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audio
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Remove empty lines around braces with the formatting script
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2020-11-16 23:38:11 -05:00 |
camera
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SCons: Add explicit dependencies on thirdparty code in cloned env
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2020-12-18 10:29:34 +01:00 |
physics_2d
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make 2d constraint solving more deterministic by solving in push order
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2020-12-04 22:23:12 -06:00 |
physics_3d
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Fixes collisions in Godot 3D physics
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2020-12-19 21:52:33 -05:00 |
rendering
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Merge pull request #44521 from madmiraal/rename-rect2-clip
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2020-12-19 21:32:14 +01:00 |
xr
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Rename XR get_type and get_name
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2020-12-04 18:59:02 -05:00 |
audio_server.cpp
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Merge pull request #43333 from YeldhamDev/global_rate_scale_min
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2020-11-10 09:32:56 +01:00 |
audio_server.h
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Remove empty lines around braces with the formatting script
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2020-11-16 23:38:11 -05:00 |
camera_server.cpp
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Replace NULL with nullptr
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2020-04-02 13:38:00 +02:00 |
camera_server.h
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Cleanup unused engine code
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2020-12-09 12:12:36 +01:00 |
display_server.cpp
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Refactor MethodBind to use variadic templates
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2020-10-18 12:28:44 +02:00 |
display_server.h
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Reorganize rendering server.
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2020-12-03 19:01:01 -03:00 |
navigation_server_2d.cpp
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Style: Enforce separation line between function definitions
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2020-05-14 16:54:55 +02:00 |
navigation_server_2d.h
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Reorganized core/ directory, it was too fatty already
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2020-11-07 20:17:12 -03:00 |
navigation_server_3d.cpp
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2020-05-14 16:54:55 +02:00 |
navigation_server_3d.h
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Reorganized core/ directory, it was too fatty already
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2020-11-07 20:17:12 -03:00 |
physics_server_2d.cpp
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Variant: Rename Type::_RID to Type::RID
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2020-11-09 16:29:04 +01:00 |
physics_server_2d.h
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Remove empty lines around braces with the formatting script
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2020-11-16 23:38:11 -05:00 |
physics_server_3d.cpp
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Variant: Rename Type::_RID to Type::RID
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2020-11-09 16:29:04 +01:00 |
physics_server_3d.h
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Remove Generic6DOFJoint precision property
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2020-12-15 10:14:48 +00:00 |
register_server_types.cpp
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RenderingServer reorganization
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2020-12-04 18:39:46 -03:00 |
register_server_types.h
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Yay very basic 3D (only white) finally shows.
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2020-02-11 11:59:27 +01:00 |
rendering_server.cpp
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Reimplement skeletons and blend shapes
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2020-12-16 14:32:04 -03:00 |
rendering_server.h
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Implement automatic LOD (Level of Detail)
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2020-12-18 15:48:03 +01:00 |
SCsub
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Renaming all ARVR nodes to XR
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2020-04-09 15:33:01 +10:00 |
server_wrap_mt_common.h
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Reimplement Mutex with C++'s <mutex>
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2020-02-26 20:40:10 +01:00 |
text_server.cpp
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Add word breaks on punctuation characters.
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2020-12-14 11:36:13 +02:00 |
text_server.h
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Add word breaks on punctuation characters.
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2020-12-14 11:36:13 +02:00 |
xr_server.cpp
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Rename XR get_type and get_name
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2020-12-04 18:59:02 -05:00 |
xr_server.h
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Reorganized core/ directory, it was too fatty already
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2020-11-07 20:17:12 -03:00 |