6106fd88d4
Remove several prints that were added for engine debugging, but are of no use to the end user, and only pollute the editor and game logs.
269 lines
8.4 KiB
C++
269 lines
8.4 KiB
C++
/*************************************************************************/
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/* audio_stream_ogg_vorbis.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "audio_stream_ogg_vorbis.h"
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#include "os/file_access.h"
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#pragma GCC diagnostic push
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#pragma GCC diagnostic ignored "-Wmaybe-uninitialized"
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#include "thirdparty/misc/stb_vorbis.c"
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#pragma GCC diagnostic pop
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void AudioStreamPlaybackOGGVorbis::_mix_internal(AudioFrame *p_buffer, int p_frames) {
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ERR_FAIL_COND(!active);
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int todo = p_frames;
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while (todo && active) {
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int mixed = stb_vorbis_get_samples_float_interleaved(ogg_stream, 2, (float *)p_buffer, todo * 2);
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if (vorbis_stream->channels == 1 && mixed > 0) {
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//mix mono to stereo
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for (int i = 0; i < mixed; i++) {
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p_buffer[i].r = p_buffer[i].l;
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}
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}
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todo -= mixed;
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frames_mixed += mixed;
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if (todo) {
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//end of file!
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if (vorbis_stream->loop) {
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//loop
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seek(vorbis_stream->loop_offset);
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loops++;
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} else {
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for (int i = mixed; i < p_frames; i++) {
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p_buffer[i] = AudioFrame(0, 0);
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}
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active = false;
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}
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}
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}
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}
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float AudioStreamPlaybackOGGVorbis::get_stream_sampling_rate() {
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return vorbis_stream->sample_rate;
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}
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void AudioStreamPlaybackOGGVorbis::start(float p_from_pos) {
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active = true;
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seek(p_from_pos);
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loops = 0;
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_begin_resample();
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}
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void AudioStreamPlaybackOGGVorbis::stop() {
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active = false;
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}
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bool AudioStreamPlaybackOGGVorbis::is_playing() const {
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return active;
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}
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int AudioStreamPlaybackOGGVorbis::get_loop_count() const {
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return loops;
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}
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float AudioStreamPlaybackOGGVorbis::get_playback_position() const {
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return float(frames_mixed) / vorbis_stream->sample_rate;
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}
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void AudioStreamPlaybackOGGVorbis::seek(float p_time) {
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if (!active)
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return;
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if (p_time >= get_length()) {
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p_time = 0;
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}
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frames_mixed = uint32_t(vorbis_stream->sample_rate * p_time);
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stb_vorbis_seek(ogg_stream, frames_mixed);
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}
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float AudioStreamPlaybackOGGVorbis::get_length() const {
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return vorbis_stream->length;
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}
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AudioStreamPlaybackOGGVorbis::~AudioStreamPlaybackOGGVorbis() {
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if (ogg_alloc.alloc_buffer) {
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stb_vorbis_close(ogg_stream);
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AudioServer::get_singleton()->audio_data_free(ogg_alloc.alloc_buffer);
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}
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}
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Ref<AudioStreamPlayback> AudioStreamOGGVorbis::instance_playback() {
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Ref<AudioStreamPlaybackOGGVorbis> ovs;
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ERR_FAIL_COND_V(data == NULL, ovs);
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ovs.instance();
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ovs->vorbis_stream = Ref<AudioStreamOGGVorbis>(this);
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ovs->ogg_alloc.alloc_buffer = (char *)AudioServer::get_singleton()->audio_data_alloc(decode_mem_size);
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ovs->ogg_alloc.alloc_buffer_length_in_bytes = decode_mem_size;
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ovs->frames_mixed = 0;
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ovs->active = false;
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ovs->loops = 0;
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int error;
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ovs->ogg_stream = stb_vorbis_open_memory((const unsigned char *)data, data_len, &error, &ovs->ogg_alloc);
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if (!ovs->ogg_stream) {
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AudioServer::get_singleton()->audio_data_free(ovs->ogg_alloc.alloc_buffer);
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ovs->ogg_alloc.alloc_buffer = NULL;
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ERR_FAIL_COND_V(!ovs->ogg_stream, Ref<AudioStreamPlaybackOGGVorbis>());
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}
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return ovs;
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}
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String AudioStreamOGGVorbis::get_stream_name() const {
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return ""; //return stream_name;
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}
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void AudioStreamOGGVorbis::set_data(const PoolVector<uint8_t> &p_data) {
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int src_data_len = p_data.size();
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#define MAX_TEST_MEM (1 << 20)
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uint32_t alloc_try = 1024;
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PoolVector<char> alloc_mem;
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PoolVector<char>::Write w;
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stb_vorbis *ogg_stream = NULL;
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stb_vorbis_alloc ogg_alloc;
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while (alloc_try < MAX_TEST_MEM) {
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alloc_mem.resize(alloc_try);
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w = alloc_mem.write();
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ogg_alloc.alloc_buffer = w.ptr();
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ogg_alloc.alloc_buffer_length_in_bytes = alloc_try;
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PoolVector<uint8_t>::Read src_datar = p_data.read();
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int error;
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ogg_stream = stb_vorbis_open_memory((const unsigned char *)src_datar.ptr(), src_data_len, &error, &ogg_alloc);
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if (!ogg_stream && error == VORBIS_outofmem) {
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w = PoolVector<char>::Write();
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alloc_try *= 2;
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} else {
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ERR_FAIL_COND(alloc_try == MAX_TEST_MEM);
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ERR_FAIL_COND(ogg_stream == NULL);
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stb_vorbis_info info = stb_vorbis_get_info(ogg_stream);
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channels = info.channels;
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sample_rate = info.sample_rate;
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decode_mem_size = alloc_try;
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//does this work? (it's less mem..)
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//decode_mem_size = ogg_alloc.alloc_buffer_length_in_bytes + info.setup_memory_required + info.temp_memory_required + info.max_frame_size;
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//print_line("succeeded "+itos(ogg_alloc.alloc_buffer_length_in_bytes)+" setup "+itos(info.setup_memory_required)+" setup temp "+itos(info.setup_temp_memory_required)+" temp "+itos(info.temp_memory_required)+" maxframe"+itos(info.max_frame_size));
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length = stb_vorbis_stream_length_in_seconds(ogg_stream);
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stb_vorbis_close(ogg_stream);
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data = AudioServer::get_singleton()->audio_data_alloc(src_data_len, src_datar.ptr());
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data_len = src_data_len;
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break;
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}
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}
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}
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PoolVector<uint8_t> AudioStreamOGGVorbis::get_data() const {
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PoolVector<uint8_t> vdata;
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if (data_len && data) {
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vdata.resize(data_len);
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{
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PoolVector<uint8_t>::Write w = vdata.write();
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copymem(w.ptr(), data, data_len);
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}
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}
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return vdata;
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}
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void AudioStreamOGGVorbis::set_loop(bool p_enable) {
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loop = p_enable;
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}
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bool AudioStreamOGGVorbis::has_loop() const {
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return loop;
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}
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void AudioStreamOGGVorbis::set_loop_offset(float p_seconds) {
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loop_offset = p_seconds;
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}
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float AudioStreamOGGVorbis::get_loop_offset() const {
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return loop_offset;
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}
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void AudioStreamOGGVorbis::_bind_methods() {
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ClassDB::bind_method(D_METHOD("set_data", "data"), &AudioStreamOGGVorbis::set_data);
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ClassDB::bind_method(D_METHOD("get_data"), &AudioStreamOGGVorbis::get_data);
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ClassDB::bind_method(D_METHOD("set_loop", "enable"), &AudioStreamOGGVorbis::set_loop);
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ClassDB::bind_method(D_METHOD("has_loop"), &AudioStreamOGGVorbis::has_loop);
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ClassDB::bind_method(D_METHOD("set_loop_offset", "seconds"), &AudioStreamOGGVorbis::set_loop_offset);
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ClassDB::bind_method(D_METHOD("get_loop_offset"), &AudioStreamOGGVorbis::get_loop_offset);
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ADD_PROPERTY(PropertyInfo(Variant::POOL_BYTE_ARRAY, "data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_data", "get_data");
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "loop", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_loop", "has_loop");
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ADD_PROPERTY(PropertyInfo(Variant::REAL, "loop_offset", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_loop_offset", "get_loop_offset");
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}
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AudioStreamOGGVorbis::AudioStreamOGGVorbis() {
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data = NULL;
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length = 0;
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sample_rate = 1;
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channels = 1;
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loop_offset = 0;
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decode_mem_size = 0;
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loop = false;
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}
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