..
patches
Implement automatic LOD (Level of Detail)
2020-12-18 15:48:03 +01:00
allocator.cpp
Rework Mesh handling on scene importing.
2020-12-13 21:29:51 -03:00
clusterizer.cpp
Rework Mesh handling on scene importing.
2020-12-13 21:29:51 -03:00
indexcodec.cpp
Rework Mesh handling on scene importing.
2020-12-13 21:29:51 -03:00
indexgenerator.cpp
Rework Mesh handling on scene importing.
2020-12-13 21:29:51 -03:00
LICENSE.md
Rework Mesh handling on scene importing.
2020-12-13 21:29:51 -03:00
meshoptimizer.h
Implement automatic LOD (Level of Detail)
2020-12-18 15:48:03 +01:00
overdrawanalyzer.cpp
Rework Mesh handling on scene importing.
2020-12-13 21:29:51 -03:00
overdrawoptimizer.cpp
Rework Mesh handling on scene importing.
2020-12-13 21:29:51 -03:00
simplifier.cpp
Implement automatic LOD (Level of Detail)
2020-12-18 15:48:03 +01:00
spatialorder.cpp
Rework Mesh handling on scene importing.
2020-12-13 21:29:51 -03:00
stripifier.cpp
Rework Mesh handling on scene importing.
2020-12-13 21:29:51 -03:00
vcacheanalyzer.cpp
Rework Mesh handling on scene importing.
2020-12-13 21:29:51 -03:00
vcacheoptimizer.cpp
Rework Mesh handling on scene importing.
2020-12-13 21:29:51 -03:00
vertexcodec.cpp
Rework Mesh handling on scene importing.
2020-12-13 21:29:51 -03:00
vertexfilter.cpp
Rework Mesh handling on scene importing.
2020-12-13 21:29:51 -03:00
vfetchanalyzer.cpp
Rework Mesh handling on scene importing.
2020-12-13 21:29:51 -03:00
vfetchoptimizer.cpp
Rework Mesh handling on scene importing.
2020-12-13 21:29:51 -03:00