virtualx-engine/platform/iphone/os_iphone.cpp
Rémi Verschelde d8223ffa75 Welcome in 2017, dear changelog reader!
That year should bring the long-awaited OpenGL ES 3.0 compatible renderer
with state-of-the-art rendering techniques tuned to work as low as middle
end handheld devices - without compromising with the possibilities given
for higher end desktop games of course. Great times ahead for the Godot
community and the gamers that will play our games!

(cherry picked from commit c7bc44d5ad)
2017-01-12 19:15:30 +01:00

590 lines
15 KiB
C++

/*************************************************************************/
/* os_iphone.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifdef IPHONE_ENABLED
#include "os_iphone.h"
#include "drivers/gles2/rasterizer_gles2.h"
#include "servers/visual/visual_server_raster.h"
#include "servers/visual/visual_server_wrap_mt.h"
#include "main/main.h"
#include "audio_driver_iphone.h"
#include "core/os/dir_access.h"
#include "core/os/file_access.h"
#include "core/io/file_access_pack.h"
#include "core/globals.h"
#include "sem_iphone.h"
#include "ios.h"
int OSIPhone::get_video_driver_count() const {
return 1;
};
const char * OSIPhone::get_video_driver_name(int p_driver) const {
return "GLES2";
};
OSIPhone* OSIPhone::get_singleton() {
return (OSIPhone*)OS::get_singleton();
};
OS::VideoMode OSIPhone::get_default_video_mode() const {
return video_mode;
};
uint8_t OSIPhone::get_orientations() const {
return supported_orientations;
};
extern int gl_view_base_fb; // from gl_view.mm
void OSIPhone::set_data_dir(String p_dir) {
DirAccess* da = DirAccess::open(p_dir);
data_dir = da->get_current_dir();
printf("setting data dir to %ls from %ls\n", data_dir.c_str(), p_dir.c_str());
memdelete(da);
};
void OSIPhone::set_unique_ID(String p_ID) {
unique_ID = p_ID;
};
String OSIPhone::get_unique_ID() const {
return unique_ID;
};
void OSIPhone::initialize_core() {
OS_Unix::initialize_core();
SemaphoreIphone::make_default();
};
void OSIPhone::initialize(const VideoMode& p_desired,int p_video_driver,int p_audio_driver) {
supported_orientations = 0;
supported_orientations |= ((GLOBAL_DEF("video_mode/allow_horizontal", true)?1:0) << LandscapeLeft);
supported_orientations |= ((GLOBAL_DEF("video_mode/allow_horizontal_flipped", false)?1:0) << LandscapeRight);
supported_orientations |= ((GLOBAL_DEF("video_mode/allow_vertical", false)?1:0) << PortraitDown);
supported_orientations |= ((GLOBAL_DEF("video_mode/allow_vertical_flipped", false)?1:0) << PortraitUp);
rasterizer_gles22 = memnew( RasterizerGLES2(false, false, false) );
rasterizer = rasterizer_gles22;
rasterizer_gles22->set_base_framebuffer(gl_view_base_fb);
visual_server = memnew( VisualServerRaster(rasterizer) );
if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) {
visual_server = memnew(VisualServerWrapMT(visual_server, false));
};
visual_server->init();
visual_server->init();
visual_server->cursor_set_visible(false, 0);
audio_driver = memnew(AudioDriverIphone);
audio_driver->set_singleton();
audio_driver->init();
sample_manager = memnew( SampleManagerMallocSW );
audio_server = memnew( AudioServerSW(sample_manager) );
audio_server->init();
spatial_sound_server = memnew( SpatialSoundServerSW );
spatial_sound_server->init();
spatial_sound_2d_server = memnew( SpatialSound2DServerSW );
spatial_sound_2d_server->init();
//
physics_server = memnew( PhysicsServerSW );
physics_server->init();
//physics_2d_server = memnew( Physics2DServerSW );
physics_2d_server = Physics2DServerWrapMT::init_server<Physics2DServerSW>();
physics_2d_server->init();
input = memnew( InputDefault );
/*
#ifdef IOS_SCORELOOP_ENABLED
scoreloop = memnew(ScoreloopIOS);
Globals::get_singleton()->add_singleton(Globals::Singleton("Scoreloop", scoreloop));
scoreloop->connect();
#endif
*/
#ifdef GAME_CENTER_ENABLED
game_center = memnew(GameCenter);
Globals::get_singleton()->add_singleton(Globals::Singleton("GameCenter", game_center));
game_center->connect();
#endif
#ifdef STOREKIT_ENABLED
store_kit = memnew(InAppStore);
Globals::get_singleton()->add_singleton(Globals::Singleton("InAppStore", store_kit));
#endif
#ifdef ICLOUD_ENABLED
icloud = memnew(ICloud);
Globals::get_singleton()->add_singleton(Globals::Singleton("ICloud", icloud));
//icloud->connect();
#endif
Globals::get_singleton()->add_singleton(Globals::Singleton("iOS", memnew(iOS)));
};
MainLoop *OSIPhone::get_main_loop() const {
return main_loop;
};
void OSIPhone::set_main_loop( MainLoop * p_main_loop ) {
main_loop = p_main_loop;
if (main_loop) {
input->set_main_loop(p_main_loop);
main_loop->init();
}
};
bool OSIPhone::iterate() {
if (!main_loop)
return true;
if (main_loop) {
for (int i=0; i<event_count; i++) {
input->parse_input_event(event_queue[i]);
};
};
event_count = 0;
return Main::iteration();
};
void OSIPhone::key(uint32_t p_key, bool p_pressed) {
InputEvent ev;
ev.type = InputEvent::KEY;
ev.ID = ++last_event_id;
ev.key.echo = false;
ev.key.pressed = p_pressed;
ev.key.scancode = p_key;
ev.key.unicode = p_key;
queue_event(ev);
};
void OSIPhone::mouse_button(int p_idx, int p_x, int p_y, bool p_pressed, bool p_doubleclick, bool p_use_as_mouse) {
if (!GLOBAL_DEF("debug/disable_touch", false)) {
InputEvent ev;
ev.type = InputEvent::SCREEN_TOUCH;
ev.ID = ++last_event_id;
ev.screen_touch.index=p_idx;
ev.screen_touch.pressed=p_pressed;
ev.screen_touch.x=p_x;
ev.screen_touch.y=p_y;
queue_event(ev);
};
mouse_list.pressed[p_idx] = p_pressed;
if (p_use_as_mouse) {
InputEvent ev;
ev.type = InputEvent::MOUSE_BUTTON;
ev.device = 0;
ev.mouse_button.pointer_index = p_idx;
ev.ID = ++last_event_id;
// swaped it for tilted screen
//ev.mouse_button.x = ev.mouse_button.global_x = video_mode.height - p_y;
//ev.mouse_button.y = ev.mouse_button.global_y = p_x;
ev.mouse_button.x = ev.mouse_button.global_x = p_x;
ev.mouse_button.y = ev.mouse_button.global_y = p_y;
//mouse_list.pressed[p_idx] = p_pressed;
input->set_mouse_pos(Point2(ev.mouse_motion.x,ev.mouse_motion.y));
ev.mouse_button.button_index = BUTTON_LEFT;
ev.mouse_button.doubleclick = p_doubleclick;
ev.mouse_button.pressed = p_pressed;
queue_event(ev);
};
};
void OSIPhone::mouse_move(int p_idx, int p_prev_x, int p_prev_y, int p_x, int p_y, bool p_use_as_mouse) {
if (!GLOBAL_DEF("debug/disable_touch", false)) {
InputEvent ev;
ev.type=InputEvent::SCREEN_DRAG;
ev.ID = ++last_event_id;
ev.screen_drag.index=p_idx;
ev.screen_drag.x=p_x;
ev.screen_drag.y=p_y;
ev.screen_drag.relative_x = p_x - p_prev_x;
ev.screen_drag.relative_y = p_y - p_prev_y;
queue_event(ev);
};
if (p_use_as_mouse) {
InputEvent ev;
ev.type = InputEvent::MOUSE_MOTION;
ev.device = 0;
ev.mouse_motion.pointer_index = p_idx;
ev.ID = ++last_event_id;
if (true) { // vertical
ev.mouse_motion.x = ev.mouse_button.global_x = p_x;
ev.mouse_motion.y = ev.mouse_button.global_y = p_y;
ev.mouse_motion.relative_x = ev.mouse_motion.x - p_prev_x;
ev.mouse_motion.relative_y = ev.mouse_motion.y - p_prev_y;
} else { // horizontal?
ev.mouse_motion.x = ev.mouse_button.global_x = video_mode.height - p_y;
ev.mouse_motion.y = ev.mouse_button.global_y = p_x;
ev.mouse_motion.relative_x = ev.mouse_motion.x - (video_mode.height - p_prev_x);
ev.mouse_motion.relative_y = ev.mouse_motion.y - p_prev_x;
};
input->set_mouse_pos(Point2(ev.mouse_motion.x,ev.mouse_motion.y));
ev.mouse_motion.speed_x=input->get_mouse_speed().x;
ev.mouse_motion.speed_y=input->get_mouse_speed().y;
ev.mouse_motion.button_mask = 1; // pressed
queue_event(ev);
};
};
void OSIPhone::queue_event(const InputEvent& p_event) {
ERR_FAIL_INDEX( event_count, MAX_EVENTS );
event_queue[event_count++] = p_event;
};
void OSIPhone::touches_cancelled() {
for (int i=0; i<MAX_MOUSE_COUNT; i++) {
if (mouse_list.pressed[i]) {
// send a mouse_up outside the screen
mouse_button(i, -1, -1, false, false, false);
};
};
};
static const float ACCEL_RANGE = 1;
void OSIPhone::update_accelerometer(float p_x, float p_y, float p_z) {
input->set_accelerometer(Vector3(p_x / (float)ACCEL_RANGE, p_y / (float)ACCEL_RANGE, -p_z / (float)ACCEL_RANGE));
/*
if (p_x != last_accel.x) {
//printf("updating accel x %f\n", p_x);
InputEvent ev;
ev.type = InputEvent::JOYSTICK_MOTION;
ev.device = 0;
ev.joy_motion.axis = JOY_ANALOG_0_X;
ev.joy_motion.axis_value = (p_x / (float)ACCEL_RANGE);
ev.ID = ++last_event_id;
last_accel.x = p_x;
queue_event(ev);
};
if (p_y != last_accel.y) {
//printf("updating accel y %f\n", p_y);
InputEvent ev;
ev.type = InputEvent::JOYSTICK_MOTION;
ev.device = 0;
ev.joy_motion.axis = JOY_ANALOG_0_Y;
ev.joy_motion.axis_value = (p_y / (float)ACCEL_RANGE);
ev.ID = ++last_event_id;
last_accel.y = p_y;
queue_event(ev);
};
if (p_z != last_accel.z) {
//printf("updating accel z %f\n", p_z);
InputEvent ev;
ev.type = InputEvent::JOYSTICK_MOTION;
ev.device = 0;
ev.joy_motion.axis = JOY_ANALOG_1_X;
ev.joy_motion.axis_value = ( (1.0 - p_z) / (float)ACCEL_RANGE);
ev.ID = ++last_event_id;
last_accel.z = p_z;
queue_event(ev);
};
*/
};
void OSIPhone::delete_main_loop() {
if (main_loop) {
main_loop->finish();
memdelete(main_loop);
};
main_loop = NULL;
};
void OSIPhone::finalize() {
if(main_loop) // should not happen?
memdelete(main_loop);
visual_server->finish();
memdelete(visual_server);
memdelete(rasterizer);
physics_server->finish();
memdelete(physics_server);
physics_2d_server->finish();
memdelete(physics_2d_server);
spatial_sound_server->finish();
memdelete(spatial_sound_server);
memdelete(input);
spatial_sound_2d_server->finish();
memdelete(spatial_sound_2d_server);
};
void OSIPhone::set_mouse_show(bool p_show) { };
void OSIPhone::set_mouse_grab(bool p_grab) { };
bool OSIPhone::is_mouse_grab_enabled() const {
return true;
};
Point2 OSIPhone::get_mouse_pos() const {
return Point2();
};
int OSIPhone::get_mouse_button_state() const {
return mouse_list.pressed[0];
};
void OSIPhone::set_window_title(const String& p_title) { };
void OSIPhone::set_video_mode(const VideoMode& p_video_mode, int p_screen) {
video_mode = p_video_mode;
};
OS::VideoMode OSIPhone::get_video_mode(int p_screen) const {
return video_mode;
};
void OSIPhone::get_fullscreen_mode_list(List<VideoMode> *p_list, int p_screen) const {
p_list->push_back(video_mode);
};
bool OSIPhone::can_draw() const {
if (native_video_is_playing())
return false;
return true;
};
int OSIPhone::set_base_framebuffer(int p_fb) {
if (rasterizer_gles22) {
rasterizer_gles22->set_base_framebuffer(p_fb);
};
return 0;
};
bool OSIPhone::has_virtual_keyboard() const {
return true;
};
extern void _show_keyboard(String p_existing);
extern void _hide_keyboard();
extern Error _shell_open(String p_uri);
extern void _set_keep_screen_on(bool p_enabled);
void OSIPhone::show_virtual_keyboard(const String& p_existing_text,const Rect2& p_screen_rect) {
_show_keyboard(p_existing_text);
};
void OSIPhone::hide_virtual_keyboard() {
_hide_keyboard();
};
Error OSIPhone::shell_open(String p_uri) {
return _shell_open(p_uri);
};
void OSIPhone::set_keep_screen_on(bool p_enabled) {
OS::set_keep_screen_on(p_enabled);
_set_keep_screen_on(p_enabled);
};
void OSIPhone::set_cursor_shape(CursorShape p_shape) {
};
String OSIPhone::get_data_dir() const {
return data_dir;
};
String OSIPhone::get_name() {
return "iOS";
};
Size2 OSIPhone::get_window_size() const {
return Vector2(video_mode.width, video_mode.height);
}
bool OSIPhone::has_touchscreen_ui_hint() const {
return true;
}
void OSIPhone::set_locale(String p_locale)
{
locale_code = p_locale;
}
String OSIPhone::get_locale() const {
return locale_code;
}
extern bool _play_video(String p_path, float p_volume, String p_audio_track, String p_subtitle_track);
extern bool _is_video_playing();
extern void _pause_video();
extern void _unpause_video();
extern void _stop_video();
extern void _focus_out_video();
Error OSIPhone::native_video_play(String p_path, float p_volume, String p_audio_track, String p_subtitle_track) {
FileAccess* f = FileAccess::open(p_path, FileAccess::READ);
bool exists = f && f->is_open();
String tempFile = get_data_dir();
if (!exists)
return FAILED;
if (p_path.begins_with("res://")) {
if (PackedData::get_singleton()->has_path(p_path)) {
print("Unable to play %S using the native player as it resides in a .pck file\n", p_path.c_str());
return ERR_INVALID_PARAMETER;
} else {
p_path = p_path.replace("res:/", Globals::get_singleton()->get_resource_path());
}
} else if (p_path.begins_with("user://"))
p_path = p_path.replace("user:/", get_data_dir());
memdelete(f);
print("Playing video: %S\n", p_path.c_str());
if (_play_video(p_path, p_volume, p_audio_track, p_subtitle_track) )
return OK;
return FAILED;
}
bool OSIPhone::native_video_is_playing() const {
return _is_video_playing();
}
void OSIPhone::native_video_pause() {
if (native_video_is_playing())
_pause_video();
}
void OSIPhone::native_video_unpause() {
_unpause_video();
};
void OSIPhone::native_video_focus_out() {
_focus_out_video();
};
void OSIPhone::native_video_stop() {
if (native_video_is_playing())
_stop_video();
}
OSIPhone::OSIPhone(int width, int height) {
rasterizer_gles22 = NULL;
main_loop = NULL;
visual_server = NULL;
rasterizer = NULL;
VideoMode vm;
vm.fullscreen = true;
vm.width = width;
vm.height = height;
vm.resizable = false;
set_video_mode(vm);
event_count = 0;
last_event_id = 0;
};
OSIPhone::~OSIPhone() {
}
#endif