virtualx-engine/tools
Rémi Verschelde d4993b74fc Add missing argument names in GDScript bindings
All classes were reviewed apart from VisualServer for which no argument name is documented at all.
While doing this review, I found quite a few bugs that were fixed either in earlier commits or this one (mostly documentation bugs though, i.e. some arguments were listed at the wrong place).
2015-12-28 02:13:05 +01:00
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addheader Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
bmfhdr GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
buildstuff GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
collada better support for broken collada, fixes #2959 2015-12-12 14:55:16 -03:00
doc added binary API to StreamPeer, fixes #2863 2015-12-13 12:53:29 -03:00
docdump Move documentation python tools to doc/tools folder 2015-12-12 23:30:45 +01:00
editor Add missing argument names in GDScript bindings 2015-12-28 02:13:05 +01:00
export/blender25 Remove of use_exclude_ctrl_bones (was removed in io_scene_dae by Sergey Lapin, commit 4210d5e459) in godot_export_manager.py 2015-11-12 17:47:04 +03:00
freetype Cosmetic fixes to SCons buildsystem 2015-11-01 20:53:26 +01:00
glwrapper GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
Godot.app/Contents Replace hardcoded references to Okam Studio by Godot Engine 2015-11-27 18:54:09 +01:00
html_fs HTML5 exporter Improvements 2015-09-10 00:10:54 -03:00
ios_xcode_template Update copyright header in ios xcode templates 2015-11-27 19:34:55 +01:00
osx_template.app/Contents Add icon to exe file in windows export 2015-11-09 02:23:58 +03:30
pck Add missing argument names in GDScript bindings 2015-12-28 02:13:05 +01:00
pe_bliss removed iconv dependency from pe_bliss 2015-11-19 11:15:32 -03:00
script_plugins Changed *_scene() to *_tree() 2015-03-05 23:05:30 +01:00
scripts Add icon to exe file in windows export 2015-11-09 02:23:58 +03:30
memsort.py GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
SCsub Merge pull request #2518 from masoudbh3/godot-icons 2015-11-19 00:08:47 -03:00