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config.cpp
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Merge pull request #67639 from clayjohn/GLES3-2d-shadows
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2022-11-02 17:12:20 +01:00 |
config.h
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Add 2D shadows and canvas SDF to OpenGL3 renderer
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2022-10-28 11:33:23 -07:00 |
light_storage.cpp
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Move cluster builder, sdfgi and gi structures to clustered renderer, move light and probe elements into storage and reorganise our render_scene method.
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2022-10-04 11:03:32 +11:00 |
light_storage.h
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Move cluster builder, sdfgi and gi structures to clustered renderer, move light and probe elements into storage and reorganise our render_scene method.
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2022-10-04 11:03:32 +11:00 |
material_storage.cpp
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Merge pull request #67578 from KoBeWi/GEDITOR
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2022-10-31 13:15:58 +01:00 |
material_storage.h
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Fix incorrect setup of boolean uniform instances
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2022-10-09 08:50:18 +03:00 |
mesh_storage.cpp
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Add texture reading code to OpenGL3 renderer for web and mobile
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2022-11-01 13:42:53 -07:00 |
mesh_storage.h
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Fix EXE_BAD_ACCESS caused by optional argument
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2022-10-26 19:33:35 +01:00 |
particles_storage.cpp
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Moved particles into ParticlesStorage
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2022-04-17 13:13:22 +10:00 |
particles_storage.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
render_scene_buffers_gles3.cpp
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Add multiview to the opengl3 driver
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2022-10-21 21:00:32 -05:00 |
render_scene_buffers_gles3.h
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Add multiview to the opengl3 driver
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2022-10-21 21:00:32 -05:00 |
SCsub
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Split dummy renderer classes into separate files
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2022-03-16 17:43:10 +11:00 |
texture_storage.cpp
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Merge pull request #67639 from clayjohn/GLES3-2d-shadows
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2022-11-02 17:12:20 +01:00 |
texture_storage.h
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Collapse three seperate texture storage methods into render_target_set_override()
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2022-11-03 13:03:30 -05:00 |
utilities.cpp
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Merge pull request #67639 from clayjohn/GLES3-2d-shadows
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2022-11-02 17:12:20 +01:00 |
utilities.h
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Merge pull request #67032 from clayjohn/GLES3-gpu-profiling
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2022-10-31 10:43:13 +01:00 |