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Omar El Sheikh d274284069 Octahedral Normal/Tangent Compression
Implement Octahedral Compression for normal/tangent vectors
*Oct32 for uncompressed vectors
*Oct16 for compressed vectors

Reduces vertex size for each attribute by
*Uncompressed: 12 bytes, vec4<float32> -> vec2<unorm16>
*Compressed: 2 bytes, vec4<unorm8> -> vec2<unorm8>

Binormal sign is encoded in the y coordinate of the encoded tangent

Added conversion functions to go from octahedral mapping to cartesian
for normal and tangent vectors

sprite_3d and soft_body meshes write to their vertex buffer memory
directly and need to convert their normals and tangents to the new oct
format before writing

Created a new mesh flag to specify whether a mesh is using octahedral
compression or not
Updated documentation to discuss new flag/defaults

Created shader flags to specify whether octahedral or cartesian vectors
are being used

Updated importers to use octahedral representation as the default format
for importing meshes

Updated ShaderGLES2 to support 64 bit version codes as we hit the limit
of the 32-bit integer that was previously used as a bitset to store
enabled/disabled flags
2021-07-30 10:29:09 -04:00
.github Don't install Android NDK in CI 2021-06-07 12:15:20 +02:00
core Merge pull request #48390 from lawnjelly/delta_smooth 2021-07-22 12:43:39 +02:00
doc Octahedral Normal/Tangent Compression 2021-07-30 10:29:09 -04:00
drivers Octahedral Normal/Tangent Compression 2021-07-30 10:29:09 -04:00
editor Octahedral Normal/Tangent Compression 2021-07-30 10:29:09 -04:00
main Add option to sync frame delta after draw 2021-07-22 12:04:22 +01:00
misc [3.x] Allow reading shaders from .gdshader files 2021-07-19 23:34:23 -04:00
modules Octahedral Normal/Tangent Compression 2021-07-30 10:29:09 -04:00
platform Disable resource optimizations for release builds as it breaks the legacy build system. 2021-07-20 16:36:00 -07:00
scene Octahedral Normal/Tangent Compression 2021-07-30 10:29:09 -04:00
servers Octahedral Normal/Tangent Compression 2021-07-30 10:29:09 -04:00
thirdparty mbedtls: Update to upstream version 2.16.11 2021-07-20 13:05:28 +02:00
.clang-format Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
.clang-tidy Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
.editorconfig Use space indentation for all YAML files in .editorconfig 2021-02-22 10:15:50 +01:00
.gitattributes Git: Explicitly list binary files as such to avoid EOL change 2019-05-25 10:43:48 +02:00
.gitignore gitignore: Ignore Kate swap files 2021-02-02 13:02:45 +01:00
.mailmap Update AUTHORS and DONORS list 2021-05-14 13:19:19 +02:00
AUTHORS.md Update AUTHORS and DONORS list 2021-07-13 13:16:47 +02:00
CHANGELOG.md Add OpenSimplexNoise output change to changelog 2021-04-26 20:26:58 +02:00
compat.py SCons: Fix python2 compatibility after #37198 and #37248 2020-06-11 20:15:48 +02:00
CONTRIBUTING.md Link to Godot Contributors Chat instead of IRC 2021-03-07 22:51:06 +01:00
COPYRIGHT.txt Merge pull request #48967 from akien-mga/3.x-embree-3.13.0 2021-05-24 17:03:04 +02:00
DONORS.md Update AUTHORS and DONORS list 2021-07-13 13:16:47 +02:00
gles_builders.py SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
icon.png Remove two very slightly displaced duplicate vertices on Gobot's face 2020-12-29 13:54:08 +01:00
icon.svg Remove two very slightly displaced duplicate vertices on Gobot's face 2020-12-29 13:54:08 +01:00
LICENSE.txt Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
logo.png Remove two very slightly displaced duplicate vertices on Gobot's face 2020-12-29 13:54:08 +01:00
logo.svg Remove two very slightly displaced duplicate vertices on Gobot's face 2020-12-29 13:54:08 +01:00
LOGO_LICENSE.md Relicense Godot logo from CC-BY-3.0 to CC-BY-4.0 2020-12-09 11:22:04 +01:00
methods.py SCons: Generate header with info on which modules are enabled 2021-07-14 23:09:47 +02:00
platform_methods.py SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
README.md Link to Godot Contributors Chat instead of IRC 2021-03-07 22:51:06 +01:00
SConstruct SCons: Avoid using Python f-string to preserve Python 3.5 compat 2021-07-20 13:05:13 +02:00
version.py Bump version to 3.4-beta 2021-04-22 15:27:35 +02:00

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