..
area.cpp
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2022-01-13 15:54:13 +01:00
area.h
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2022-01-13 15:54:13 +01:00
arvr_nodes.cpp
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2022-01-13 15:54:13 +01:00
arvr_nodes.h
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2022-01-13 15:54:13 +01:00
audio_stream_player_3d.cpp
Fix crash when passing null to AudioStreamPlayer::set_stream()
2022-04-03 12:52:17 +02:00
audio_stream_player_3d.h
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2022-01-13 15:54:13 +01:00
baked_lightmap.cpp
Add support for saving multiple Images in BakedLightmap
2022-02-15 16:13:00 +01:00
baked_lightmap.h
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2022-01-13 15:54:13 +01:00
bone_attachment.cpp
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2022-01-13 15:54:13 +01:00
bone_attachment.h
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2022-01-13 15:54:13 +01:00
camera.cpp
Physics interpolation - Move out of Scenario
2022-04-11 15:04:24 +01:00
camera.h
Fixed Timestep Interpolation (3D)
2022-02-16 09:41:23 +00:00
collision_object.cpp
Store ObjectID instead of raw pointer for Shape Owners
2022-01-25 17:16:02 +08:00
collision_object.h
Store ObjectID instead of raw pointer for Shape Owners
2022-01-25 17:16:02 +08:00
collision_polygon.cpp
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2022-01-13 15:54:13 +01:00
collision_polygon.h
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2022-01-13 15:54:13 +01:00
collision_shape.cpp
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2022-01-13 15:54:13 +01:00
collision_shape.h
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2022-01-13 15:54:13 +01:00
cpu_particles.cpp
Fixed Timestep Interpolation (3D)
2022-02-16 09:41:23 +00:00
cpu_particles.h
Fixed Timestep Interpolation (3D)
2022-02-16 09:41:23 +00:00
cull_instance.cpp
Portals - Improve mesh merging
2022-02-04 08:40:46 +00:00
cull_instance.h
Portals - Improve mesh merging
2022-02-04 08:40:46 +00:00
gi_probe.cpp
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2022-01-13 15:54:13 +01:00
gi_probe.h
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2022-01-13 15:54:13 +01:00
immediate_geometry.cpp
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2022-01-13 15:54:13 +01:00
immediate_geometry.h
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2022-01-13 15:54:13 +01:00
interpolated_camera.cpp
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2022-01-13 15:54:13 +01:00
interpolated_camera.h
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2022-01-13 15:54:13 +01:00
light.cpp
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2022-01-13 15:54:13 +01:00
light.h
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2022-01-13 15:54:13 +01:00
lightmapper.cpp
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2022-01-13 15:54:13 +01:00
lightmapper.h
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2022-01-13 15:54:13 +01:00
listener.cpp
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2022-01-13 15:54:13 +01:00
listener.h
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2022-01-13 15:54:13 +01:00
mesh_instance.cpp
Bind mesh merging functionality in MeshInstance
2022-02-05 13:18:17 +00:00
mesh_instance.h
Bind mesh merging functionality in MeshInstance
2022-02-05 13:18:17 +00:00
multimesh_instance.cpp
Fixed Timestep Interpolation (3D)
2022-02-16 09:41:23 +00:00
multimesh_instance.h
Fixed Timestep Interpolation (3D)
2022-02-16 09:41:23 +00:00
navigation.cpp
Fix typos with codespell
2022-02-11 09:50:59 +01:00
navigation.h
Fix navigation merge errors, fixes #56786
2022-02-02 23:52:29 +01:00
navigation_agent.cpp
backported method get_rid for NavigationAgent
2022-01-21 00:15:16 +03:00
navigation_agent.h
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2022-01-13 15:54:13 +01:00
navigation_mesh_instance.cpp
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2022-01-13 15:54:13 +01:00
navigation_mesh_instance.h
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2022-01-13 15:54:13 +01:00
navigation_obstacle.cpp
Merge pull request #56600 from Scony/fix-navigation-obstacle-errors-3.x
2022-01-28 23:18:57 +01:00
navigation_obstacle.h
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2022-01-13 15:54:13 +01:00
occluder.cpp
Fix Occluder to properly share resources
2022-02-16 09:55:11 +00:00
occluder.h
Fix Occluder to properly share resources
2022-02-16 09:55:11 +00:00
particles.cpp
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2022-01-13 15:54:13 +01:00
particles.h
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2022-01-13 15:54:13 +01:00
path.cpp
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2022-01-13 15:54:13 +01:00
path.h
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2022-01-13 15:54:13 +01:00
physics_body.cpp
Fix inspector group name capitalization
2022-03-29 00:20:23 +02:00
physics_body.h
Update copyright statements to 2022
2022-01-13 15:54:13 +01:00
physics_joint.cpp
Joint2D and Joint: make set_exclude_nodes_from_collision respect signals
2022-02-28 22:51:40 +01:00
physics_joint.h
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2022-01-13 15:54:13 +01:00
portal.cpp
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2022-01-13 15:54:13 +01:00
portal.h
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2022-01-13 15:54:13 +01:00
position_3d.cpp
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2022-01-13 15:54:13 +01:00
position_3d.h
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2022-01-13 15:54:13 +01:00
proximity_group.cpp
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2022-01-13 15:54:13 +01:00
proximity_group.h
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2022-01-13 15:54:13 +01:00
ray_cast.cpp
Fix RayCast{,2D}.clear_exceptions clears parent
2022-02-08 16:22:10 +08:00
ray_cast.h
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2022-01-13 15:54:13 +01:00
reflection_probe.cpp
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2022-01-13 15:54:13 +01:00
reflection_probe.h
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2022-01-13 15:54:13 +01:00
remote_transform.cpp
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2022-01-13 15:54:13 +01:00
remote_transform.h
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2022-01-13 15:54:13 +01:00
room.cpp
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2022-01-13 15:54:13 +01:00
room.h
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2022-01-13 15:54:13 +01:00
room_group.cpp
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2022-01-13 15:54:13 +01:00
room_group.h
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2022-01-13 15:54:13 +01:00
room_manager.cpp
Merge pull request #57661 from lawnjelly/bind_mesh_merging
2022-03-17 19:54:31 +01:00
room_manager.h
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2022-01-13 15:54:13 +01:00
SCsub
SCons: Format buildsystem files with psf/black
2020-06-10 15:30:52 +02:00
skeleton.cpp
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2022-01-13 15:54:13 +01:00
skeleton.h
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2022-01-13 15:54:13 +01:00
soft_body.cpp
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2022-01-13 15:54:13 +01:00
soft_body.h
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2022-01-13 15:54:13 +01:00
spatial.cpp
Fix get_global_transform_interpolated() with multiple ticks per frame
2022-02-25 11:22:00 +00:00
spatial.h
Fix get_global_transform_interpolated() with multiple ticks per frame
2022-02-25 11:22:00 +00:00
spatial_velocity_tracker.cpp
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2022-01-13 15:54:13 +01:00
spatial_velocity_tracker.h
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2022-01-13 15:54:13 +01:00
spring_arm.cpp
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2022-01-13 15:54:13 +01:00
spring_arm.h
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2022-01-13 15:54:13 +01:00
sprite_3d.cpp
Fix AnimatedSprite infinite loop
2022-03-02 11:00:26 +01:00
sprite_3d.h
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2022-01-13 15:54:13 +01:00
vehicle_body.cpp
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2022-01-13 15:54:13 +01:00
vehicle_body.h
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2022-01-13 15:54:13 +01:00
visibility_notifier.cpp
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2022-01-13 15:54:13 +01:00
visibility_notifier.h
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2022-01-13 15:54:13 +01:00
visual_instance.cpp
Fixed Timestep Interpolation (3D)
2022-02-16 09:41:23 +00:00
visual_instance.h
Fixed Timestep Interpolation (3D)
2022-02-16 09:41:23 +00:00
voxel_light_baker.cpp
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2022-01-13 15:54:13 +01:00
voxel_light_baker.h
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2022-01-13 15:54:13 +01:00
world_environment.cpp
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2022-01-13 15:54:13 +01:00
world_environment.h
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2022-01-13 15:54:13 +01:00