virtualx-engine/modules/gridmap/grid_map_editor_plugin.cpp
Pedro J. Estébanez 4eb3286230 Put misc. 3D tool visible instances on their own layer
This makes that visible stuff invisible to ReflectionProbes, whose preview in the editor shouldn't involve them.
2020-11-26 20:11:00 +01:00

1517 lines
52 KiB
C++

/*************************************************************************/
/* grid_map_editor_plugin.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "grid_map_editor_plugin.h"
#include "core/input/input.h"
#include "editor/editor_scale.h"
#include "editor/editor_settings.h"
#include "editor/plugins/node_3d_editor_plugin.h"
#include "scene/3d/camera_3d.h"
#include "core/os/keyboard.h"
#include "scene/main/window.h"
void GridMapEditor::_node_removed(Node *p_node) {
if (p_node == node) {
node = nullptr;
}
}
void GridMapEditor::_configure() {
if (!node) {
return;
}
update_grid();
}
void GridMapEditor::_menu_option(int p_option) {
switch (p_option) {
case MENU_OPTION_PREV_LEVEL: {
floor->set_value(floor->get_value() - 1);
} break;
case MENU_OPTION_NEXT_LEVEL: {
floor->set_value(floor->get_value() + 1);
} break;
case MENU_OPTION_LOCK_VIEW: {
int index = options->get_popup()->get_item_index(MENU_OPTION_LOCK_VIEW);
lock_view = !options->get_popup()->is_item_checked(index);
options->get_popup()->set_item_checked(index, lock_view);
} break;
case MENU_OPTION_CLIP_DISABLED:
case MENU_OPTION_CLIP_ABOVE:
case MENU_OPTION_CLIP_BELOW: {
clip_mode = ClipMode(p_option - MENU_OPTION_CLIP_DISABLED);
for (int i = 0; i < 3; i++) {
int index = options->get_popup()->get_item_index(MENU_OPTION_CLIP_DISABLED + i);
options->get_popup()->set_item_checked(index, i == clip_mode);
}
_update_clip();
} break;
case MENU_OPTION_X_AXIS:
case MENU_OPTION_Y_AXIS:
case MENU_OPTION_Z_AXIS: {
int new_axis = p_option - MENU_OPTION_X_AXIS;
for (int i = 0; i < 3; i++) {
int idx = options->get_popup()->get_item_index(MENU_OPTION_X_AXIS + i);
options->get_popup()->set_item_checked(idx, i == new_axis);
}
if (edit_axis != new_axis) {
int item1 = options->get_popup()->get_item_index(MENU_OPTION_NEXT_LEVEL);
int item2 = options->get_popup()->get_item_index(MENU_OPTION_PREV_LEVEL);
if (edit_axis == Vector3::AXIS_Y) {
options->get_popup()->set_item_text(item1, TTR("Next Plane"));
options->get_popup()->set_item_text(item2, TTR("Previous Plane"));
spin_box_label->set_text(TTR("Plane:"));
} else if (new_axis == Vector3::AXIS_Y) {
options->get_popup()->set_item_text(item1, TTR("Next Floor"));
options->get_popup()->set_item_text(item2, TTR("Previous Floor"));
spin_box_label->set_text(TTR("Floor:"));
}
}
edit_axis = Vector3::Axis(new_axis);
update_grid();
_update_clip();
} break;
case MENU_OPTION_CURSOR_ROTATE_Y: {
Basis r;
if (input_action == INPUT_PASTE) {
r.set_orthogonal_index(paste_indicator.orientation);
r.rotate(Vector3(0, 1, 0), -Math_PI / 2.0);
paste_indicator.orientation = r.get_orthogonal_index();
_update_paste_indicator();
break;
}
r.set_orthogonal_index(cursor_rot);
r.rotate(Vector3(0, 1, 0), -Math_PI / 2.0);
cursor_rot = r.get_orthogonal_index();
_update_cursor_transform();
} break;
case MENU_OPTION_CURSOR_ROTATE_X: {
Basis r;
if (input_action == INPUT_PASTE) {
r.set_orthogonal_index(paste_indicator.orientation);
r.rotate(Vector3(1, 0, 0), -Math_PI / 2.0);
paste_indicator.orientation = r.get_orthogonal_index();
_update_paste_indicator();
break;
}
r.set_orthogonal_index(cursor_rot);
r.rotate(Vector3(1, 0, 0), -Math_PI / 2.0);
cursor_rot = r.get_orthogonal_index();
_update_cursor_transform();
} break;
case MENU_OPTION_CURSOR_ROTATE_Z: {
Basis r;
if (input_action == INPUT_PASTE) {
r.set_orthogonal_index(paste_indicator.orientation);
r.rotate(Vector3(0, 0, 1), -Math_PI / 2.0);
paste_indicator.orientation = r.get_orthogonal_index();
_update_paste_indicator();
break;
}
r.set_orthogonal_index(cursor_rot);
r.rotate(Vector3(0, 0, 1), -Math_PI / 2.0);
cursor_rot = r.get_orthogonal_index();
_update_cursor_transform();
} break;
case MENU_OPTION_CURSOR_BACK_ROTATE_Y: {
Basis r;
if (input_action == INPUT_PASTE) {
r.set_orthogonal_index(paste_indicator.orientation);
r.rotate(Vector3(0, 1, 0), Math_PI / 2.0);
paste_indicator.orientation = r.get_orthogonal_index();
_update_paste_indicator();
break;
}
r.set_orthogonal_index(cursor_rot);
r.rotate(Vector3(0, 1, 0), Math_PI / 2.0);
cursor_rot = r.get_orthogonal_index();
_update_cursor_transform();
} break;
case MENU_OPTION_CURSOR_BACK_ROTATE_X: {
Basis r;
if (input_action == INPUT_PASTE) {
r.set_orthogonal_index(paste_indicator.orientation);
r.rotate(Vector3(1, 0, 0), Math_PI / 2.0);
paste_indicator.orientation = r.get_orthogonal_index();
_update_paste_indicator();
break;
}
r.set_orthogonal_index(cursor_rot);
r.rotate(Vector3(1, 0, 0), Math_PI / 2.0);
cursor_rot = r.get_orthogonal_index();
_update_cursor_transform();
} break;
case MENU_OPTION_CURSOR_BACK_ROTATE_Z: {
Basis r;
if (input_action == INPUT_PASTE) {
r.set_orthogonal_index(paste_indicator.orientation);
r.rotate(Vector3(0, 0, 1), Math_PI / 2.0);
paste_indicator.orientation = r.get_orthogonal_index();
_update_paste_indicator();
break;
}
r.set_orthogonal_index(cursor_rot);
r.rotate(Vector3(0, 0, 1), Math_PI / 2.0);
cursor_rot = r.get_orthogonal_index();
_update_cursor_transform();
} break;
case MENU_OPTION_CURSOR_CLEAR_ROTATION: {
if (input_action == INPUT_PASTE) {
paste_indicator.orientation = 0;
_update_paste_indicator();
break;
}
cursor_rot = 0;
_update_cursor_transform();
} break;
case MENU_OPTION_PASTE_SELECTS: {
int idx = options->get_popup()->get_item_index(MENU_OPTION_PASTE_SELECTS);
options->get_popup()->set_item_checked(idx, !options->get_popup()->is_item_checked(idx));
} break;
case MENU_OPTION_SELECTION_DUPLICATE:
case MENU_OPTION_SELECTION_CUT: {
if (!(selection.active && input_action == INPUT_NONE)) {
break;
}
_set_clipboard_data();
if (p_option == MENU_OPTION_SELECTION_CUT) {
_delete_selection();
}
input_action = INPUT_PASTE;
paste_indicator.click = selection.begin;
paste_indicator.current = selection.begin;
paste_indicator.begin = selection.begin;
paste_indicator.end = selection.end;
paste_indicator.orientation = 0;
_update_paste_indicator();
} break;
case MENU_OPTION_SELECTION_CLEAR: {
if (!selection.active) {
break;
}
_delete_selection();
} break;
case MENU_OPTION_SELECTION_FILL: {
if (!selection.active) {
return;
}
_fill_selection();
} break;
case MENU_OPTION_GRIDMAP_SETTINGS: {
settings_dialog->popup_centered(settings_vbc->get_combined_minimum_size() + Size2(50, 50) * EDSCALE);
} break;
}
}
void GridMapEditor::_update_cursor_transform() {
cursor_transform = Transform();
cursor_transform.origin = cursor_origin;
cursor_transform.basis.set_orthogonal_index(cursor_rot);
cursor_transform.basis *= node->get_cell_scale();
cursor_transform = node->get_global_transform() * cursor_transform;
if (cursor_instance.is_valid()) {
RenderingServer::get_singleton()->instance_set_transform(cursor_instance, cursor_transform);
RenderingServer::get_singleton()->instance_set_visible(cursor_instance, cursor_visible);
}
}
void GridMapEditor::_update_selection_transform() {
Transform xf_zero;
xf_zero.basis.set_zero();
if (!selection.active) {
RenderingServer::get_singleton()->instance_set_transform(selection_instance, xf_zero);
for (int i = 0; i < 3; i++) {
RenderingServer::get_singleton()->instance_set_transform(selection_level_instance[i], xf_zero);
}
return;
}
Transform xf;
xf.scale((Vector3(1, 1, 1) + (selection.end - selection.begin)) * node->get_cell_size());
xf.origin = selection.begin * node->get_cell_size();
RenderingServer::get_singleton()->instance_set_transform(selection_instance, node->get_global_transform() * xf);
for (int i = 0; i < 3; i++) {
if (i != edit_axis || (edit_floor[edit_axis] < selection.begin[edit_axis]) || (edit_floor[edit_axis] > selection.end[edit_axis] + 1)) {
RenderingServer::get_singleton()->instance_set_transform(selection_level_instance[i], xf_zero);
} else {
Vector3 scale = (selection.end - selection.begin + Vector3(1, 1, 1));
scale[edit_axis] = 1.0;
Vector3 position = selection.begin;
position[edit_axis] = edit_floor[edit_axis];
scale *= node->get_cell_size();
position *= node->get_cell_size();
Transform xf2;
xf2.basis.scale(scale);
xf2.origin = position;
RenderingServer::get_singleton()->instance_set_transform(selection_level_instance[i], xf2);
}
}
}
void GridMapEditor::_validate_selection() {
if (!selection.active) {
return;
}
selection.begin = selection.click;
selection.end = selection.current;
if (selection.begin.x > selection.end.x) {
SWAP(selection.begin.x, selection.end.x);
}
if (selection.begin.y > selection.end.y) {
SWAP(selection.begin.y, selection.end.y);
}
if (selection.begin.z > selection.end.z) {
SWAP(selection.begin.z, selection.end.z);
}
_update_selection_transform();
}
void GridMapEditor::_set_selection(bool p_active, const Vector3 &p_begin, const Vector3 &p_end) {
selection.active = p_active;
selection.begin = p_begin;
selection.end = p_end;
selection.click = p_begin;
selection.current = p_end;
if (is_visible_in_tree()) {
_update_selection_transform();
}
options->get_popup()->set_item_disabled(options->get_popup()->get_item_index(MENU_OPTION_SELECTION_CLEAR), !selection.active);
options->get_popup()->set_item_disabled(options->get_popup()->get_item_index(MENU_OPTION_SELECTION_CUT), !selection.active);
options->get_popup()->set_item_disabled(options->get_popup()->get_item_index(MENU_OPTION_SELECTION_DUPLICATE), !selection.active);
options->get_popup()->set_item_disabled(options->get_popup()->get_item_index(MENU_OPTION_SELECTION_FILL), !selection.active);
}
bool GridMapEditor::do_input_action(Camera3D *p_camera, const Point2 &p_point, bool p_click) {
if (!spatial_editor) {
return false;
}
if (selected_palette < 0 && input_action != INPUT_PICK && input_action != INPUT_SELECT && input_action != INPUT_PASTE) {
return false;
}
Ref<MeshLibrary> mesh_library = node->get_mesh_library();
if (mesh_library.is_null()) {
return false;
}
if (input_action != INPUT_PICK && input_action != INPUT_SELECT && input_action != INPUT_PASTE && !mesh_library->has_item(selected_palette)) {
return false;
}
Camera3D *camera = p_camera;
Vector3 from = camera->project_ray_origin(p_point);
Vector3 normal = camera->project_ray_normal(p_point);
Transform local_xform = node->get_global_transform().affine_inverse();
Vector<Plane> planes = camera->get_frustum();
from = local_xform.xform(from);
normal = local_xform.basis.xform(normal).normalized();
Plane p;
p.normal[edit_axis] = 1.0;
p.d = edit_floor[edit_axis] * node->get_cell_size()[edit_axis];
Vector3 inters;
if (!p.intersects_segment(from, from + normal * settings_pick_distance->get_value(), &inters)) {
return false;
}
// Make sure the intersection is inside the frustum planes, to avoid
// Painting on invisible regions.
for (int i = 0; i < planes.size(); i++) {
Plane fp = local_xform.xform(planes[i]);
if (fp.is_point_over(inters)) {
return false;
}
}
int cell[3];
float cell_size[3] = { node->get_cell_size().x, node->get_cell_size().y, node->get_cell_size().z };
for (int i = 0; i < 3; i++) {
if (i == edit_axis) {
cell[i] = edit_floor[i];
} else {
cell[i] = inters[i] / node->get_cell_size()[i];
if (inters[i] < 0) {
cell[i] -= 1; // Compensate negative.
}
grid_ofs[i] = cell[i] * cell_size[i];
}
}
RS::get_singleton()->instance_set_transform(grid_instance[edit_axis], node->get_global_transform() * edit_grid_xform);
if (cursor_instance.is_valid()) {
cursor_origin = (Vector3(cell[0], cell[1], cell[2]) + Vector3(0.5 * node->get_center_x(), 0.5 * node->get_center_y(), 0.5 * node->get_center_z())) * node->get_cell_size();
cursor_visible = true;
if (input_action == INPUT_SELECT || input_action == INPUT_PASTE) {
cursor_visible = false;
}
_update_cursor_transform();
}
if (input_action == INPUT_PASTE) {
paste_indicator.current = Vector3i(cell[0], cell[1], cell[2]);
_update_paste_indicator();
} else if (input_action == INPUT_SELECT) {
selection.current = Vector3i(cell[0], cell[1], cell[2]);
if (p_click) {
selection.click = selection.current;
}
selection.active = true;
_validate_selection();
return true;
} else if (input_action == INPUT_PICK) {
int item = node->get_cell_item(Vector3i(cell[0], cell[1], cell[2]));
if (item >= 0) {
selected_palette = item;
mesh_library_palette->set_current(item);
update_palette();
_update_cursor_instance();
}
return true;
}
if (input_action == INPUT_PAINT) {
SetItem si;
si.position = Vector3i(cell[0], cell[1], cell[2]);
si.new_value = selected_palette;
si.new_orientation = cursor_rot;
si.old_value = node->get_cell_item(Vector3i(cell[0], cell[1], cell[2]));
si.old_orientation = node->get_cell_item_orientation(Vector3i(cell[0], cell[1], cell[2]));
set_items.push_back(si);
node->set_cell_item(Vector3i(cell[0], cell[1], cell[2]), selected_palette, cursor_rot);
return true;
} else if (input_action == INPUT_ERASE) {
SetItem si;
si.position = Vector3i(cell[0], cell[1], cell[2]);
si.new_value = -1;
si.new_orientation = 0;
si.old_value = node->get_cell_item(Vector3i(cell[0], cell[1], cell[2]));
si.old_orientation = node->get_cell_item_orientation(Vector3i(cell[0], cell[1], cell[2]));
set_items.push_back(si);
node->set_cell_item(Vector3i(cell[0], cell[1], cell[2]), -1);
return true;
}
return false;
}
void GridMapEditor::_delete_selection() {
if (!selection.active) {
return;
}
undo_redo->create_action(TTR("GridMap Delete Selection"));
for (int i = selection.begin.x; i <= selection.end.x; i++) {
for (int j = selection.begin.y; j <= selection.end.y; j++) {
for (int k = selection.begin.z; k <= selection.end.z; k++) {
Vector3i selected = Vector3i(i, j, k);
undo_redo->add_do_method(node, "set_cell_item", selected, GridMap::INVALID_CELL_ITEM);
undo_redo->add_undo_method(node, "set_cell_item", selected, node->get_cell_item(selected), node->get_cell_item_orientation(selected));
}
}
}
undo_redo->add_do_method(this, "_set_selection", !selection.active, selection.begin, selection.end);
undo_redo->add_undo_method(this, "_set_selection", selection.active, selection.begin, selection.end);
undo_redo->commit_action();
}
void GridMapEditor::_fill_selection() {
if (!selection.active) {
return;
}
undo_redo->create_action(TTR("GridMap Fill Selection"));
for (int i = selection.begin.x; i <= selection.end.x; i++) {
for (int j = selection.begin.y; j <= selection.end.y; j++) {
for (int k = selection.begin.z; k <= selection.end.z; k++) {
Vector3i selected = Vector3i(i, j, k);
undo_redo->add_do_method(node, "set_cell_item", selected, selected_palette, cursor_rot);
undo_redo->add_undo_method(node, "set_cell_item", selected, node->get_cell_item(selected), node->get_cell_item_orientation(selected));
}
}
}
undo_redo->add_do_method(this, "_set_selection", !selection.active, selection.begin, selection.end);
undo_redo->add_undo_method(this, "_set_selection", selection.active, selection.begin, selection.end);
undo_redo->commit_action();
}
void GridMapEditor::_clear_clipboard_data() {
for (List<ClipboardItem>::Element *E = clipboard_items.front(); E; E = E->next()) {
RenderingServer::get_singleton()->free(E->get().instance);
}
clipboard_items.clear();
}
void GridMapEditor::_set_clipboard_data() {
_clear_clipboard_data();
Ref<MeshLibrary> meshLibrary = node->get_mesh_library();
for (int i = selection.begin.x; i <= selection.end.x; i++) {
for (int j = selection.begin.y; j <= selection.end.y; j++) {
for (int k = selection.begin.z; k <= selection.end.z; k++) {
Vector3i selected = Vector3i(i, j, k);
int itm = node->get_cell_item(selected);
if (itm == GridMap::INVALID_CELL_ITEM) {
continue;
}
Ref<Mesh> mesh = meshLibrary->get_item_mesh(itm);
ClipboardItem item;
item.cell_item = itm;
item.grid_offset = Vector3(selected) - selection.begin;
item.orientation = node->get_cell_item_orientation(selected);
item.instance = RenderingServer::get_singleton()->instance_create2(mesh->get_rid(), get_tree()->get_root()->get_world_3d()->get_scenario());
clipboard_items.push_back(item);
}
}
}
}
void GridMapEditor::_update_paste_indicator() {
if (input_action != INPUT_PASTE) {
Transform xf;
xf.basis.set_zero();
RenderingServer::get_singleton()->instance_set_transform(paste_instance, xf);
return;
}
Vector3 center = 0.5 * Vector3(float(node->get_center_x()), float(node->get_center_y()), float(node->get_center_z()));
Vector3 scale = (Vector3(1, 1, 1) + (paste_indicator.end - paste_indicator.begin)) * node->get_cell_size();
Transform xf;
xf.scale(scale);
xf.origin = (paste_indicator.begin + (paste_indicator.current - paste_indicator.click) + center) * node->get_cell_size();
Basis rot;
rot.set_orthogonal_index(paste_indicator.orientation);
xf.basis = rot * xf.basis;
xf.translate((-center * node->get_cell_size()) / scale);
RenderingServer::get_singleton()->instance_set_transform(paste_instance, node->get_global_transform() * xf);
for (List<ClipboardItem>::Element *E = clipboard_items.front(); E; E = E->next()) {
ClipboardItem &item = E->get();
xf = Transform();
xf.origin = (paste_indicator.begin + (paste_indicator.current - paste_indicator.click) + center) * node->get_cell_size();
xf.basis = rot * xf.basis;
xf.translate(item.grid_offset * node->get_cell_size());
Basis item_rot;
item_rot.set_orthogonal_index(item.orientation);
xf.basis = item_rot * xf.basis * node->get_cell_scale();
RenderingServer::get_singleton()->instance_set_transform(item.instance, node->get_global_transform() * xf);
}
}
void GridMapEditor::_do_paste() {
int idx = options->get_popup()->get_item_index(MENU_OPTION_PASTE_SELECTS);
bool reselect = options->get_popup()->is_item_checked(idx);
Basis rot;
rot.set_orthogonal_index(paste_indicator.orientation);
Vector3 ofs = paste_indicator.current - paste_indicator.click;
undo_redo->create_action(TTR("GridMap Paste Selection"));
for (List<ClipboardItem>::Element *E = clipboard_items.front(); E; E = E->next()) {
ClipboardItem &item = E->get();
Vector3 position = rot.xform(item.grid_offset) + paste_indicator.begin + ofs;
Basis orm;
orm.set_orthogonal_index(item.orientation);
orm = rot * orm;
undo_redo->add_do_method(node, "set_cell_item", position, item.cell_item, orm.get_orthogonal_index());
undo_redo->add_undo_method(node, "set_cell_item", position, node->get_cell_item(position), node->get_cell_item_orientation(position));
}
if (reselect) {
undo_redo->add_do_method(this, "_set_selection", true, paste_indicator.begin + ofs, paste_indicator.end + ofs);
undo_redo->add_undo_method(this, "_set_selection", selection.active, selection.begin, selection.end);
}
undo_redo->commit_action();
_clear_clipboard_data();
}
bool GridMapEditor::forward_spatial_input_event(Camera3D *p_camera, const Ref<InputEvent> &p_event) {
if (!node) {
return false;
}
Ref<InputEventMouseButton> mb = p_event;
if (mb.is_valid()) {
if (mb->get_button_index() == BUTTON_WHEEL_UP && (mb->get_command() || mb->get_shift())) {
if (mb->is_pressed()) {
floor->set_value(floor->get_value() + mb->get_factor());
}
return true; // Eaten.
} else if (mb->get_button_index() == BUTTON_WHEEL_DOWN && (mb->get_command() || mb->get_shift())) {
if (mb->is_pressed()) {
floor->set_value(floor->get_value() - mb->get_factor());
}
return true;
}
if (mb->is_pressed()) {
Node3DEditorViewport::NavigationScheme nav_scheme = (Node3DEditorViewport::NavigationScheme)EditorSettings::get_singleton()->get("editors/3d/navigation/navigation_scheme").operator int();
if ((nav_scheme == Node3DEditorViewport::NAVIGATION_MAYA || nav_scheme == Node3DEditorViewport::NAVIGATION_MODO) && mb->get_alt()) {
input_action = INPUT_NONE;
} else if (mb->get_button_index() == BUTTON_LEFT) {
bool can_edit = (node && node->get_mesh_library().is_valid());
if (input_action == INPUT_PASTE) {
_do_paste();
input_action = INPUT_NONE;
_update_paste_indicator();
} else if (mb->get_shift() && can_edit) {
input_action = INPUT_SELECT;
last_selection = selection;
} else if (mb->get_command() && can_edit) {
input_action = INPUT_PICK;
} else {
input_action = INPUT_PAINT;
set_items.clear();
}
} else if (mb->get_button_index() == BUTTON_RIGHT) {
if (input_action == INPUT_PASTE) {
_clear_clipboard_data();
input_action = INPUT_NONE;
_update_paste_indicator();
return true;
} else if (selection.active) {
_set_selection(false);
return true;
} else {
input_action = INPUT_ERASE;
set_items.clear();
}
} else {
return false;
}
return do_input_action(p_camera, Point2(mb->get_position().x, mb->get_position().y), true);
} else {
if ((mb->get_button_index() == BUTTON_RIGHT && input_action == INPUT_ERASE) || (mb->get_button_index() == BUTTON_LEFT && input_action == INPUT_PAINT)) {
if (set_items.size()) {
undo_redo->create_action(TTR("GridMap Paint"));
for (List<SetItem>::Element *E = set_items.front(); E; E = E->next()) {
const SetItem &si = E->get();
undo_redo->add_do_method(node, "set_cell_item", si.position, si.new_value, si.new_orientation);
}
for (List<SetItem>::Element *E = set_items.back(); E; E = E->prev()) {
const SetItem &si = E->get();
undo_redo->add_undo_method(node, "set_cell_item", si.position, si.old_value, si.old_orientation);
}
undo_redo->commit_action();
}
set_items.clear();
input_action = INPUT_NONE;
return set_items.size() > 0;
}
if (mb->get_button_index() == BUTTON_LEFT && input_action == INPUT_SELECT) {
undo_redo->create_action("GridMap Selection");
undo_redo->add_do_method(this, "_set_selection", selection.active, selection.begin, selection.end);
undo_redo->add_undo_method(this, "_set_selection", last_selection.active, last_selection.begin, last_selection.end);
undo_redo->commit_action();
}
if (mb->get_button_index() == BUTTON_LEFT && input_action != INPUT_NONE) {
set_items.clear();
input_action = INPUT_NONE;
return true;
}
if (mb->get_button_index() == BUTTON_RIGHT && (input_action == INPUT_ERASE || input_action == INPUT_PASTE)) {
input_action = INPUT_NONE;
return true;
}
}
}
Ref<InputEventMouseMotion> mm = p_event;
if (mm.is_valid()) {
return do_input_action(p_camera, mm->get_position(), false);
}
Ref<InputEventKey> k = p_event;
if (k.is_valid()) {
if (k->is_pressed()) {
if (k->get_keycode() == KEY_ESCAPE) {
if (input_action == INPUT_PASTE) {
_clear_clipboard_data();
input_action = INPUT_NONE;
_update_paste_indicator();
return true;
} else if (selection.active) {
_set_selection(false);
return true;
} else {
selected_palette = -1;
mesh_library_palette->unselect_all();
update_palette();
_update_cursor_instance();
return true;
}
}
if (k->get_shift() && selection.active && input_action != INPUT_PASTE) {
if (k->get_keycode() == options->get_popup()->get_item_accelerator(options->get_popup()->get_item_index(MENU_OPTION_PREV_LEVEL))) {
selection.click[edit_axis]--;
_validate_selection();
return true;
}
if (k->get_keycode() == options->get_popup()->get_item_accelerator(options->get_popup()->get_item_index(MENU_OPTION_NEXT_LEVEL))) {
selection.click[edit_axis]++;
_validate_selection();
return true;
}
}
}
}
Ref<InputEventPanGesture> pan_gesture = p_event;
if (pan_gesture.is_valid()) {
if (pan_gesture->get_alt() && (pan_gesture->get_command() || pan_gesture->get_shift())) {
const real_t delta = pan_gesture->get_delta().y * 0.5;
accumulated_floor_delta += delta;
int step = 0;
if (ABS(accumulated_floor_delta) > 1.0) {
step = SGN(accumulated_floor_delta);
accumulated_floor_delta -= step;
}
if (step) {
floor->set_value(floor->get_value() + step);
}
return true;
}
}
accumulated_floor_delta = 0.0;
return false;
}
struct _CGMEItemSort {
String name;
int id;
_FORCE_INLINE_ bool operator<(const _CGMEItemSort &r_it) const { return name < r_it.name; }
};
void GridMapEditor::_set_display_mode(int p_mode) {
if (display_mode == p_mode) {
return;
}
if (p_mode == DISPLAY_LIST) {
mode_list->set_pressed(true);
mode_thumbnail->set_pressed(false);
} else if (p_mode == DISPLAY_THUMBNAIL) {
mode_list->set_pressed(false);
mode_thumbnail->set_pressed(true);
}
display_mode = p_mode;
update_palette();
}
void GridMapEditor::_text_changed(const String &p_text) {
update_palette();
}
void GridMapEditor::_sbox_input(const Ref<InputEvent> &p_ie) {
const Ref<InputEventKey> k = p_ie;
if (k.is_valid() && (k->get_keycode() == KEY_UP || k->get_keycode() == KEY_DOWN || k->get_keycode() == KEY_PAGEUP || k->get_keycode() == KEY_PAGEDOWN)) {
// Forward the key input to the ItemList so it can be scrolled
mesh_library_palette->call("_gui_input", k);
search_box->accept_event();
}
}
void GridMapEditor::_mesh_library_palette_input(const Ref<InputEvent> &p_ie) {
const Ref<InputEventMouseButton> mb = p_ie;
// Zoom in/out using Ctrl + mouse wheel
if (mb.is_valid() && mb->is_pressed() && mb->get_command()) {
if (mb->is_pressed() && mb->get_button_index() == BUTTON_WHEEL_UP) {
size_slider->set_value(size_slider->get_value() + 0.2);
}
if (mb->is_pressed() && mb->get_button_index() == BUTTON_WHEEL_DOWN) {
size_slider->set_value(size_slider->get_value() - 0.2);
}
}
}
void GridMapEditor::_icon_size_changed(float p_value) {
mesh_library_palette->set_icon_scale(p_value);
update_palette();
}
void GridMapEditor::update_palette() {
int selected = mesh_library_palette->get_current();
float min_size = EDITOR_DEF("editors/grid_map/preview_size", 64);
min_size *= EDSCALE;
mesh_library_palette->clear();
if (display_mode == DISPLAY_THUMBNAIL) {
mesh_library_palette->set_max_columns(0);
mesh_library_palette->set_icon_mode(ItemList::ICON_MODE_TOP);
mesh_library_palette->set_fixed_column_width(min_size * MAX(size_slider->get_value(), 1.5));
} else if (display_mode == DISPLAY_LIST) {
mesh_library_palette->set_max_columns(1);
mesh_library_palette->set_icon_mode(ItemList::ICON_MODE_LEFT);
mesh_library_palette->set_fixed_column_width(0);
}
mesh_library_palette->set_fixed_icon_size(Size2(min_size, min_size));
mesh_library_palette->set_max_text_lines(2);
Ref<MeshLibrary> mesh_library = node->get_mesh_library();
if (mesh_library.is_null()) {
last_mesh_library = nullptr;
search_box->set_text("");
search_box->set_editable(false);
info_message->show();
return;
}
search_box->set_editable(true);
info_message->hide();
Vector<int> ids;
ids = mesh_library->get_item_list();
List<_CGMEItemSort> il;
for (int i = 0; i < ids.size(); i++) {
_CGMEItemSort is;
is.id = ids[i];
is.name = mesh_library->get_item_name(ids[i]);
il.push_back(is);
}
il.sort();
String filter = search_box->get_text().strip_edges();
int item = 0;
for (List<_CGMEItemSort>::Element *E = il.front(); E; E = E->next()) {
int id = E->get().id;
String name = mesh_library->get_item_name(id);
Ref<Texture2D> preview = mesh_library->get_item_preview(id);
if (name == "") {
name = "#" + itos(id);
}
if (filter != "" && !filter.is_subsequence_ofi(name)) {
continue;
}
mesh_library_palette->add_item("");
if (!preview.is_null()) {
mesh_library_palette->set_item_icon(item, preview);
mesh_library_palette->set_item_tooltip(item, name);
}
mesh_library_palette->set_item_text(item, name);
mesh_library_palette->set_item_metadata(item, id);
item++;
}
if (selected != -1 && mesh_library_palette->get_item_count() > 0) {
mesh_library_palette->select(selected);
}
last_mesh_library = mesh_library.operator->();
}
void GridMapEditor::edit(GridMap *p_gridmap) {
if (!p_gridmap && node) {
node->disconnect("cell_size_changed", callable_mp(this, &GridMapEditor::_draw_grids));
}
node = p_gridmap;
input_action = INPUT_NONE;
selection.active = false;
_update_selection_transform();
_update_paste_indicator();
spatial_editor = Object::cast_to<Node3DEditorPlugin>(editor->get_editor_plugin_screen());
if (!node) {
set_process(false);
for (int i = 0; i < 3; i++) {
RenderingServer::get_singleton()->instance_set_visible(grid_instance[i], false);
}
if (cursor_instance.is_valid()) {
RenderingServer::get_singleton()->instance_set_visible(cursor_instance, false);
}
return;
}
update_palette();
set_process(true);
clip_mode = p_gridmap->has_meta("_editor_clip_") ? ClipMode(p_gridmap->get_meta("_editor_clip_").operator int()) : CLIP_DISABLED;
_draw_grids(node->get_cell_size());
update_grid();
_update_clip();
node->connect("cell_size_changed", callable_mp(this, &GridMapEditor::_draw_grids));
}
void GridMapEditor::_update_clip() {
node->set_meta("_editor_clip_", clip_mode);
if (clip_mode == CLIP_DISABLED) {
node->set_clip(false);
} else {
node->set_clip(true, clip_mode == CLIP_ABOVE, edit_floor[edit_axis], edit_axis);
}
}
void GridMapEditor::update_grid() {
grid_xform.origin.x -= 1; // Force update in hackish way.
grid_ofs[edit_axis] = edit_floor[edit_axis] * node->get_cell_size()[edit_axis];
edit_grid_xform.origin = grid_ofs;
edit_grid_xform.basis = Basis();
for (int i = 0; i < 3; i++) {
RenderingServer::get_singleton()->instance_set_visible(grid_instance[i], i == edit_axis);
}
updating = true;
floor->set_value(edit_floor[edit_axis]);
updating = false;
}
void GridMapEditor::_draw_grids(const Vector3 &cell_size) {
Vector3 edited_floor = node->has_meta("_editor_floor_") ? node->get_meta("_editor_floor_") : Variant();
for (int i = 0; i < 3; i++) {
RS::get_singleton()->mesh_clear(grid[i]);
edit_floor[i] = edited_floor[i];
}
Vector<Vector3> grid_points[3];
Vector<Color> grid_colors[3];
for (int i = 0; i < 3; i++) {
Vector3 axis;
axis[i] = 1;
Vector3 axis_n1;
axis_n1[(i + 1) % 3] = cell_size[(i + 1) % 3];
Vector3 axis_n2;
axis_n2[(i + 2) % 3] = cell_size[(i + 2) % 3];
for (int j = -GRID_CURSOR_SIZE; j <= GRID_CURSOR_SIZE; j++) {
for (int k = -GRID_CURSOR_SIZE; k <= GRID_CURSOR_SIZE; k++) {
Vector3 p = axis_n1 * j + axis_n2 * k;
float trans = Math::pow(MAX(0, 1.0 - (Vector2(j, k).length() / GRID_CURSOR_SIZE)), 2);
Vector3 pj = axis_n1 * (j + 1) + axis_n2 * k;
float transj = Math::pow(MAX(0, 1.0 - (Vector2(j + 1, k).length() / GRID_CURSOR_SIZE)), 2);
Vector3 pk = axis_n1 * j + axis_n2 * (k + 1);
float transk = Math::pow(MAX(0, 1.0 - (Vector2(j, k + 1).length() / GRID_CURSOR_SIZE)), 2);
grid_points[i].push_back(p);
grid_points[i].push_back(pk);
grid_colors[i].push_back(Color(1, 1, 1, trans));
grid_colors[i].push_back(Color(1, 1, 1, transk));
grid_points[i].push_back(p);
grid_points[i].push_back(pj);
grid_colors[i].push_back(Color(1, 1, 1, trans));
grid_colors[i].push_back(Color(1, 1, 1, transj));
}
}
Array d;
d.resize(RS::ARRAY_MAX);
d[RS::ARRAY_VERTEX] = grid_points[i];
d[RS::ARRAY_COLOR] = grid_colors[i];
RenderingServer::get_singleton()->mesh_add_surface_from_arrays(grid[i], RenderingServer::PRIMITIVE_LINES, d);
RenderingServer::get_singleton()->mesh_surface_set_material(grid[i], 0, indicator_mat->get_rid());
}
}
void GridMapEditor::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_ENTER_TREE: {
get_tree()->connect("node_removed", callable_mp(this, &GridMapEditor::_node_removed));
mesh_library_palette->connect("item_selected", callable_mp(this, &GridMapEditor::_item_selected_cbk));
for (int i = 0; i < 3; i++) {
grid[i] = RS::get_singleton()->mesh_create();
grid_instance[i] = RS::get_singleton()->instance_create2(grid[i], get_tree()->get_root()->get_world_3d()->get_scenario());
RenderingServer::get_singleton()->instance_set_layer_mask(grid_instance[i], 1 << Node3DEditorViewport::MISC_TOOL_LAYER);
selection_level_instance[i] = RenderingServer::get_singleton()->instance_create2(selection_level_mesh[i], get_tree()->get_root()->get_world_3d()->get_scenario());
RenderingServer::get_singleton()->instance_set_layer_mask(selection_level_instance[i], 1 << Node3DEditorViewport::MISC_TOOL_LAYER);
}
selection_instance = RenderingServer::get_singleton()->instance_create2(selection_mesh, get_tree()->get_root()->get_world_3d()->get_scenario());
RenderingServer::get_singleton()->instance_set_layer_mask(selection_instance, 1 << Node3DEditorViewport::MISC_TOOL_LAYER);
paste_instance = RenderingServer::get_singleton()->instance_create2(paste_mesh, get_tree()->get_root()->get_world_3d()->get_scenario());
RenderingServer::get_singleton()->instance_set_layer_mask(paste_instance, 1 << Node3DEditorViewport::MISC_TOOL_LAYER);
_update_selection_transform();
_update_paste_indicator();
} break;
case NOTIFICATION_EXIT_TREE: {
get_tree()->disconnect("node_removed", callable_mp(this, &GridMapEditor::_node_removed));
_clear_clipboard_data();
for (int i = 0; i < 3; i++) {
RS::get_singleton()->free(grid_instance[i]);
RS::get_singleton()->free(grid[i]);
grid_instance[i] = RID();
grid[i] = RID();
RenderingServer::get_singleton()->free(selection_level_instance[i]);
}
RenderingServer::get_singleton()->free(selection_instance);
RenderingServer::get_singleton()->free(paste_instance);
selection_instance = RID();
paste_instance = RID();
} break;
case NOTIFICATION_PROCESS: {
if (!node) {
return;
}
Transform xf = node->get_global_transform();
if (xf != grid_xform) {
for (int i = 0; i < 3; i++) {
RS::get_singleton()->instance_set_transform(grid_instance[i], xf * edit_grid_xform);
}
grid_xform = xf;
}
Ref<MeshLibrary> cgmt = node->get_mesh_library();
if (cgmt.operator->() != last_mesh_library) {
update_palette();
}
if (lock_view) {
EditorNode *editor = Object::cast_to<EditorNode>(get_tree()->get_root()->get_child(0));
Plane p;
p.normal[edit_axis] = 1.0;
p.d = edit_floor[edit_axis] * node->get_cell_size()[edit_axis];
p = node->get_transform().xform(p); // plane to snap
Node3DEditorPlugin *sep = Object::cast_to<Node3DEditorPlugin>(editor->get_editor_plugin_screen());
if (sep) {
sep->snap_cursor_to_plane(p);
}
}
} break;
case NOTIFICATION_THEME_CHANGED: {
options->set_icon(get_theme_icon("GridMap", "EditorIcons"));
search_box->set_right_icon(get_theme_icon("Search", "EditorIcons"));
} break;
}
}
void GridMapEditor::_update_cursor_instance() {
if (!node) {
return;
}
if (cursor_instance.is_valid()) {
RenderingServer::get_singleton()->free(cursor_instance);
}
cursor_instance = RID();
if (selected_palette >= 0) {
if (node && !node->get_mesh_library().is_null()) {
Ref<Mesh> mesh = node->get_mesh_library()->get_item_mesh(selected_palette);
if (!mesh.is_null() && mesh->get_rid().is_valid()) {
cursor_instance = RenderingServer::get_singleton()->instance_create2(mesh->get_rid(), get_tree()->get_root()->get_world_3d()->get_scenario());
RenderingServer::get_singleton()->instance_set_transform(cursor_instance, cursor_transform);
}
}
}
}
void GridMapEditor::_item_selected_cbk(int idx) {
selected_palette = mesh_library_palette->get_item_metadata(idx);
_update_cursor_instance();
}
void GridMapEditor::_floor_changed(float p_value) {
if (updating) {
return;
}
edit_floor[edit_axis] = p_value;
node->set_meta("_editor_floor_", Vector3(edit_floor[0], edit_floor[1], edit_floor[2]));
update_grid();
_update_clip();
_update_selection_transform();
}
void GridMapEditor::_floor_mouse_exited() {
floor->get_line_edit()->release_focus();
}
void GridMapEditor::_bind_methods() {
ClassDB::bind_method("_configure", &GridMapEditor::_configure);
ClassDB::bind_method("_set_selection", &GridMapEditor::_set_selection);
}
GridMapEditor::GridMapEditor(EditorNode *p_editor) {
input_action = INPUT_NONE;
editor = p_editor;
undo_redo = p_editor->get_undo_redo();
int mw = EDITOR_DEF("editors/grid_map/palette_min_width", 230);
Control *ec = memnew(Control);
ec->set_custom_minimum_size(Size2(mw, 0) * EDSCALE);
add_child(ec);
spatial_editor_hb = memnew(HBoxContainer);
spatial_editor_hb->set_h_size_flags(SIZE_EXPAND_FILL);
spatial_editor_hb->set_alignment(BoxContainer::ALIGN_END);
Node3DEditor::get_singleton()->add_control_to_menu_panel(spatial_editor_hb);
spin_box_label = memnew(Label);
spin_box_label->set_text(TTR("Floor:"));
spatial_editor_hb->add_child(spin_box_label);
floor = memnew(SpinBox);
floor->set_min(-32767);
floor->set_max(32767);
floor->set_step(1);
floor->get_line_edit()->add_theme_constant_override("minimum_spaces", 16);
spatial_editor_hb->add_child(floor);
floor->connect("value_changed", callable_mp(this, &GridMapEditor::_floor_changed));
floor->connect("mouse_exited", callable_mp(this, &GridMapEditor::_floor_mouse_exited));
floor->get_line_edit()->connect("mouse_exited", callable_mp(this, &GridMapEditor::_floor_mouse_exited));
spatial_editor_hb->add_child(memnew(VSeparator));
options = memnew(MenuButton);
spatial_editor_hb->add_child(options);
spatial_editor_hb->hide();
options->set_text(TTR("Grid Map"));
options->get_popup()->add_check_item(TTR("Snap View"), MENU_OPTION_LOCK_VIEW);
options->get_popup()->add_separator();
options->get_popup()->add_item(TTR("Previous Floor"), MENU_OPTION_PREV_LEVEL, KEY_Q);
options->get_popup()->add_item(TTR("Next Floor"), MENU_OPTION_NEXT_LEVEL, KEY_E);
options->get_popup()->add_separator();
options->get_popup()->add_radio_check_item(TTR("Clip Disabled"), MENU_OPTION_CLIP_DISABLED);
options->get_popup()->set_item_checked(options->get_popup()->get_item_index(MENU_OPTION_CLIP_DISABLED), true);
options->get_popup()->add_radio_check_item(TTR("Clip Above"), MENU_OPTION_CLIP_ABOVE);
options->get_popup()->add_radio_check_item(TTR("Clip Below"), MENU_OPTION_CLIP_BELOW);
options->get_popup()->add_separator();
options->get_popup()->add_radio_check_item(TTR("Edit X Axis"), MENU_OPTION_X_AXIS, KEY_Z);
options->get_popup()->add_radio_check_item(TTR("Edit Y Axis"), MENU_OPTION_Y_AXIS, KEY_X);
options->get_popup()->add_radio_check_item(TTR("Edit Z Axis"), MENU_OPTION_Z_AXIS, KEY_C);
options->get_popup()->set_item_checked(options->get_popup()->get_item_index(MENU_OPTION_Y_AXIS), true);
options->get_popup()->add_separator();
options->get_popup()->add_item(TTR("Cursor Rotate X"), MENU_OPTION_CURSOR_ROTATE_X, KEY_A);
options->get_popup()->add_item(TTR("Cursor Rotate Y"), MENU_OPTION_CURSOR_ROTATE_Y, KEY_S);
options->get_popup()->add_item(TTR("Cursor Rotate Z"), MENU_OPTION_CURSOR_ROTATE_Z, KEY_D);
options->get_popup()->add_item(TTR("Cursor Back Rotate X"), MENU_OPTION_CURSOR_BACK_ROTATE_X, KEY_MASK_SHIFT + KEY_A);
options->get_popup()->add_item(TTR("Cursor Back Rotate Y"), MENU_OPTION_CURSOR_BACK_ROTATE_Y, KEY_MASK_SHIFT + KEY_S);
options->get_popup()->add_item(TTR("Cursor Back Rotate Z"), MENU_OPTION_CURSOR_BACK_ROTATE_Z, KEY_MASK_SHIFT + KEY_D);
options->get_popup()->add_item(TTR("Cursor Clear Rotation"), MENU_OPTION_CURSOR_CLEAR_ROTATION, KEY_W);
options->get_popup()->add_separator();
options->get_popup()->add_check_item(TTR("Paste Selects"), MENU_OPTION_PASTE_SELECTS);
options->get_popup()->add_separator();
options->get_popup()->add_item(TTR("Duplicate Selection"), MENU_OPTION_SELECTION_DUPLICATE, KEY_MASK_CTRL + KEY_C);
options->get_popup()->add_item(TTR("Cut Selection"), MENU_OPTION_SELECTION_CUT, KEY_MASK_CTRL + KEY_X);
options->get_popup()->add_item(TTR("Clear Selection"), MENU_OPTION_SELECTION_CLEAR, KEY_DELETE);
options->get_popup()->add_item(TTR("Fill Selection"), MENU_OPTION_SELECTION_FILL, KEY_MASK_CTRL + KEY_F);
options->get_popup()->add_separator();
options->get_popup()->add_item(TTR("Settings..."), MENU_OPTION_GRIDMAP_SETTINGS);
settings_dialog = memnew(ConfirmationDialog);
settings_dialog->set_title(TTR("GridMap Settings"));
add_child(settings_dialog);
settings_vbc = memnew(VBoxContainer);
settings_vbc->set_custom_minimum_size(Size2(200, 0) * EDSCALE);
settings_dialog->add_child(settings_vbc);
settings_pick_distance = memnew(SpinBox);
settings_pick_distance->set_max(10000.0f);
settings_pick_distance->set_min(500.0f);
settings_pick_distance->set_step(1.0f);
settings_pick_distance->set_value(EDITOR_DEF("editors/grid_map/pick_distance", 5000.0));
settings_vbc->add_margin_child(TTR("Pick Distance:"), settings_pick_distance);
clip_mode = CLIP_DISABLED;
options->get_popup()->connect("id_pressed", callable_mp(this, &GridMapEditor::_menu_option));
HBoxContainer *hb = memnew(HBoxContainer);
add_child(hb);
hb->set_h_size_flags(SIZE_EXPAND_FILL);
search_box = memnew(LineEdit);
search_box->set_h_size_flags(SIZE_EXPAND_FILL);
search_box->set_placeholder(TTR("Filter meshes"));
hb->add_child(search_box);
search_box->connect("text_changed", callable_mp(this, &GridMapEditor::_text_changed));
search_box->connect("gui_input", callable_mp(this, &GridMapEditor::_sbox_input));
mode_thumbnail = memnew(Button);
mode_thumbnail->set_flat(true);
mode_thumbnail->set_toggle_mode(true);
mode_thumbnail->set_pressed(true);
mode_thumbnail->set_icon(p_editor->get_gui_base()->get_theme_icon("FileThumbnail", "EditorIcons"));
hb->add_child(mode_thumbnail);
mode_thumbnail->connect("pressed", callable_mp(this, &GridMapEditor::_set_display_mode), varray(DISPLAY_THUMBNAIL));
mode_list = memnew(Button);
mode_list->set_flat(true);
mode_list->set_toggle_mode(true);
mode_list->set_pressed(false);
mode_list->set_icon(p_editor->get_gui_base()->get_theme_icon("FileList", "EditorIcons"));
hb->add_child(mode_list);
mode_list->connect("pressed", callable_mp(this, &GridMapEditor::_set_display_mode), varray(DISPLAY_LIST));
size_slider = memnew(HSlider);
size_slider->set_h_size_flags(SIZE_EXPAND_FILL);
size_slider->set_min(0.2f);
size_slider->set_max(4.0f);
size_slider->set_step(0.1f);
size_slider->set_value(1.0f);
size_slider->connect("value_changed", callable_mp(this, &GridMapEditor::_icon_size_changed));
add_child(size_slider);
EDITOR_DEF("editors/grid_map/preview_size", 64);
display_mode = DISPLAY_THUMBNAIL;
mesh_library_palette = memnew(ItemList);
add_child(mesh_library_palette);
mesh_library_palette->set_v_size_flags(SIZE_EXPAND_FILL);
mesh_library_palette->connect("gui_input", callable_mp(this, &GridMapEditor::_mesh_library_palette_input));
info_message = memnew(Label);
info_message->set_text(TTR("Give a MeshLibrary resource to this GridMap to use its meshes."));
info_message->set_valign(Label::VALIGN_CENTER);
info_message->set_align(Label::ALIGN_CENTER);
info_message->set_autowrap(true);
info_message->set_custom_minimum_size(Size2(100 * EDSCALE, 0));
info_message->set_anchors_and_margins_preset(PRESET_WIDE, PRESET_MODE_KEEP_SIZE, 8 * EDSCALE);
mesh_library_palette->add_child(info_message);
edit_axis = Vector3::AXIS_Y;
edit_floor[0] = -1;
edit_floor[1] = -1;
edit_floor[2] = -1;
cursor_visible = false;
selected_palette = -1;
lock_view = false;
cursor_rot = 0;
selection_mesh = RenderingServer::get_singleton()->mesh_create();
paste_mesh = RenderingServer::get_singleton()->mesh_create();
{
// Selection mesh create.
Vector<Vector3> lines;
Vector<Vector3> triangles;
Vector<Vector3> square[3];
for (int i = 0; i < 6; i++) {
Vector3 face_points[4];
for (int j = 0; j < 4; j++) {
float v[3];
v[0] = 1.0;
v[1] = 1 - 2 * ((j >> 1) & 1);
v[2] = v[1] * (1 - 2 * (j & 1));
for (int k = 0; k < 3; k++) {
if (i < 3) {
face_points[j][(i + k) % 3] = v[k];
} else {
face_points[3 - j][(i + k) % 3] = -v[k];
}
}
}
triangles.push_back(face_points[0] * 0.5 + Vector3(0.5, 0.5, 0.5));
triangles.push_back(face_points[1] * 0.5 + Vector3(0.5, 0.5, 0.5));
triangles.push_back(face_points[2] * 0.5 + Vector3(0.5, 0.5, 0.5));
triangles.push_back(face_points[2] * 0.5 + Vector3(0.5, 0.5, 0.5));
triangles.push_back(face_points[3] * 0.5 + Vector3(0.5, 0.5, 0.5));
triangles.push_back(face_points[0] * 0.5 + Vector3(0.5, 0.5, 0.5));
}
for (int i = 0; i < 12; i++) {
AABB base(Vector3(0, 0, 0), Vector3(1, 1, 1));
Vector3 a, b;
base.get_edge(i, a, b);
lines.push_back(a);
lines.push_back(b);
}
for (int i = 0; i < 3; i++) {
Vector3 points[4];
for (int j = 0; j < 4; j++) {
static const bool orderx[4] = { false, true, true, false };
static const bool ordery[4] = { false, false, true, true };
Vector3 sp;
if (orderx[j]) {
sp[(i + 1) % 3] = 1.0;
}
if (ordery[j]) {
sp[(i + 2) % 3] = 1.0;
}
points[j] = sp;
}
for (int j = 0; j < 4; j++) {
Vector3 ofs;
ofs[i] += 0.01;
square[i].push_back(points[j] - ofs);
square[i].push_back(points[(j + 1) % 4] - ofs);
square[i].push_back(points[j] + ofs);
square[i].push_back(points[(j + 1) % 4] + ofs);
}
}
Array d;
d.resize(RS::ARRAY_MAX);
inner_mat.instance();
inner_mat->set_albedo(Color(0.7, 0.7, 1.0, 0.2));
inner_mat->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED);
inner_mat->set_transparency(StandardMaterial3D::TRANSPARENCY_ALPHA);
d[RS::ARRAY_VERTEX] = triangles;
RenderingServer::get_singleton()->mesh_add_surface_from_arrays(selection_mesh, RS::PRIMITIVE_TRIANGLES, d);
RenderingServer::get_singleton()->mesh_surface_set_material(selection_mesh, 0, inner_mat->get_rid());
outer_mat.instance();
outer_mat->set_albedo(Color(0.7, 0.7, 1.0, 0.8));
outer_mat->set_on_top_of_alpha();
outer_mat->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED);
outer_mat->set_transparency(StandardMaterial3D::TRANSPARENCY_ALPHA);
selection_floor_mat.instance();
selection_floor_mat->set_albedo(Color(0.80, 0.80, 1.0, 1));
selection_floor_mat->set_on_top_of_alpha();
selection_floor_mat->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED);
d[RS::ARRAY_VERTEX] = lines;
RenderingServer::get_singleton()->mesh_add_surface_from_arrays(selection_mesh, RS::PRIMITIVE_LINES, d);
RenderingServer::get_singleton()->mesh_surface_set_material(selection_mesh, 1, outer_mat->get_rid());
d[RS::ARRAY_VERTEX] = triangles;
RenderingServer::get_singleton()->mesh_add_surface_from_arrays(paste_mesh, RS::PRIMITIVE_TRIANGLES, d);
RenderingServer::get_singleton()->mesh_surface_set_material(paste_mesh, 0, inner_mat->get_rid());
d[RS::ARRAY_VERTEX] = lines;
RenderingServer::get_singleton()->mesh_add_surface_from_arrays(paste_mesh, RS::PRIMITIVE_LINES, d);
RenderingServer::get_singleton()->mesh_surface_set_material(paste_mesh, 1, outer_mat->get_rid());
for (int i = 0; i < 3; i++) {
d[RS::ARRAY_VERTEX] = square[i];
selection_level_mesh[i] = RS::get_singleton()->mesh_create();
RenderingServer::get_singleton()->mesh_add_surface_from_arrays(selection_level_mesh[i], RS::PRIMITIVE_LINES, d);
RenderingServer::get_singleton()->mesh_surface_set_material(selection_level_mesh[i], 0, selection_floor_mat->get_rid());
}
}
_set_selection(false);
updating = false;
accumulated_floor_delta = 0.0;
indicator_mat.instance();
indicator_mat->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED);
indicator_mat->set_transparency(StandardMaterial3D::TRANSPARENCY_ALPHA);
indicator_mat->set_flag(StandardMaterial3D::FLAG_SRGB_VERTEX_COLOR, true);
indicator_mat->set_flag(StandardMaterial3D::FLAG_ALBEDO_FROM_VERTEX_COLOR, true);
indicator_mat->set_albedo(Color(0.8, 0.5, 0.1));
}
GridMapEditor::~GridMapEditor() {
_clear_clipboard_data();
for (int i = 0; i < 3; i++) {
if (grid[i].is_valid()) {
RenderingServer::get_singleton()->free(grid[i]);
}
if (grid_instance[i].is_valid()) {
RenderingServer::get_singleton()->free(grid_instance[i]);
}
if (cursor_instance.is_valid()) {
RenderingServer::get_singleton()->free(cursor_instance);
}
if (selection_level_instance[i].is_valid()) {
RenderingServer::get_singleton()->free(selection_level_instance[i]);
}
if (selection_level_mesh[i].is_valid()) {
RenderingServer::get_singleton()->free(selection_level_mesh[i]);
}
}
RenderingServer::get_singleton()->free(selection_mesh);
if (selection_instance.is_valid()) {
RenderingServer::get_singleton()->free(selection_instance);
}
RenderingServer::get_singleton()->free(paste_mesh);
if (paste_instance.is_valid()) {
RenderingServer::get_singleton()->free(paste_instance);
}
}
void GridMapEditorPlugin::_notification(int p_what) {
if (p_what == EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED) {
switch ((int)EditorSettings::get_singleton()->get("editors/grid_map/editor_side")) {
case 0: { // Left.
Node3DEditor::get_singleton()->get_palette_split()->move_child(grid_map_editor, 0);
} break;
case 1: { // Right.
Node3DEditor::get_singleton()->get_palette_split()->move_child(grid_map_editor, 1);
} break;
}
}
}
void GridMapEditorPlugin::edit(Object *p_object) {
grid_map_editor->edit(Object::cast_to<GridMap>(p_object));
}
bool GridMapEditorPlugin::handles(Object *p_object) const {
return p_object->is_class("GridMap");
}
void GridMapEditorPlugin::make_visible(bool p_visible) {
if (p_visible) {
grid_map_editor->show();
grid_map_editor->spatial_editor_hb->show();
grid_map_editor->set_process(true);
} else {
grid_map_editor->spatial_editor_hb->hide();
grid_map_editor->hide();
grid_map_editor->edit(nullptr);
grid_map_editor->set_process(false);
}
}
GridMapEditorPlugin::GridMapEditorPlugin(EditorNode *p_node) {
editor = p_node;
EDITOR_DEF("editors/grid_map/editor_side", 1);
EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::INT, "editors/grid_map/editor_side", PROPERTY_HINT_ENUM, "Left,Right"));
grid_map_editor = memnew(GridMapEditor(editor));
switch ((int)EditorSettings::get_singleton()->get("editors/grid_map/editor_side")) {
case 0: { // Left.
add_control_to_container(CONTAINER_SPATIAL_EDITOR_SIDE_LEFT, grid_map_editor);
} break;
case 1: { // Right.
add_control_to_container(CONTAINER_SPATIAL_EDITOR_SIDE_RIGHT, grid_map_editor);
} break;
}
grid_map_editor->hide();
}
GridMapEditorPlugin::~GridMapEditorPlugin() {
}