, (const Variant **)args.ptr(), args.size(), err);
switch (err.error) {
case Callable::CallError::CALL_ERROR_INVALID_ARGUMENT:
push_error(vformat(R"(Invalid argument for %s constructor: argument %d should be %s but is %s.)", Variant::get_type_name(builtin_type), err.argument + 1,
Variant::get_type_name(Variant::Type(err.expected)), p_call->arguments[err.argument]->get_datatype().to_string()),
p_call->arguments[err.argument]);
break;
case Callable::CallError::CALL_ERROR_INVALID_METHOD: {
String signature = Variant::get_type_name(builtin_type) + "(";
for (int i = 0; i < p_call->arguments.size(); i++) {
if (i > 0) {
signature += ", ";
}
signature += p_call->arguments[i]->get_datatype().to_string();
}
signature += ")";
push_error(vformat(R"(No constructor of "%s" matches the signature "%s".)", Variant::get_type_name(builtin_type), signature), p_call->callee);
} break;
case Callable::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS:
push_error(vformat(R"(Too many arguments for %s constructor. Received %d but expected %d.)", Variant::get_type_name(builtin_type), p_call->arguments.size(), err.expected), p_call);
break;
case Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS:
push_error(vformat(R"(Too few arguments for %s constructor. Received %d but expected %d.)", Variant::get_type_name(builtin_type), p_call->arguments.size(), err.expected), p_call);
break;
case Callable::CallError::CALL_ERROR_INSTANCE_IS_NULL:
break; // Can't happen in a builtin constructor.
case Callable::CallError::CALL_OK:
p_call->is_constant = true;
p_call->reduced_value = value;
break;
}
} else {
// TODO: Check constructors without constants.
// If there's one argument, try to use copy constructor (those aren't explicitly defined).
if (p_call->arguments.size() == 1) {
GDScriptParser::DataType arg_type = p_call->arguments[0]->get_datatype();
if (arg_type.is_variant()) {
mark_node_unsafe(p_call->arguments[0]);
} else {
if (arg_type.kind == GDScriptParser::DataType::BUILTIN && arg_type.builtin_type == builtin_type) {
// Okay.
p_call->set_datatype(call_type);
return;
}
}
}
List<MethodInfo> constructors;
Variant::get_constructor_list(builtin_type, &constructors);
bool match = false;
for (const List<MethodInfo>::Element *E = constructors.front(); E != nullptr; E = E->next()) {
const MethodInfo &info = E->get();
if (p_call->arguments.size() < info.arguments.size() - info.default_arguments.size()) {
continue;
}
if (p_call->arguments.size() > info.arguments.size()) {
continue;
}
bool types_match = true;
for (int i = 0; i < p_call->arguments.size(); i++) {
GDScriptParser::DataType par_type = type_from_property(info.arguments[i]);
if (!is_type_compatible(par_type, p_call->arguments[i]->get_datatype(), true)) {
types_match = false;
break;
#ifdef DEBUG_ENABLED
} else {
if (par_type.builtin_type == Variant::INT && p_call->arguments[i]->get_datatype().builtin_type == Variant::FLOAT) {
parser->push_warning(p_call, GDScriptWarning::NARROWING_CONVERSION, p_call->function_name);
}
#endif
}
}
if (types_match) {
match = true;
call_type = type_from_property(info.return_val);
break;
}
}
if (!match) {
String signature = Variant::get_type_name(builtin_type) + "(";
for (int i = 0; i < p_call->arguments.size(); i++) {
if (i > 0) {
signature += ", ";
}
signature += p_call->arguments[i]->get_datatype().to_string();
}
signature += ")";
push_error(vformat(R"(No constructor of "%s" matches the signature "%s".)", Variant::get_type_name(builtin_type), signature), p_call);
}
}
p_call->set_datatype(call_type);
return;
} else if (GDScriptUtilityFunctions::function_exists(function_name)) {
MethodInfo function_info = GDScriptUtilityFunctions::get_function_info(function_name);
if (all_is_constant && GDScriptUtilityFunctions::is_function_constant(function_name)) {
// Can call on compilation.
Vector<const Variant *> args;
for (int i = 0; i < p_call->arguments.size(); i++) {
args.push_back(&(p_call->arguments[i]->reduced_value));
}
Variant value;
Callable::CallError err;
GDScriptUtilityFunctions::get_function(function_name)(&value, (const Variant **)args.ptr(), args.size(), err);
switch (err.error) {
case Callable::CallError::CALL_ERROR_INVALID_ARGUMENT: {
PropertyInfo wrong_arg = function_info.arguments[err.argument];
push_error(vformat(R"*(Invalid argument for "%s()" function: argument %d should be %s but is %s.)*", function_name, err.argument + 1,
type_from_property(wrong_arg).to_string(), p_call->arguments[err.argument]->get_datatype().to_string()),
p_call->arguments[err.argument]);
} break;
case Callable::CallError::CALL_ERROR_INVALID_METHOD:
push_error(vformat(R"(Invalid call for function "%s".)", function_name), p_call);
break;
case Callable::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS:
push_error(vformat(R"*(Too many arguments for "%s()" call. Expected at most %d but received %d.)*", function_name, err.expected, p_call->arguments.size()), p_call);
break;
case Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS:
push_error(vformat(R"*(Too few arguments for "%s()" call. Expected at least %d but received %d.)*", function_name, err.expected, p_call->arguments.size()), p_call);
break;
case Callable::CallError::CALL_ERROR_INSTANCE_IS_NULL:
break; // Can't happen in a builtin constructor.
case Callable::CallError::CALL_OK:
p_call->is_constant = true;
p_call->reduced_value = value;
break;
}
} else {
validate_call_arg(function_info, p_call);
}
p_call->set_datatype(type_from_property(function_info.return_val));
return;
} else if (Variant::has_utility_function(function_name)) {
MethodInfo function_info = info_from_utility_func(function_name);
if (all_is_constant && Variant::get_utility_function_type(function_name) == Variant::UTILITY_FUNC_TYPE_MATH) {
// Can call on compilation.
Vector<const Variant *> args;
for (int i = 0; i < p_call->arguments.size(); i++) {
args.push_back(&(p_call->arguments[i]->reduced_value));
}
Variant value;
Callable::CallError err;
Variant::call_utility_function(function_name, &value, (const Variant **)args.ptr(), args.size(), err);
switch (err.error) {
case Callable::CallError::CALL_ERROR_INVALID_ARGUMENT: {
PropertyInfo wrong_arg = function_info.arguments[err.argument];
push_error(vformat(R"*(Invalid argument for "%s()" function: argument %d should be %s but is %s.)*", function_name, err.argument + 1,
type_from_property(wrong_arg).to_string(), p_call->arguments[err.argument]->get_datatype().to_string()),
p_call->arguments[err.argument]);
} break;
case Callable::CallError::CALL_ERROR_INVALID_METHOD:
push_error(vformat(R"(Invalid call for function "%s".)", function_name), p_call);
break;
case Callable::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS:
push_error(vformat(R"*(Too many arguments for "%s()" call. Expected at most %d but received %d.)*", function_name, err.expected, p_call->arguments.size()), p_call);
break;
case Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS:
push_error(vformat(R"*(Too few arguments for "%s()" call. Expected at least %d but received %d.)*", function_name, err.expected, p_call->arguments.size()), p_call);
break;
case Callable::CallError::CALL_ERROR_INSTANCE_IS_NULL:
break; // Can't happen in a builtin constructor.
case Callable::CallError::CALL_OK:
p_call->is_constant = true;
p_call->reduced_value = value;
break;
}
} else {
validate_call_arg(function_info, p_call);
}
p_call->set_datatype(type_from_property(function_info.return_val));
return;
}
}
GDScriptParser::DataType base_type;
call_type.kind = GDScriptParser::DataType::VARIANT;
bool is_self = false;
if (p_call->is_super) {
base_type = parser->current_class->base_type;
is_self = true;
} else if (callee_type == GDScriptParser::Node::IDENTIFIER) {
base_type = parser->current_class->get_datatype();
is_self = true;
} else if (callee_type == GDScriptParser::Node::SUBSCRIPT) {
GDScriptParser::SubscriptNode *subscript = static_cast<GDScriptParser::SubscriptNode *>(p_call->callee);
if (!subscript->is_attribute) {
// Invalid call. Error already sent in parser.
// TODO: Could check if Callable here.
p_call->set_datatype(call_type);
mark_node_unsafe(p_call);
return;
}
reduce_expression(subscript->base);
base_type = subscript->base->get_datatype();
} else {
// Invalid call. Error already sent in parser.
// TODO: Could check if Callable here too.
p_call->set_datatype(call_type);
mark_node_unsafe(p_call);
return;
}
bool is_static = false;
bool is_vararg = false;
int default_arg_count = 0;
GDScriptParser::DataType return_type;
List<GDScriptParser::DataType> par_types;
if (get_function_signature(p_call, base_type, p_call->function_name, return_type, par_types, default_arg_count, is_static, is_vararg)) {
// If the function require typed arrays we must make literals be typed.
for (Map<int, GDScriptParser::ArrayNode *>::Element *E = arrays.front(); E; E = E->next()) {
int index = E->key();
if (index < par_types.size() && par_types[index].has_container_element_type()) {
update_array_literal_element_type(par_types[index], E->get());
}
}
validate_call_arg(par_types, default_arg_count, is_vararg, p_call);
if (is_self && parser->current_function != nullptr && parser->current_function->is_static && !is_static) {
push_error(vformat(R"*(Cannot call non-static function "%s()" from static function "%s()".)*", p_call->function_name, parser->current_function->identifier->name), p_call->callee);
}
call_type = return_type;
} else {
// Check if the name exists as something else.
bool found = false;
if (!p_call->is_super && callee_type != GDScriptParser::Node::NONE) {
GDScriptParser::IdentifierNode *callee_id;
if (callee_type == GDScriptParser::Node::IDENTIFIER) {
callee_id = static_cast<GDScriptParser::IdentifierNode *>(p_call->callee);
} else {
// Can only be attribute.
callee_id = static_cast<GDScriptParser::SubscriptNode *>(p_call->callee)->attribute;
}
if (callee_id) {
reduce_identifier_from_base(callee_id, &base_type);
GDScriptParser::DataType callee_datatype = callee_id->get_datatype();
if (callee_datatype.is_set() && !callee_datatype.is_variant()) {
found = true;
if (callee_datatype.builtin_type == Variant::CALLABLE) {
push_error(vformat(R"*(Name "%s" is a Callable. You can call it with "%s.call()" instead.)*", p_call->function_name, p_call->function_name), p_call->callee);
} else {
push_error(vformat(R"*(Name "%s" called as a function but is a "%s".)*", p_call->function_name, callee_datatype.to_string()), p_call->callee);
}
#ifdef DEBUG_ENABLED
} else if (!is_self && !(base_type.is_hard_type() && base_type.kind == GDScriptParser::DataType::BUILTIN)) {
parser->push_warning(p_call, GDScriptWarning::UNSAFE_METHOD_ACCESS, p_call->function_name, base_type.to_string());
mark_node_unsafe(p_call);
#endif
}
}
}
if (!found && (is_self || (base_type.is_hard_type() && base_type.kind == GDScriptParser::DataType::BUILTIN))) {
String base_name = is_self && !p_call->is_super ? "self" : base_type.to_string();
push_error(vformat(R"*(Function "%s()" not found in base %s.)*", p_call->function_name, base_name), p_call->is_super ? p_call : p_call->callee);
}
}
if (call_type.is_coroutine && !is_await) {
push_error(vformat(R"*(Function "%s()" is a coroutine, so it must be called with "await".)*", p_call->function_name), p_call->callee);
}
p_call->set_datatype(call_type);
}
void GDScriptAnalyzer::reduce_cast(GDScriptParser::CastNode *p_cast) {
reduce_expression(p_cast->operand);
GDScriptParser::DataType cast_type = resolve_datatype(p_cast->cast_type);
if (!cast_type.is_set()) {
return;
}
cast_type.is_meta_type = false; // The casted value won't be a type name.
p_cast->set_datatype(cast_type);
if (!cast_type.is_variant()) {
GDScriptParser::DataType op_type = p_cast->operand->get_datatype();
if (!op_type.is_variant()) {
bool valid = false;
if (op_type.kind == GDScriptParser::DataType::BUILTIN && cast_type.kind == GDScriptParser::DataType::BUILTIN) {
valid = Variant::can_convert(op_type.builtin_type, cast_type.builtin_type);
} else if (op_type.kind != GDScriptParser::DataType::BUILTIN && cast_type.kind != GDScriptParser::DataType::BUILTIN) {
valid = is_type_compatible(cast_type, op_type) || is_type_compatible(op_type, cast_type);
}
if (!valid) {
push_error(vformat(R"(Invalid cast. Cannot convert from "%s" to "%s".)", op_type.to_string(), cast_type.to_string()), p_cast->cast_type);
}
}
} else {
mark_node_unsafe(p_cast);
}
#ifdef DEBUG_ENABLED
if (p_cast->operand->get_datatype().is_variant()) {
parser->push_warning(p_cast, GDScriptWarning::UNSAFE_CAST, cast_type.to_string());
mark_node_unsafe(p_cast);
}
#endif
// TODO: Perform cast on constants.
}
void GDScriptAnalyzer::reduce_dictionary(GDScriptParser::DictionaryNode *p_dictionary) {
HashMap<Variant, GDScriptParser::ExpressionNode *, VariantHasher, VariantComparator> elements;
for (int i = 0; i < p_dictionary->elements.size(); i++) {
const GDScriptParser::DictionaryNode::Pair &element = p_dictionary->elements[i];
if (p_dictionary->style == GDScriptParser::DictionaryNode::PYTHON_DICT) {
reduce_expression(element.key);
}
reduce_expression(element.value);
if (element.key->is_constant) {
if (elements.has(element.key->reduced_value)) {
push_error(vformat(R"(Key "%s" was already used in this dictionary (at line %d).)", element.key->reduced_value, elements[element.key->reduced_value]->start_line), element.key);
} else {
elements[element.key->reduced_value] = element.value;
}
}
}
// It's dictionary in any case.
GDScriptParser::DataType dict_type;
dict_type.type_source = GDScriptParser::DataType::ANNOTATED_EXPLICIT;
dict_type.kind = GDScriptParser::DataType::BUILTIN;
dict_type.builtin_type = Variant::DICTIONARY;
dict_type.is_constant = true;
p_dictionary->set_datatype(dict_type);
}
void GDScriptAnalyzer::reduce_get_node(GDScriptParser::GetNodeNode *p_get_node) {
GDScriptParser::DataType result;
result.type_source = GDScriptParser::DataType::ANNOTATED_EXPLICIT;
result.kind = GDScriptParser::DataType::NATIVE;
result.native_type = "Node";
result.builtin_type = Variant::OBJECT;
if (!ClassDB::is_parent_class(GDScriptParser::get_real_class_name(parser->current_class->base_type.native_type), result.native_type)) {
push_error(R"*(Cannot use shorthand "get_node()" notation ("$") on a class that isn't a node.)*", p_get_node);
}
p_get_node->set_datatype(result);
}
GDScriptParser::DataType GDScriptAnalyzer::make_global_class_meta_type(const StringName &p_class_name, const GDScriptParser::Node *p_source) {
Ref<GDScriptParserRef> ref = get_parser_for(ScriptServer::get_global_class_path(p_class_name));
Error err = ref->raise_status(GDScriptParserRef::INTERFACE_SOLVED);
if (err) {
push_error(vformat(R"(Could not resolve class "%s", because of a parser error.)", p_class_name), p_source);
GDScriptParser::DataType type;
type.type_source = GDScriptParser::DataType::UNDETECTED;
type.kind = GDScriptParser::DataType::VARIANT;
return type;
}
GDScriptParser::DataType type;
type.type_source = GDScriptParser::DataType::ANNOTATED_EXPLICIT;
type.kind = GDScriptParser::DataType::CLASS;
type.builtin_type = Variant::OBJECT;
type.native_type = ScriptServer::get_global_class_native_base(p_class_name);
type.class_type = ref->get_parser()->head;
type.script_path = ref->get_parser()->script_path;
type.is_constant = true;
type.is_meta_type = true;
return type;
}
void GDScriptAnalyzer::reduce_identifier_from_base(GDScriptParser::IdentifierNode *p_identifier, GDScriptParser::DataType *p_base) {
GDScriptParser::DataType base;
if (p_base == nullptr) {
base = type_from_metatype(parser->current_class->get_datatype());
} else {
base = *p_base;
}
const StringName &name = p_identifier->name;
if (base.kind == GDScriptParser::DataType::BUILTIN) {
if (base.is_meta_type) {
bool valid = true;
Variant result = Variant::get_constant_value(base.builtin_type, name, &valid);
if (valid) {
p_identifier->is_constant = true;
p_identifier->reduced_value = result;
p_identifier->set_datatype(type_from_variant(result, p_identifier));
} else {
push_error(vformat(R"(Cannot find constant "%s" on type "%s".)", name, base.to_string()), p_identifier);
}
} else {
switch (base.builtin_type) {
case Variant::NIL: {
push_error(vformat(R"(Invalid get index "%s" on base Nil)", name), p_identifier);
return;
}
case Variant::DICTIONARY: {
GDScriptParser::DataType dummy;
dummy.kind = GDScriptParser::DataType::VARIANT;
p_identifier->set_datatype(dummy);
return;
}
default: {
Callable::CallError temp;
Variant dummy;
Variant::construct(base.builtin_type, dummy, nullptr, 0, temp);
List<PropertyInfo> properties;
dummy.get_property_list(&properties);
for (const List<PropertyInfo>::Element *E = properties.front(); E != nullptr; E = E->next()) {
const PropertyInfo &prop = E->get();
if (prop.name == name) {
p_identifier->set_datatype(type_from_property(prop));
return;
}
}
push_error(vformat(R"(Cannot find property "%s" on base "%s".)", name, base.to_string()), p_identifier);
}
}
}
return;
}
if (base.kind == GDScriptParser::DataType::ENUM) {
if (base.is_meta_type) {
if (base.enum_values.has(name)) {
p_identifier->is_constant = true;
p_identifier->reduced_value = base.enum_values[name];
GDScriptParser::DataType result;
result.type_source = GDScriptParser::DataType::ANNOTATED_EXPLICIT;
result.kind = GDScriptParser::DataType::ENUM_VALUE;
result.native_type = base.native_type;
result.enum_type = name;
p_identifier->set_datatype(result);
} else {
push_error(vformat(R"(Cannot find value "%s" in "%s".)", name, base.to_string()), p_identifier);
}
} else {
push_error(R"(Cannot get property from enum value.)", p_identifier);
}
return;
}
GDScriptParser::ClassNode *base_class = base.class_type;
// TODO: Switch current class/function/suite here to avoid misrepresenting identifiers (in recursive reduce calls).
while (base_class != nullptr) {
if (base_class->identifier && base_class->identifier->name == name) {
p_identifier->set_datatype(base_class->get_datatype());
return;
}
if (base_class->has_member(name)) {
const GDScriptParser::ClassNode::Member &member = base_class->get_member(name);
p_identifier->set_datatype(member.get_datatype());
switch (member.type) {
case GDScriptParser::ClassNode::Member::CONSTANT:
// For out-of-order resolution:
reduce_expression(member.constant->initializer);
p_identifier->is_constant = true;
p_identifier->reduced_value = member.constant->initializer->reduced_value;
p_identifier->set_datatype(member.constant->initializer->get_datatype());
p_identifier->source = GDScriptParser::IdentifierNode::MEMBER_CONSTANT;
p_identifier->constant_source = member.constant;
break;
case GDScriptParser::ClassNode::Member::ENUM_VALUE:
p_identifier->is_constant = true;
p_identifier->reduced_value = member.enum_value.value;
break;
case GDScriptParser::ClassNode::Member::VARIABLE:
p_identifier->source = GDScriptParser::IdentifierNode::MEMBER_VARIABLE;
p_identifier->variable_source = member.variable;
break;
case GDScriptParser::ClassNode::Member::FUNCTION:
resolve_function_signature(member.function);
p_identifier->set_datatype(make_callable_type(member.function->info));
break;
default:
break; // Type already set.
}
return;
}
// Check outer constants.
// TODO: Allow outer static functions.
GDScriptParser::ClassNode *outer = base_class->outer;
while (outer != nullptr) {
if (outer->has_member(name)) {
const GDScriptParser::ClassNode::Member &member = outer->get_member(name);
if (member.type == GDScriptParser::ClassNode::Member::CONSTANT) {
// TODO: Make sure loops won't cause problem. And make special error message for those.
// For out-of-order resolution:
reduce_expression(member.constant->initializer);
p_identifier->set_datatype(member.get_datatype());
p_identifier->is_constant = true;
p_identifier->reduced_value = member.constant->initializer->reduced_value;
return;
}
}
outer = outer->outer;
}
base_class = base_class->base_type.class_type;
}
// Check native members.
const StringName &native = GDScriptParser::get_real_class_name(base.native_type);
if (class_exists(native)) {
PropertyInfo prop_info;
MethodInfo method_info;
if (ClassDB::get_property_info(native, name, &prop_info)) {
p_identifier->set_datatype(type_from_property(prop_info));
return;
}
if (ClassDB::get_method_info(native, name, &method_info)) {
// Method is callable.
p_identifier->set_datatype(make_callable_type(method_info));
return;
}
if (ClassDB::get_signal(native, name, &method_info)) {
// Signal is a type too.
p_identifier->set_datatype(make_signal_type(method_info));
return;
}
if (ClassDB::has_enum(native, name)) {
p_identifier->set_datatype(make_native_enum_type(native, name));
return;
}
bool valid = false;
int int_constant = ClassDB::get_integer_constant(native, name, &valid);
if (valid) {
p_identifier->is_constant = true;
p_identifier->reduced_value = int_constant;
p_identifier->set_datatype(type_from_variant(int_constant, p_identifier));
return;
}
}
}
void GDScriptAnalyzer::reduce_identifier(GDScriptParser::IdentifierNode *p_identifier, bool can_be_builtin) {
// TODO: This is opportunity to further infer types.
// Check if we are inside and enum. This allows enum values to access other elements of the same enum.
if (current_enum) {
for (int i = 0; i < current_enum->values.size(); i++) {
const GDScriptParser::EnumNode::Value &element = current_enum->values[i];
if (element.identifier->name == p_identifier->name) {
GDScriptParser::DataType type;
type.type_source = GDScriptParser::DataType::ANNOTATED_EXPLICIT;
type.kind = element.parent_enum->identifier ? GDScriptParser::DataType::ENUM_VALUE : GDScriptParser::DataType::BUILTIN;
type.builtin_type = Variant::INT;
type.is_constant = true;
if (element.parent_enum->identifier) {
type.enum_type = element.parent_enum->identifier->name;
}
p_identifier->set_datatype(type);
if (element.resolved) {
p_identifier->is_constant = true;
p_identifier->reduced_value = element.value;
} else {
push_error(R"(Cannot use another enum element before it was declared.)", p_identifier);
}
return; // Found anyway.
}
}
}
// Check if identifier is local.
// If that's the case, the declaration already was solved before.
switch (p_identifier->source) {
case GDScriptParser::IdentifierNode::FUNCTION_PARAMETER:
p_identifier->set_datatype(p_identifier->parameter_source->get_datatype());
return;
case GDScriptParser::IdentifierNode::LOCAL_CONSTANT:
case GDScriptParser::IdentifierNode::MEMBER_CONSTANT:
p_identifier->set_datatype(p_identifier->constant_source->get_datatype());
p_identifier->is_constant = true;
// TODO: Constant should have a value on the node itself.
p_identifier->reduced_value = p_identifier->constant_source->initializer->reduced_value;
return;
case GDScriptParser::IdentifierNode::MEMBER_VARIABLE:
p_identifier->variable_source->usages++;
[[fallthrough]];
case GDScriptParser::IdentifierNode::LOCAL_VARIABLE:
p_identifier->set_datatype(p_identifier->variable_source->get_datatype());
return;
case GDScriptParser::IdentifierNode::LOCAL_ITERATOR:
p_identifier->set_datatype(p_identifier->bind_source->get_datatype());
return;
case GDScriptParser::IdentifierNode::LOCAL_BIND: {
GDScriptParser::DataType result = p_identifier->bind_source->get_datatype();
result.is_constant = true;
p_identifier->set_datatype(result);
return;
}
case GDScriptParser::IdentifierNode::UNDEFINED_SOURCE:
break;
}
// Not a local, so check members.
reduce_identifier_from_base(p_identifier);
if (p_identifier->get_datatype().is_set()) {
// Found.
return;
}
StringName name = p_identifier->name;
p_identifier->source = GDScriptParser::IdentifierNode::UNDEFINED_SOURCE;
// Check globals. We make an exception for Variant::OBJECT because it's the base class for
// non-builtin types so we allow doing e.g. Object.new()
Variant::Type builtin_type = GDScriptParser::get_builtin_type(name);
if (builtin_type != Variant::OBJECT && builtin_type < Variant::VARIANT_MAX) {
if (can_be_builtin) {
p_identifier->set_datatype(make_builtin_meta_type(builtin_type));
return;
} else {
push_error(R"(Builtin type cannot be used as a name on its own.)", p_identifier);
}
}
if (class_exists(name)) {
p_identifier->set_datatype(make_native_meta_type(name));
return;
}
if (ScriptServer::is_global_class(name)) {
p_identifier->set_datatype(make_global_class_meta_type(name, p_identifier));
return;
}
// Try singletons.
// Do this before globals because this might be a singleton loading another one before it's compiled.
if (ProjectSettings::get_singleton()->has_autoload(name)) {
const ProjectSettings::AutoloadInfo &autoload = ProjectSettings::get_singleton()->get_autoload(name);
if (autoload.is_singleton) {
// Singleton exists, so it's at least a Node.
GDScriptParser::DataType result;
result.kind = GDScriptParser::DataType::NATIVE;
result.type_source = GDScriptParser::DataType::ANNOTATED_EXPLICIT;
if (autoload.path.to_lower().ends_with(GDScriptLanguage::get_singleton()->get_extension())) {
Ref<GDScriptParserRef> parser = get_parser_for(autoload.path);
if (parser.is_valid()) {
Error err = parser->raise_status(GDScriptParserRef::INTERFACE_SOLVED);
if (err == OK) {
result = type_from_metatype(parser->get_parser()->head->get_datatype());
}
}
}
result.is_constant = true;
p_identifier->set_datatype(result);
return;
}
}
if (GDScriptLanguage::get_singleton()->get_global_map().has(name)) {
int idx = GDScriptLanguage::get_singleton()->get_global_map()[name];
Variant constant = GDScriptLanguage::get_singleton()->get_global_array()[idx];
p_identifier->set_datatype(type_from_variant(constant, p_identifier));
p_identifier->is_constant = true;
p_identifier->reduced_value = constant;
return;
}
if (GDScriptLanguage::get_singleton()->get_named_globals_map().has(name)) {
Variant constant = GDScriptLanguage::get_singleton()->get_named_globals_map()[name];
p_identifier->set_datatype(type_from_variant(constant, p_identifier));
p_identifier->is_constant = true;
p_identifier->reduced_value = constant;
return;
}
// Not found.
// Check if it's a builtin function.
if (GDScriptUtilityFunctions::function_exists(name)) {
push_error(vformat(R"(Built-in function "%s" cannot be used as an identifier.)", name), p_identifier);
} else {
push_error(vformat(R"(Identifier "%s" not declared in the current scope.)", name), p_identifier);
}
GDScriptParser::DataType dummy;
dummy.kind = GDScriptParser::DataType::VARIANT;
p_identifier->set_datatype(dummy); // Just so type is set to something.
}
void GDScriptAnalyzer::reduce_literal(GDScriptParser::LiteralNode *p_literal) {
p_literal->reduced_value = p_literal->value;
p_literal->is_constant = true;
p_literal->set_datatype(type_from_variant(p_literal->reduced_value, p_literal));
}
void GDScriptAnalyzer::reduce_preload(GDScriptParser::PreloadNode *p_preload) {
if (!p_preload->path) {
return;
}
reduce_expression(p_preload->path);
if (!p_preload->path->is_constant) {
push_error("Preloaded path must be a constant string.", p_preload->path);
return;
}
if (p_preload->path->reduced_value.get_type() != Variant::STRING) {
push_error("Preloaded path must be a constant string.", p_preload->path);
} else {
p_preload->resolved_path = p_preload->path->reduced_value;
// TODO: Save this as script dependency.
if (p_preload->resolved_path.is_rel_path()) {
p_preload->resolved_path = parser->script_path.get_base_dir().plus_file(p_preload->resolved_path);
}
p_preload->resolved_path = p_preload->resolved_path.simplify_path();
if (!FileAccess::exists(p_preload->resolved_path)) {
push_error(vformat(R"(Preload file "%s" does not exist.)", p_preload->resolved_path), p_preload->path);
} else {
// TODO: Don't load if validating: use completion cache.
p_preload->resource = ResourceLoader::load(p_preload->resolved_path);
if (p_preload->resource.is_null()) {
push_error(vformat(R"(Could not p_preload resource file "%s".)", p_preload->resolved_path), p_preload->path);
}
}
}
p_preload->is_constant = true;
p_preload->reduced_value = p_preload->resource;
p_preload->set_datatype(type_from_variant(p_preload->reduced_value, p_preload));
}
void GDScriptAnalyzer::reduce_self(GDScriptParser::SelfNode *p_self) {
p_self->is_constant = false;
p_self->set_datatype(type_from_metatype(parser->current_class->get_datatype()));
}
void GDScriptAnalyzer::reduce_subscript(GDScriptParser::SubscriptNode *p_subscript) {
if (p_subscript->base->type == GDScriptParser::Node::IDENTIFIER) {
reduce_identifier(static_cast<GDScriptParser::IdentifierNode *>(p_subscript->base), true);
} else {
reduce_expression(p_subscript->base);
}
GDScriptParser::DataType result_type;
if (p_subscript->is_attribute) {
if (p_subscript->attribute == nullptr) {
return;
}
if (p_subscript->base->is_constant) {
// Just try to get it.
bool valid = false;
Variant value = p_subscript->base->reduced_value.get_named(p_subscript->attribute->name, valid);
if (!valid) {
push_error(vformat(R"(Cannot get member "%s" from "%s".)", p_subscript->attribute->name, p_subscript->base->reduced_value), p_subscript->index);
} else {
p_subscript->is_constant = true;
p_subscript->reduced_value = value;
result_type = type_from_variant(value, p_subscript);
}
result_type.kind = GDScriptParser::DataType::VARIANT;
} else {
GDScriptParser::DataType base_type = p_subscript->base->get_datatype();
if (base_type.is_variant()) {
result_type.kind = GDScriptParser::DataType::VARIANT;
mark_node_unsafe(p_subscript);
} else {
reduce_identifier_from_base(p_subscript->attribute, &base_type);
GDScriptParser::DataType attr_type = p_subscript->attribute->get_datatype();
if (attr_type.is_set()) {
result_type = attr_type;
p_subscript->is_constant = p_subscript->attribute->is_constant;
p_subscript->reduced_value = p_subscript->attribute->reduced_value;
} else {
if (base_type.kind == GDScriptParser::DataType::BUILTIN) {
push_error(vformat(R"(Cannot find member "%s" in base "%s".)", p_subscript->attribute->name, base_type.to_string()), p_subscript->attribute);
#ifdef DEBUG_ENABLED
} else {
parser->push_warning(p_subscript, GDScriptWarning::UNSAFE_PROPERTY_ACCESS, p_subscript->attribute->name, base_type.to_string());
#endif
}
result_type.kind = GDScriptParser::DataType::VARIANT;
}
}
}
} else {
if (p_subscript->index == nullptr) {
return;
}
reduce_expression(p_subscript->index);
if (p_subscript->base->is_constant && p_subscript->index->is_constant) {
// Just try to get it.
bool valid = false;
Variant value = p_subscript->base->reduced_value.get(p_subscript->index->reduced_value, &valid);
if (!valid) {
push_error(vformat(R"(Cannot get index "%s" from "%s".)", p_subscript->index->reduced_value, p_subscript->base->reduced_value), p_subscript->index);
} else {
p_subscript->is_constant = true;
p_subscript->reduced_value = value;
result_type = type_from_variant(value, p_subscript);
}
result_type.kind = GDScriptParser::DataType::VARIANT;
} else {
GDScriptParser::DataType base_type = p_subscript->base->get_datatype();
GDScriptParser::DataType index_type = p_subscript->index->get_datatype();
if (base_type.is_variant()) {
result_type.kind = GDScriptParser::DataType::VARIANT;
mark_node_unsafe(p_subscript);
} else {
if (base_type.kind == GDScriptParser::DataType::BUILTIN && !index_type.is_variant()) {
// Check if indexing is valid.
bool error = index_type.kind != GDScriptParser::DataType::BUILTIN && base_type.builtin_type != Variant::DICTIONARY;
if (!error) {
switch (base_type.builtin_type) {
// Expect int or real as index.
case Variant::PACKED_BYTE_ARRAY:
case Variant::PACKED_COLOR_ARRAY:
case Variant::PACKED_FLOAT32_ARRAY:
case Variant::PACKED_FLOAT64_ARRAY:
case Variant::PACKED_INT32_ARRAY:
case Variant::PACKED_INT64_ARRAY:
case Variant::PACKED_STRING_ARRAY:
case Variant::PACKED_VECTOR2_ARRAY:
case Variant::PACKED_VECTOR3_ARRAY:
case Variant::ARRAY:
case Variant::STRING:
error = index_type.builtin_type != Variant::INT && index_type.builtin_type != Variant::FLOAT;
break;
// Expect String only.
case Variant::RECT2:
case Variant::RECT2I:
case Variant::PLANE:
case Variant::QUAT:
case Variant::AABB:
case Variant::OBJECT:
error = index_type.builtin_type != Variant::STRING;
break;
// Expect String or number.
case Variant::BASIS:
case Variant::VECTOR2:
case Variant::VECTOR2I:
case Variant::VECTOR3:
case Variant::VECTOR3I:
case Variant::TRANSFORM:
case Variant::TRANSFORM2D:
error = index_type.builtin_type != Variant::INT && index_type.builtin_type != Variant::FLOAT &&
index_type.builtin_type != Variant::STRING;
break;
// Expect String or int.
case Variant::COLOR:
error = index_type.builtin_type != Variant::INT && index_type.builtin_type != Variant::STRING;
break;
// Don't support indexing, but we will check it later.
case Variant::RID:
case Variant::BOOL:
case Variant::CALLABLE:
case Variant::FLOAT:
case Variant::INT:
case Variant::NIL:
case Variant::NODE_PATH:
case Variant::SIGNAL:
case Variant::STRING_NAME:
break;
// Here for completeness.
case Variant::DICTIONARY:
case Variant::VARIANT_MAX:
break;
}
if (error) {
push_error(vformat(R"(Invalid index type "%s" for a base of type "%s".)", index_type.to_string(), base_type.to_string()), p_subscript->index);
}
}
} else if (base_type.kind != GDScriptParser::DataType::BUILTIN && !index_type.is_variant()) {
if (index_type.builtin_type != Variant::STRING && index_type.builtin_type != Variant::STRING_NAME) {
push_error(vformat(R"(Only String or StringName can be used as index for type "%s", but received a "%s".)", base_type.to_string(), index_type.to_string()), p_subscript->index);
}
}
// Check resulting type if possible.
result_type.builtin_type = Variant::NIL;
result_type.kind = GDScriptParser::DataType::BUILTIN;
result_type.type_source = base_type.is_hard_type() ? GDScriptParser::DataType::ANNOTATED_INFERRED : GDScriptParser::DataType::INFERRED;
switch (base_type.builtin_type) {
// Can't index at all.
case Variant::RID:
case Variant::BOOL:
case Variant::CALLABLE:
case Variant::FLOAT:
case Variant::INT:
case Variant::NIL:
case Variant::NODE_PATH:
case Variant::SIGNAL:
case Variant::STRING_NAME:
result_type.kind = GDScriptParser::DataType::VARIANT;
push_error(vformat(R"(Cannot use subscript operator on a base of type "%s".)", base_type.to_string()), p_subscript->base);
break;
// Return int.
case Variant::PACKED_BYTE_ARRAY:
case Variant::PACKED_INT32_ARRAY:
case Variant::PACKED_INT64_ARRAY:
case Variant::VECTOR2I:
case Variant::VECTOR3I:
result_type.builtin_type = Variant::INT;
break;
// Return float.
case Variant::PACKED_FLOAT32_ARRAY:
case Variant::PACKED_FLOAT64_ARRAY:
case Variant::VECTOR2:
case Variant::VECTOR3:
case Variant::QUAT:
result_type.builtin_type = Variant::FLOAT;
break;
// Return Color.
case Variant::PACKED_COLOR_ARRAY:
result_type.builtin_type = Variant::COLOR;
break;
// Return String.
case Variant::PACKED_STRING_ARRAY:
case Variant::STRING:
result_type.builtin_type = Variant::STRING;
break;
// Return Vector2.
case Variant::PACKED_VECTOR2_ARRAY:
case Variant::TRANSFORM2D:
case Variant::RECT2:
result_type.builtin_type = Variant::VECTOR2;
break;
// Return Vector2I.
case Variant::RECT2I:
result_type.builtin_type = Variant::VECTOR2I;
break;
// Return Vector3.
case Variant::PACKED_VECTOR3_ARRAY:
case Variant::AABB:
case Variant::BASIS:
result_type.builtin_type = Variant::VECTOR3;
break;
// Depends on the index.
case Variant::TRANSFORM:
case Variant::PLANE:
case Variant::COLOR:
case Variant::DICTIONARY:
result_type.kind = GDScriptParser::DataType::VARIANT;
result_type.type_source = GDScriptParser::DataType::UNDETECTED;
break;
// Can have an element type.
case Variant::ARRAY:
if (base_type.has_container_element_type()) {
result_type = base_type.get_container_element_type();
result_type.type_source = base_type.type_source;
} else {
result_type.kind = GDScriptParser::DataType::VARIANT;
result_type.type_source = GDScriptParser::DataType::UNDETECTED;
}
break;
// Here for completeness.
case Variant::OBJECT:
case Variant::VARIANT_MAX:
break;
}
}
}
}
p_subscript->set_datatype(result_type);
}
void GDScriptAnalyzer::reduce_ternary_op(GDScriptParser::TernaryOpNode *p_ternary_op) {
reduce_expression(p_ternary_op->condition);
reduce_expression(p_ternary_op->true_expr);
reduce_expression(p_ternary_op->false_expr);
GDScriptParser::DataType result;
if (p_ternary_op->condition && p_ternary_op->condition->is_constant && p_ternary_op->true_expr->is_constant && p_ternary_op->false_expr && p_ternary_op->false_expr->is_constant) {
p_ternary_op->is_constant = true;
if (p_ternary_op->condition->reduced_value.booleanize()) {
p_ternary_op->reduced_value = p_ternary_op->true_expr->reduced_value;
} else {
p_ternary_op->reduced_value = p_ternary_op->false_expr->reduced_value;
}
}
GDScriptParser::DataType true_type;
if (p_ternary_op->true_expr) {
true_type = p_ternary_op->true_expr->get_datatype();
} else {
true_type.kind = GDScriptParser::DataType::VARIANT;
}
GDScriptParser::DataType false_type;
if (p_ternary_op->false_expr) {
false_type = p_ternary_op->false_expr->get_datatype();
} else {
false_type.kind = GDScriptParser::DataType::VARIANT;
}
if (true_type.is_variant() || false_type.is_variant()) {
result.kind = GDScriptParser::DataType::VARIANT;
} else {
result = true_type;
if (!is_type_compatible(true_type, false_type)) {
result = false_type;
if (!is_type_compatible(false_type, true_type)) {
result.type_source = GDScriptParser::DataType::UNDETECTED;
result.kind = GDScriptParser::DataType::VARIANT;
#ifdef DEBUG_ENABLED
parser->push_warning(p_ternary_op, GDScriptWarning::INCOMPATIBLE_TERNARY);
#endif
}
}
}
p_ternary_op->set_datatype(result);
}
void GDScriptAnalyzer::reduce_unary_op(GDScriptParser::UnaryOpNode *p_unary_op) {
reduce_expression(p_unary_op->operand);
GDScriptParser::DataType result;
if (p_unary_op->operand == nullptr) {
result.kind = GDScriptParser::DataType::VARIANT;
p_unary_op->set_datatype(result);
return;
}
if (p_unary_op->operand->is_constant) {
p_unary_op->is_constant = true;
p_unary_op->reduced_value = Variant::evaluate(p_unary_op->variant_op, p_unary_op->operand->reduced_value, Variant());
result = type_from_variant(p_unary_op->reduced_value, p_unary_op);
} else if (p_unary_op->operand->get_datatype().is_variant()) {
result.kind = GDScriptParser::DataType::VARIANT;
mark_node_unsafe(p_unary_op);
} else {
bool valid = false;
result = get_operation_type(p_unary_op->variant_op, p_unary_op->operand->get_datatype(), valid, p_unary_op);
if (!valid) {
push_error(vformat(R"(Invalid operand of type "%s" for unary operator "%s".)", p_unary_op->operand->get_datatype().to_string(), Variant::get_operator_name(p_unary_op->variant_op)), p_unary_op->operand);
}
}
p_unary_op->set_datatype(result);
}
void GDScriptAnalyzer::const_fold_array(GDScriptParser::ArrayNode *p_array) {
bool all_is_constant = true;
for (int i = 0; i < p_array->elements.size(); i++) {
GDScriptParser::ExpressionNode *element = p_array->elements[i];
all_is_constant = all_is_constant && element->is_constant;
if (!all_is_constant) {
return;
}
}
Array array;
array.resize(p_array->elements.size());
for (int i = 0; i < p_array->elements.size(); i++) {
array[i] = p_array->elements[i]->reduced_value;
}
p_array->is_constant = true;
p_array->reduced_value = array;
}
void GDScriptAnalyzer::const_fold_dictionary(GDScriptParser::DictionaryNode *p_dictionary) {
bool all_is_constant = true;
for (int i = 0; i < p_dictionary->elements.size(); i++) {
const GDScriptParser::DictionaryNode::Pair &element = p_dictionary->elements[i];
all_is_constant = all_is_constant && element.key->is_constant && element.value->is_constant;
if (!all_is_constant) {
return;
}
}
Dictionary dict;
for (int i = 0; i < p_dictionary->elements.size(); i++) {
const GDScriptParser::DictionaryNode::Pair &element = p_dictionary->elements[i];
dict[element.key->reduced_value] = element.value->reduced_value;
}
p_dictionary->is_constant = true;
p_dictionary->reduced_value = dict;
}
GDScriptParser::DataType GDScriptAnalyzer::type_from_variant(const Variant &p_value, const GDScriptParser::Node *p_source) {
GDScriptParser::DataType result;
result.is_constant = true;
result.kind = GDScriptParser::DataType::BUILTIN;
result.builtin_type = p_value.get_type();
result.type_source = GDScriptParser::DataType::ANNOTATED_EXPLICIT; // Constant has explicit type.
if (p_value.get_type() == Variant::OBJECT) {
Object *obj = p_value;
if (!obj) {
return GDScriptParser::DataType();
}
result.native_type = obj->get_class_name();
Ref<Script> scr = p_value; // Check if value is a script itself.
if (scr.is_valid()) {
result.is_meta_type = true;
} else {
result.is_meta_type = false;
scr = obj->get_script();
}
if (scr.is_valid()) {
if (scr->is_valid()) {
result.script_type = scr;
result.script_path = scr->get_path();
Ref<GDScript> gds = scr;
if (gds.is_valid()) {
result.kind = GDScriptParser::DataType::CLASS;
// This might be an inner class, so we want to get the parser for the root.
// But still get the inner class from that tree.
GDScript *current = gds.ptr();
List<StringName> class_chain;
while (current->_owner) {
// Push to front so it's in reverse.
class_chain.push_front(current->name);
current = current->_owner;
}
Ref<GDScriptParserRef> ref = get_parser_for(current->path);
ref->raise_status(GDScriptParserRef::INTERFACE_SOLVED);
GDScriptParser::ClassNode *found = ref->get_parser()->head;
// It should be okay to assume this exists, since we have a complete script already.
for (const List<StringName>::Element *E = class_chain.front(); E; E = E->next()) {
found = found->get_member(E->get()).m_class;
}
result.class_type = found;
result.script_path = ref->get_parser()->script_path;
} else {
result.kind = GDScriptParser::DataType::SCRIPT;
}
result.native_type = scr->get_instance_base_type();
} else {
push_error(vformat(R"(Constant value uses script from "%s" which is loaded but not compiled.)", scr->get_path()), p_source);
result.kind = GDScriptParser::DataType::VARIANT;
result.type_source = GDScriptParser::DataType::UNDETECTED;
result.is_meta_type = false;
}
} else {
result.kind = GDScriptParser::DataType::NATIVE;
if (result.native_type == GDScriptNativeClass::get_class_static()) {
result.is_meta_type = true;
}
}
}
return result;
}
GDScriptParser::DataType GDScriptAnalyzer::type_from_metatype(const GDScriptParser::DataType &p_meta_type) const {
GDScriptParser::DataType result = p_meta_type;
result.is_meta_type = false;
result.is_constant = false;
return result;
}
GDScriptParser::DataType GDScriptAnalyzer::type_from_property(const PropertyInfo &p_property) const {
GDScriptParser::DataType result;
result.type_source = GDScriptParser::DataType::ANNOTATED_EXPLICIT;
if (p_property.type == Variant::NIL && (p_property.usage & PROPERTY_USAGE_NIL_IS_VARIANT)) {
// Variant
result.kind = GDScriptParser::DataType::VARIANT;
return result;
}
result.builtin_type = p_property.type;
if (p_property.type == Variant::OBJECT) {
result.kind = GDScriptParser::DataType::NATIVE;
result.native_type = p_property.class_name == StringName() ? "Object" : p_property.class_name;
} else {
result.kind = GDScriptParser::DataType::BUILTIN;
result.builtin_type = p_property.type;
if (p_property.type == Variant::ARRAY && p_property.hint == PROPERTY_HINT_ARRAY_TYPE) {
// Check element type.
StringName elem_type_name = p_property.hint_string;
GDScriptParser::DataType elem_type;
elem_type.type_source = GDScriptParser::DataType::ANNOTATED_EXPLICIT;
Variant::Type elem_builtin_type = GDScriptParser::get_builtin_type(elem_type_name);
if (elem_builtin_type < Variant::VARIANT_MAX) {
// Builtin type.
elem_type.kind = GDScriptParser::DataType::BUILTIN;
elem_type.builtin_type = elem_builtin_type;
} else if (class_exists(elem_type_name)) {
elem_type.kind = GDScriptParser::DataType::NATIVE;
elem_type.builtin_type = Variant::OBJECT;
elem_type.native_type = p_property.hint_string;
} else if (ScriptServer::is_global_class(elem_type_name)) {
// Just load this as it shouldn't be a GDScript.
Ref<Script> script = ResourceLoader::load(ScriptServer::get_global_class_path(elem_type_name));
elem_type.kind = GDScriptParser::DataType::SCRIPT;
elem_type.builtin_type = Variant::OBJECT;
elem_type.native_type = script->get_instance_base_type();
elem_type.script_type = script;
} else {
ERR_FAIL_V_MSG(result, "Could not find element type from property hint of a typed array.");
}
result.set_container_element_type(elem_type);
}
}
return result;
}
bool GDScriptAnalyzer::get_function_signature(GDScriptParser::Node *p_source, GDScriptParser::DataType p_base_type, const StringName &p_function, GDScriptParser::DataType &r_return_type, List<GDScriptParser::DataType> &r_par_types, int &r_default_arg_count, bool &r_static, bool &r_vararg) {
r_static = false;
r_vararg = false;
r_default_arg_count = 0;
StringName function_name = p_function;
if (p_base_type.kind == GDScriptParser::DataType::BUILTIN) {
// Construct a base type to get methods.
Callable::CallError err;
Variant dummy;
Variant::construct(p_base_type.builtin_type, dummy, nullptr, 0, err);
if (err.error != Callable::CallError::CALL_OK) {
ERR_FAIL_V_MSG(false, "Could not construct base Variant type.");
}
List<MethodInfo> methods;
dummy.get_method_list(&methods);
for (const List<MethodInfo>::Element *E = methods.front(); E != nullptr; E = E->next()) {
if (E->get().name == p_function) {
return function_signature_from_info(E->get(), r_return_type, r_par_types, r_default_arg_count, r_static, r_vararg);
}
}
return false;
}
bool is_constructor = p_base_type.is_meta_type && p_function == "new";
if (is_constructor) {
function_name = "_init";
r_static = true;
}
GDScriptParser::ClassNode *base_class = p_base_type.class_type;
GDScriptParser::FunctionNode *found_function = nullptr;
while (found_function == nullptr && base_class != nullptr) {
if (base_class->has_member(function_name)) {
if (base_class->get_member(function_name).type != GDScriptParser::ClassNode::Member::FUNCTION) {
// TODO: If this is Callable it can have a better error message.
push_error(vformat(R"(Member "%s" is not a function.)", function_name), p_source);
return false;
}
found_function = base_class->get_member(function_name).function;
}
base_class = base_class->base_type.class_type;
}
if (found_function != nullptr) {
r_static = is_constructor || found_function->is_static;
for (int i = 0; i < found_function->parameters.size(); i++) {
r_par_types.push_back(found_function->parameters[i]->get_datatype());
if (found_function->parameters[i]->default_value != nullptr) {
r_default_arg_count++;
}
}
r_return_type = found_function->get_datatype();
r_return_type.is_coroutine = found_function->is_coroutine;
return true;
}
Ref<Script> base_script = p_base_type.script_type;
while (base_script.is_valid() && base_script->is_valid()) {
MethodInfo info = base_script->get_method_info(function_name);
if (!(info == MethodInfo())) {
return function_signature_from_info(info, r_return_type, r_par_types, r_default_arg_count, r_static, r_vararg);
}
base_script = base_script->get_base_script();
}
// If the base is a script, it might be trying to access members of the Script class itself.
if (p_base_type.is_meta_type && !is_constructor && (p_base_type.kind == GDScriptParser::DataType::SCRIPT || p_base_type.kind == GDScriptParser::DataType::CLASS)) {
MethodInfo info;
StringName script_class = p_base_type.kind == GDScriptParser::DataType::SCRIPT ? p_base_type.script_type->get_class_name() : StringName(GDScript::get_class_static());
if (ClassDB::get_method_info(script_class, function_name, &info)) {
return function_signature_from_info(info, r_return_type, r_par_types, r_default_arg_count, r_static, r_vararg);
}
}
StringName base_native = p_base_type.native_type;
#ifdef DEBUG_ENABLED
if (base_native != StringName()) {
// Empty native class might happen in some Script implementations.
// Just ignore it.
if (!class_exists(base_native)) {
ERR_FAIL_V_MSG(false, vformat("Native class %s used in script doesn't exist or isn't exposed.", base_native));
}
}
#endif
if (is_constructor) {
// Native types always have a default constructor.
r_return_type = p_base_type;
r_return_type.type_source = GDScriptParser::DataType::ANNOTATED_EXPLICIT;
r_return_type.is_meta_type = false;
return true;
}
StringName real_native = GDScriptParser::get_real_class_name(base_native);
MethodInfo info;
if (ClassDB::get_method_info(real_native, function_name, &info)) {
return function_signature_from_info(info, r_return_type, r_par_types, r_default_arg_count, r_static, r_vararg);
}
return false;
}
bool GDScriptAnalyzer::function_signature_from_info(const MethodInfo &p_info, GDScriptParser::DataType &r_return_type, List<GDScriptParser::DataType> &r_par_types, int &r_default_arg_count, bool &r_static, bool &r_vararg) {
r_return_type = type_from_property(p_info.return_val);
r_default_arg_count = p_info.default_arguments.size();
r_vararg = (p_info.flags & METHOD_FLAG_VARARG) != 0;
for (const List<PropertyInfo>::Element *E = p_info.arguments.front(); E != nullptr; E = E->next()) {
r_par_types.push_back(type_from_property(E->get()));
}
return true;
}
bool GDScriptAnalyzer::validate_call_arg(const MethodInfo &p_method, const GDScriptParser::CallNode *p_call) {
List<GDScriptParser::DataType> arg_types;
for (const List<PropertyInfo>::Element *E = p_method.arguments.front(); E != nullptr; E = E->next()) {
arg_types.push_back(type_from_property(E->get()));
}
return validate_call_arg(arg_types, p_method.default_arguments.size(), (p_method.flags & METHOD_FLAG_VARARG) != 0, p_call);
}
bool GDScriptAnalyzer::validate_call_arg(const List<GDScriptParser::DataType> &p_par_types, int p_default_args_count, bool p_is_vararg, const GDScriptParser::CallNode *p_call) {
bool valid = true;
if (p_call->arguments.size() < p_par_types.size() - p_default_args_count) {
push_error(vformat(R"*(Too few arguments for "%s()" call. Expected at least %d but received %d.)*", p_call->function_name, p_par_types.size() - p_default_args_count, p_call->arguments.size()), p_call);
valid = false;
}
if (!p_is_vararg && p_call->arguments.size() > p_par_types.size()) {
push_error(vformat(R"*(Too many arguments for "%s()" call. Expected at most %d but received %d.)*", p_call->function_name, p_par_types.size(), p_call->arguments.size()), p_call->arguments[p_par_types.size()]);
valid = false;
}
for (int i = 0; i < p_call->arguments.size(); i++) {
if (i >= p_par_types.size()) {
// Already on vararg place.
break;
}
GDScriptParser::DataType par_type = p_par_types[i];
GDScriptParser::DataType arg_type = p_call->arguments[i]->get_datatype();
if (arg_type.is_variant()) {
// Argument can be anything, so this is unsafe.
mark_node_unsafe(p_call->arguments[i]);
} else if (par_type.is_hard_type() && !is_type_compatible(par_type, arg_type, true)) {
// Supertypes are acceptable for dynamic compliance, but it's unsafe.
mark_node_unsafe(p_call);
if (!is_type_compatible(arg_type, par_type)) {
push_error(vformat(R"*(Invalid argument for "%s()" function: argument %d should be %s but is %s.)*",
p_call->function_name, i + 1, par_type.to_string(), arg_type.to_string()),
p_call->arguments[i]);
valid = false;
}
#ifdef DEBUG_ENABLED
} else {
if (par_type.kind == GDScriptParser::DataType::BUILTIN && par_type.builtin_type == Variant::INT && arg_type.kind == GDScriptParser::DataType::BUILTIN && arg_type.builtin_type == Variant::FLOAT) {
parser->push_warning(p_call, GDScriptWarning::NARROWING_CONVERSION, p_call->function_name);
}
#endif
}
}
return valid;
}
#ifdef DEBUG_ENABLED
bool GDScriptAnalyzer::is_shadowing(GDScriptParser::IdentifierNode *p_local, const String &p_context) {
const StringName &name = p_local->name;
GDScriptParser::DataType base = parser->current_class->get_datatype();
GDScriptParser::ClassNode *base_class = base.class_type;
while (base_class != nullptr) {
if (base_class->has_member(name)) {
parser->push_warning(p_local, GDScriptWarning::SHADOWED_VARIABLE, p_context, p_local->name, base_class->get_member(name).get_type_name(), itos(base_class->get_member(name).get_line()));
return true;
}
base_class = base_class->base_type.class_type;
}
StringName base_native = base.native_type;
ERR_FAIL_COND_V_MSG(!class_exists(base_native), false, "Non-existent native base class.");
StringName parent = base_native;
while (parent != StringName()) {
StringName real_class_name = GDScriptParser::get_real_class_name(parent);
if (ClassDB::has_method(real_class_name, name, true)) {
parser->push_warning(p_local, GDScriptWarning::SHADOWED_VARIABLE_BASE_CLASS, p_context, p_local->name, "method", parent);
return true;
} else if (ClassDB::has_signal(real_class_name, name, true)) {
parser->push_warning(p_local, GDScriptWarning::SHADOWED_VARIABLE_BASE_CLASS, p_context, p_local->name, "signal", parent);
return true;
} else if (ClassDB::has_property(real_class_name, name, true)) {
parser->push_warning(p_local, GDScriptWarning::SHADOWED_VARIABLE_BASE_CLASS, p_context, p_local->name, "property", parent);
return true;
} else if (ClassDB::has_integer_constant(real_class_name, name, true)) {
parser->push_warning(p_local, GDScriptWarning::SHADOWED_VARIABLE_BASE_CLASS, p_context, p_local->name, "constant", parent);
return true;
} else if (ClassDB::has_enum(real_class_name, name, true)) {
parser->push_warning(p_local, GDScriptWarning::SHADOWED_VARIABLE_BASE_CLASS, p_context, p_local->name, "enum", parent);
return true;
}
parent = ClassDB::get_parent_class(real_class_name);
}
return false;
}
#endif
GDScriptParser::DataType GDScriptAnalyzer::get_operation_type(Variant::Operator p_operation, const GDScriptParser::DataType &p_a, bool &r_valid, const GDScriptParser::Node *p_source) {
// Unary version.
GDScriptParser::DataType nil_type;
nil_type.builtin_type = Variant::NIL;
return get_operation_type(p_operation, p_a, nil_type, r_valid, p_source);
}
GDScriptParser::DataType GDScriptAnalyzer::get_operation_type(Variant::Operator p_operation, const GDScriptParser::DataType &p_a, const GDScriptParser::DataType &p_b, bool &r_valid, const GDScriptParser::Node *p_source) {
GDScriptParser::DataType result;
result.kind = GDScriptParser::DataType::VARIANT;
Variant::Type a_type = p_a.builtin_type;
Variant::Type b_type = p_b.builtin_type;
Variant::ValidatedOperatorEvaluator op_eval = Variant::get_validated_operator_evaluator(p_operation, a_type, b_type);
if (op_eval == nullptr) {
r_valid = false;
return result;
}
r_valid = true;
result.kind = GDScriptParser::DataType::BUILTIN;
result.builtin_type = Variant::get_operator_return_type(p_operation, a_type, b_type);
return result;
}
// TODO: Add safe/unsafe return variable (for variant cases)
bool GDScriptAnalyzer::is_type_compatible(const GDScriptParser::DataType &p_target, const GDScriptParser::DataType &p_source, bool p_allow_implicit_conversion) const {
// These return "true" so it doesn't affect users negatively.
ERR_FAIL_COND_V_MSG(!p_target.is_set(), true, "Parser bug (please report): Trying to check compatibility of unset target type");
ERR_FAIL_COND_V_MSG(!p_source.is_set(), true, "Parser bug (please report): Trying to check compatibility of unset value type");
if (p_target.kind == GDScriptParser::DataType::VARIANT) {
// Variant can receive anything.
return true;
}
if (p_source.kind == GDScriptParser::DataType::VARIANT) {
// TODO: This is acceptable but unsafe. Make sure unsafe line is set.
return true;
}
if (p_target.kind == GDScriptParser::DataType::BUILTIN) {
bool valid = p_source.kind == GDScriptParser::DataType::BUILTIN && p_target.builtin_type == p_source.builtin_type;
if (!valid && p_allow_implicit_conversion) {
valid = Variant::can_convert_strict(p_source.builtin_type, p_target.builtin_type);
}
if (!valid && p_target.builtin_type == Variant::INT && p_source.kind == GDScriptParser::DataType::ENUM_VALUE) {
// Enum value is also integer.
valid = true;
}
if (valid && p_target.builtin_type == Variant::ARRAY && p_source.builtin_type == Variant::ARRAY) {
// Check the element type.
if (p_target.has_container_element_type()) {
if (!p_source.has_container_element_type()) {
// TODO: Maybe this is valid but unsafe?
// Variant array can't be appended to typed array.
valid = false;
} else {
valid = is_type_compatible(p_target.get_container_element_type(), p_source.get_container_element_type(), false);
}
}
}
return valid;
}
if (p_target.kind == GDScriptParser::DataType::ENUM) {
if (p_source.kind == GDScriptParser::DataType::BUILTIN && p_source.builtin_type == Variant::INT) {
return true;
}
if (p_source.kind == GDScriptParser::DataType::ENUM_VALUE) {
if (p_source.native_type == p_target.native_type && p_target.enum_values.has(p_source.enum_type)) {
return true;
}
}
return false;
}
// From here on the target type is an object, so we have to test polymorphism.
if (p_source.kind == GDScriptParser::DataType::BUILTIN && p_source.builtin_type == Variant::NIL) {
// null is acceptable in object.
return true;
}
StringName src_native;
Ref<Script> src_script;
const GDScriptParser::ClassNode *src_class = nullptr;
switch (p_source.kind) {
case GDScriptParser::DataType::NATIVE:
if (p_target.kind != GDScriptParser::DataType::NATIVE) {
// Non-native class cannot be supertype of native.
return false;
}
if (p_source.is_meta_type) {
src_native = GDScriptNativeClass::get_class_static();
} else {
src_native = p_source.native_type;
}
break;
case GDScriptParser::DataType::SCRIPT:
if (p_target.kind == GDScriptParser::DataType::CLASS) {
// A script type cannot be a subtype of a GDScript class.
return false;
}
if (p_source.is_meta_type) {
src_native = p_source.script_type->get_class_name();
} else {
src_script = p_source.script_type;
src_native = src_script->get_instance_base_type();
}
break;
case GDScriptParser::DataType::CLASS:
if (p_source.is_meta_type) {
src_native = GDScript::get_class_static();
} else {
src_class = p_source.class_type;
const GDScriptParser::ClassNode *base = src_class;
while (base->base_type.kind == GDScriptParser::DataType::CLASS) {
base = base->base_type.class_type;
}
src_native = base->base_type.native_type;
src_script = base->base_type.script_type;
}
break;
case GDScriptParser::DataType::VARIANT:
case GDScriptParser::DataType::BUILTIN:
case GDScriptParser::DataType::ENUM:
case GDScriptParser::DataType::ENUM_VALUE:
case GDScriptParser::DataType::UNRESOLVED:
break; // Already solved before.
}
// Get underscore-prefixed version for some classes.
src_native = GDScriptParser::get_real_class_name(src_native);
switch (p_target.kind) {
case GDScriptParser::DataType::NATIVE: {
if (p_target.is_meta_type) {
return ClassDB::is_parent_class(src_native, GDScriptNativeClass::get_class_static());
}
StringName tgt_native = GDScriptParser::get_real_class_name(p_target.native_type);
return ClassDB::is_parent_class(src_native, tgt_native);
}
case GDScriptParser::DataType::SCRIPT:
if (p_target.is_meta_type) {
return ClassDB::is_parent_class(src_native, p_target.script_type->get_class_name());
}
while (src_script.is_valid()) {
if (src_script == p_target.script_type) {
return true;
}
src_script = src_script->get_base_script();
}
return false;
case GDScriptParser::DataType::CLASS:
if (p_target.is_meta_type) {
return ClassDB::is_parent_class(src_native, GDScript::get_class_static());
}
while (src_class != nullptr) {
if (src_class->fqcn == p_target.class_type->fqcn) {
return true;
}
src_class = src_class->base_type.class_type;
}
return false;
case GDScriptParser::DataType::VARIANT:
case GDScriptParser::DataType::BUILTIN:
case GDScriptParser::DataType::ENUM:
case GDScriptParser::DataType::ENUM_VALUE:
case GDScriptParser::DataType::UNRESOLVED:
break; // Already solved before.
}
return false;
}
void GDScriptAnalyzer::push_error(const String &p_message, const GDScriptParser::Node *p_origin) {
mark_node_unsafe(p_origin);
parser->push_error(p_message, p_origin);
}
void GDScriptAnalyzer::mark_node_unsafe(const GDScriptParser::Node *p_node) {
#ifdef DEBUG_ENABLED
for (int i = p_node->start_line; i <= p_node->end_line; i++) {
parser->unsafe_lines.insert(i);
}
#endif
}
bool GDScriptAnalyzer::class_exists(const StringName &p_class) const {
StringName real_name = GDScriptParser::get_real_class_name(p_class);
return ClassDB::class_exists(real_name) && ClassDB::is_class_exposed(real_name);
}
Ref<GDScriptParserRef> GDScriptAnalyzer::get_parser_for(const String &p_path) {
Ref<GDScriptParserRef> ref;
if (depended_parsers.has(p_path)) {
ref = depended_parsers[p_path];
} else {
Error err = OK;
ref = GDScriptCache::get_parser(p_path, GDScriptParserRef::EMPTY, err, parser->script_path);
depended_parsers[p_path] = ref;
}
return ref;
}
Error GDScriptAnalyzer::resolve_inheritance() {
return resolve_inheritance(parser->head);
}
Error GDScriptAnalyzer::resolve_interface() {
resolve_class_interface(parser->head);
return parser->errors.is_empty() ? OK : ERR_PARSE_ERROR;
}
Error GDScriptAnalyzer::resolve_body() {
resolve_class_body(parser->head);
return parser->errors.is_empty() ? OK : ERR_PARSE_ERROR;
}
Error GDScriptAnalyzer::resolve_program() {
resolve_class_interface(parser->head);
resolve_class_body(parser->head);
List<String> parser_keys;
depended_parsers.get_key_list(&parser_keys);
for (const List<String>::Element *E = parser_keys.front(); E != nullptr; E = E->next()) {
if (depended_parsers[E->get()].is_null()) {
return ERR_PARSE_ERROR;
}
depended_parsers[E->get()]->raise_status(GDScriptParserRef::FULLY_SOLVED);
}
return parser->errors.is_empty() ? OK : ERR_PARSE_ERROR;
}
Error GDScriptAnalyzer::analyze() {
parser->errors.clear();
Error err = resolve_inheritance(parser->head);
if (err) {
return err;
}
return resolve_program();
}
GDScriptAnalyzer::GDScriptAnalyzer(GDScriptParser *p_parser) {
parser = p_parser;
}