99acec63f1
This updates our local copy to commit 5ec8339b6fc491e3f09a34a4516e82787f053fcc. We need a recent master commit for some new features that we use in Godot (see #25543 and #28909). To avoid warnings generated by Bullet headers included in our own module, we include those headers with -isystem on GCC and Clang. Fixes #29503.
14 lines
588 B
C++
14 lines
588 B
C++
#include "LinearMath/btAlignedAllocator.cpp"
|
|
#include "LinearMath/btGeometryUtil.cpp"
|
|
#include "LinearMath/btSerializer.cpp"
|
|
#include "LinearMath/btVector3.cpp"
|
|
#include "LinearMath/btConvexHull.cpp"
|
|
#include "LinearMath/btPolarDecomposition.cpp"
|
|
#include "LinearMath/btSerializer64.cpp"
|
|
#include "LinearMath/btConvexHullComputer.cpp"
|
|
#include "LinearMath/btQuickprof.cpp"
|
|
#include "LinearMath/btThreads.cpp"
|
|
#include "LinearMath/TaskScheduler/btTaskScheduler.cpp"
|
|
#include "LinearMath/TaskScheduler/btThreadSupportPosix.cpp"
|
|
#include "LinearMath/TaskScheduler/btThreadSupportWin32.cpp"
|
|
|