152 lines
4.9 KiB
C++
152 lines
4.9 KiB
C++
/*************************************************************************/
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/* crash_handler_linuxbsd.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "crash_handler_linuxbsd.h"
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#include "core/os/os.h"
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#include "core/project_settings.h"
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#include "main/main.h"
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#ifdef DEBUG_ENABLED
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#define CRASH_HANDLER_ENABLED 1
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#endif
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#ifdef CRASH_HANDLER_ENABLED
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#include <cxxabi.h>
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#include <dlfcn.h>
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#include <execinfo.h>
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#include <signal.h>
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#include <stdlib.h>
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static void handle_crash(int sig) {
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if (OS::get_singleton() == nullptr) {
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abort();
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}
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void *bt_buffer[256];
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size_t size = backtrace(bt_buffer, 256);
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String _execpath = OS::get_singleton()->get_executable_path();
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String msg;
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const ProjectSettings *proj_settings = ProjectSettings::get_singleton();
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if (proj_settings) {
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msg = proj_settings->get("debug/settings/crash_handler/message");
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}
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// Dump the backtrace to stderr with a message to the user
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fprintf(stderr, "%s: Program crashed with signal %d\n", __FUNCTION__, sig);
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if (OS::get_singleton()->get_main_loop()) {
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OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_CRASH);
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}
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fprintf(stderr, "Dumping the backtrace. %s\n", msg.utf8().get_data());
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char **strings = backtrace_symbols(bt_buffer, size);
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if (strings) {
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for (size_t i = 1; i < size; i++) {
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char fname[1024];
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Dl_info info;
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snprintf(fname, 1024, "%s", strings[i]);
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// Try to demangle the function name to provide a more readable one
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if (dladdr(bt_buffer[i], &info) && info.dli_sname) {
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if (info.dli_sname[0] == '_') {
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int status;
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char *demangled = abi::__cxa_demangle(info.dli_sname, nullptr, nullptr, &status);
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if (status == 0 && demangled) {
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snprintf(fname, 1024, "%s", demangled);
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}
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if (demangled) {
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free(demangled);
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}
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}
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}
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List<String> args;
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char str[1024];
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snprintf(str, 1024, "%p", bt_buffer[i]);
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args.push_back(str);
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args.push_back("-e");
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args.push_back(_execpath);
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String output = "";
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// Try to get the file/line number using addr2line
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int ret;
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Error err = OS::get_singleton()->execute(String("addr2line"), args, true, nullptr, &output, &ret);
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if (err == OK) {
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output.erase(output.length() - 1, 1);
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}
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fprintf(stderr, "[%ld] %s (%s)\n", (long int)i, fname, output.utf8().get_data());
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}
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free(strings);
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}
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fprintf(stderr, "-- END OF BACKTRACE --\n");
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// Abort to pass the error to the OS
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abort();
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}
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#endif
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CrashHandler::CrashHandler() {
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disabled = false;
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}
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CrashHandler::~CrashHandler() {
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disable();
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}
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void CrashHandler::disable() {
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if (disabled) {
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return;
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}
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#ifdef CRASH_HANDLER_ENABLED
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signal(SIGSEGV, nullptr);
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signal(SIGFPE, nullptr);
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signal(SIGILL, nullptr);
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#endif
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disabled = true;
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}
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void CrashHandler::initialize() {
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#ifdef CRASH_HANDLER_ENABLED
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signal(SIGSEGV, handle_crash);
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signal(SIGFPE, handle_crash);
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signal(SIGILL, handle_crash);
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#endif
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}
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