34 lines
760 B
C++
34 lines
760 B
C++
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#ifndef B3_FIXED_CONSTRAINT_H
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#define B3_FIXED_CONSTRAINT_H
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#include "b3TypedConstraint.h"
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B3_ATTRIBUTE_ALIGNED16(class)
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b3FixedConstraint : public b3TypedConstraint
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{
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b3Vector3 m_pivotInA;
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b3Vector3 m_pivotInB;
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b3Quaternion m_relTargetAB;
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public:
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b3FixedConstraint(int rbA, int rbB, const b3Transform& frameInA, const b3Transform& frameInB);
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virtual ~b3FixedConstraint();
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virtual void getInfo1(b3ConstraintInfo1 * info, const b3RigidBodyData* bodies);
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virtual void getInfo2(b3ConstraintInfo2 * info, const b3RigidBodyData* bodies);
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virtual void setParam(int num, b3Scalar value, int axis = -1)
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{
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b3Assert(0);
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}
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virtual b3Scalar getParam(int num, int axis = -1) const
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{
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b3Assert(0);
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return 0.f;
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}
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};
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#endif //B3_FIXED_CONSTRAINT_H
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