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forward_id_storage.cpp
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
forward_id_storage.h
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Ensure that only visible paired lights are used
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2023-10-17 13:02:46 +02:00 |
light_storage.cpp
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Merge pull request #93448 from clayjohn/transmittance-fixes
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2024-09-03 11:42:57 +02:00 |
light_storage.h
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Add support for compiling with VS clang-cl toolset
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2024-08-28 13:30:44 -05:00 |
material_storage.cpp
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Add external texture support (GLES3)
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2024-09-20 10:48:32 -05:00 |
material_storage.h
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Separate linear and sRGB uniform buffers in RD rendering backends
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2024-05-27 13:38:49 -07:00 |
mesh_storage.cpp
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Merge pull request #94893 from rune-scape/no-const-cast-mesh-storage
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2024-09-10 09:51:22 +02:00 |
mesh_storage.h
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Avoid const_cast in mesh_storage.h
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2024-08-28 14:46:03 -07:00 |
particles_storage.cpp
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Track compositor effects that use motion vectors so we enable required logic
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2024-06-12 12:37:18 +10:00 |
particles_storage.h
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Acyclic Command Graph for RenderingDevice.
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2024-01-08 14:54:56 -03:00 |
render_buffer_custom_data_rd.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
render_data_rd.cpp
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Remove empty bind_methods()
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2024-08-15 08:24:32 +02:00 |
render_data_rd.h
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Merge pull request #89919 from BlueCube3310/bicubic-lightmap
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2024-08-20 10:01:41 +02:00 |
render_scene_buffers_rd.compat.inc
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Implement hooks into renderer
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2024-02-18 21:54:21 +11:00 |
render_scene_buffers_rd.cpp
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Expose more state in RenderSceneBuffersRD
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2024-07-15 22:04:10 +10:00 |
render_scene_buffers_rd.h
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Fix hash calculation for NTSliceKey
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2024-09-22 21:08:18 +08:00 |
render_scene_data_rd.cpp
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Jitter shadow map dithering pattern across frames when TAA is enabled
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2024-09-24 15:52:07 -07:00 |
render_scene_data_rd.h
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Jitter shadow map dithering pattern across frames when TAA is enabled
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2024-09-24 15:52:07 -07:00 |
SCsub
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SCons: Add unobtrusive type hints in SCons files
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2024-09-25 09:34:35 -05:00 |
texture_storage.cpp
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Combine texture and instance data into one uniform set in the 2D renderer
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2024-09-27 11:05:46 -07:00 |
texture_storage.h
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Combine texture and instance data into one uniform set in the 2D renderer
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2024-09-27 11:05:46 -07:00 |
utilities.cpp
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Fix unsafe uses of Callable.is_null()
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2024-04-27 16:22:57 +02:00 |
utilities.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |