81064cc239
We don't use that info for anything, and it generates unnecessary diffs every time we bump the minor version (and CI failures if we forget to sync some files from opt-in modules (mono, text_server_fb).
18 lines
1.1 KiB
XML
18 lines
1.1 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
|
|
<class name="AnimationNodeAdd3" inherits="AnimationNodeSync" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
|
|
<brief_description>
|
|
Blends two of three animations additively inside of an [AnimationNodeBlendTree].
|
|
</brief_description>
|
|
<description>
|
|
A resource to add to an [AnimationNodeBlendTree]. Blends two animations out of three additively out of three based on the amounmt value.
|
|
This animation node has three inputs:
|
|
- The base animation to add to
|
|
- A "-add" animation to blend with when the blend amount is negative
|
|
- A "+add" animation to blend with when the blend amount is positive
|
|
If the absolute value of the amount is greater than [code]1.0[/code], the animation connected to "in" port is blended with the amplified animation connected to "-add"/"+add" port.
|
|
</description>
|
|
<tutorials>
|
|
<link title="Using AnimationTree">$DOCS_URL/tutorials/animation/animation_tree.html</link>
|
|
<link title="Third Person Shooter Demo">https://godotengine.org/asset-library/asset/678</link>
|
|
</tutorials>
|
|
</class>
|