virtualx-engine/drivers/gles3
Rémi Verschelde bc4c60c933
Merge pull request #94893 from rune-scape/no-const-cast-mesh-storage
Avoid `const_cast` in `mesh_storage.h`
2024-09-10 09:51:22 +02:00
..
effects
environment
shaders LightmapGI: Pack L1 SH coefficients for directional lightmaps 2024-09-05 22:46:58 +02:00
storage Merge pull request #94893 from rune-scape/no-const-cast-mesh-storage 2024-09-10 09:51:22 +02:00
rasterizer_canvas_gles3.cpp Only use backbuffer mipmaps in SCREEN_TEXTURE when generated. 2024-09-02 17:04:17 -07:00
rasterizer_canvas_gles3.h Only use backbuffer mipmaps in SCREEN_TEXTURE when generated. 2024-09-02 17:04:17 -07:00
rasterizer_gles3.cpp
rasterizer_gles3.h Store GLES over GL status in the OS to avoid direct renderer includes in the editor. 2024-09-03 16:11:59 +03:00
rasterizer_scene_gles3.cpp Sky: No more auto-selecting REALTIME mode if radiance is not 256 2024-09-04 10:54:08 +02:00
rasterizer_scene_gles3.h
SCsub
shader_gles3.cpp
shader_gles3.h