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doc_classes
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Add keywords to improve search in the class reference
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2024-02-22 16:16:49 +01:00 |
editor
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
config.py
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multiplayer_debugger.cpp
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Replace error checks against size with is_empty
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2024-02-09 12:50:15 +01:00 |
multiplayer_debugger.h
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Style: Harmonize header includes in modules
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2023-06-15 14:35:45 +02:00 |
multiplayer_spawner.cpp
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Use Core/Scene stringnames consistently
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2024-05-13 23:41:07 +02:00 |
multiplayer_spawner.h
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Revert "Update Node::get_configuration_warnings signature"
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2024-02-17 19:03:21 +01:00 |
multiplayer_synchronizer.cpp
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Use Core/Scene stringnames consistently
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2024-05-13 23:41:07 +02:00 |
multiplayer_synchronizer.h
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Revert "Update Node::get_configuration_warnings signature"
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2024-02-17 19:03:21 +01:00 |
register_types.cpp
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Style: Harmonize header includes in modules
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2023-06-15 14:35:45 +02:00 |
register_types.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
scene_cache_interface.cpp
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Fix Multiplayer Spawner freeing node after client disconnected Issue
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2024-05-25 13:34:33 -03:00 |
scene_cache_interface.h
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[MP] Gracefully handle cache confirmation of deleted nodes
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2024-03-29 23:11:04 +01:00 |
scene_multiplayer.cpp
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Fix removing connected peer during disconnection
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2024-02-25 18:44:02 +01:00 |
scene_multiplayer.h
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Fixed binary representation typo in comment
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2024-02-14 07:59:12 -06:00 |
scene_replication_config.cpp
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Reduce and prevent unnecessary random-access to List
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2024-05-04 16:08:55 +02:00 |
scene_replication_config.h
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[MP] Fix replication config reload error
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2024-03-03 11:13:00 +01:00 |
scene_replication_interface.cpp
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Use Core/Scene stringnames consistently
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2024-05-13 23:41:07 +02:00 |
scene_replication_interface.h
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Enforce template syntax typename over class
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2024-03-07 22:39:09 -06:00 |
scene_rpc_interface.cpp
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[MP] Avoid unnecessary internal ref/unrefs
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2023-10-10 14:42:54 +02:00 |
scene_rpc_interface.h
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[MP] Avoid unnecessary internal ref/unrefs
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2023-10-10 14:42:54 +02:00 |
SCsub
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