d516aab8fa
Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018 and fix the version tag in all files (not really stable yet, but it makes no sense to hardcode rc3 at this stage).
348 lines
10 KiB
XML
348 lines
10 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
|
|
<class name="SceneTree" inherits="MainLoop" category="Core" version="3.0-stable">
|
|
<brief_description>
|
|
</brief_description>
|
|
<description>
|
|
</description>
|
|
<tutorials>
|
|
http://docs.godotengine.org/en/3.0/learning/step_by_step/scene_tree.html
|
|
http://docs.godotengine.org/en/3.0/learning/features/viewports/multiple_resolutions.html
|
|
</tutorials>
|
|
<demos>
|
|
</demos>
|
|
<methods>
|
|
<method name="call_group" qualifiers="vararg">
|
|
<return type="Variant">
|
|
</return>
|
|
<argument index="0" name="group" type="String">
|
|
</argument>
|
|
<argument index="1" name="method" type="String">
|
|
</argument>
|
|
<description>
|
|
</description>
|
|
</method>
|
|
<method name="call_group_flags" qualifiers="vararg">
|
|
<return type="Variant">
|
|
</return>
|
|
<argument index="0" name="flags" type="int">
|
|
</argument>
|
|
<argument index="1" name="group" type="String">
|
|
</argument>
|
|
<argument index="2" name="method" type="String">
|
|
</argument>
|
|
<description>
|
|
</description>
|
|
</method>
|
|
<method name="change_scene">
|
|
<return type="int" enum="Error">
|
|
</return>
|
|
<argument index="0" name="path" type="String">
|
|
</argument>
|
|
<description>
|
|
</description>
|
|
</method>
|
|
<method name="change_scene_to">
|
|
<return type="int" enum="Error">
|
|
</return>
|
|
<argument index="0" name="packed_scene" type="PackedScene">
|
|
</argument>
|
|
<description>
|
|
</description>
|
|
</method>
|
|
<method name="create_timer">
|
|
<return type="SceneTreeTimer">
|
|
</return>
|
|
<argument index="0" name="time_sec" type="float">
|
|
</argument>
|
|
<argument index="1" name="pause_mode_process" type="bool" default="true">
|
|
</argument>
|
|
<description>
|
|
</description>
|
|
</method>
|
|
<method name="get_frame" qualifiers="const">
|
|
<return type="int">
|
|
</return>
|
|
<description>
|
|
</description>
|
|
</method>
|
|
<method name="get_network_connected_peers" qualifiers="const">
|
|
<return type="PoolIntArray">
|
|
</return>
|
|
<description>
|
|
</description>
|
|
</method>
|
|
<method name="get_network_unique_id" qualifiers="const">
|
|
<return type="int">
|
|
</return>
|
|
<description>
|
|
</description>
|
|
</method>
|
|
<method name="get_node_count" qualifiers="const">
|
|
<return type="int">
|
|
</return>
|
|
<description>
|
|
</description>
|
|
</method>
|
|
<method name="get_nodes_in_group">
|
|
<return type="Array">
|
|
</return>
|
|
<argument index="0" name="group" type="String">
|
|
</argument>
|
|
<description>
|
|
</description>
|
|
</method>
|
|
<method name="get_rpc_sender_id" qualifiers="const">
|
|
<return type="int">
|
|
</return>
|
|
<description>
|
|
</description>
|
|
</method>
|
|
<method name="has_group" qualifiers="const">
|
|
<return type="bool">
|
|
</return>
|
|
<argument index="0" name="name" type="String">
|
|
</argument>
|
|
<description>
|
|
</description>
|
|
</method>
|
|
<method name="has_network_peer" qualifiers="const">
|
|
<return type="bool">
|
|
</return>
|
|
<description>
|
|
Returns true if there is a [NetworkedMultiplayerPeer] set (with [method SceneTree.set_network_peer]).
|
|
</description>
|
|
</method>
|
|
<method name="is_input_handled">
|
|
<return type="bool">
|
|
</return>
|
|
<description>
|
|
</description>
|
|
</method>
|
|
<method name="is_network_server" qualifiers="const">
|
|
<return type="bool">
|
|
</return>
|
|
<description>
|
|
Returns true if this SceneTree's [NetworkedMultiplayerPeer] is in server mode (listening for connections).
|
|
</description>
|
|
</method>
|
|
<method name="notify_group">
|
|
<return type="void">
|
|
</return>
|
|
<argument index="0" name="group" type="String">
|
|
</argument>
|
|
<argument index="1" name="notification" type="int">
|
|
</argument>
|
|
<description>
|
|
</description>
|
|
</method>
|
|
<method name="notify_group_flags">
|
|
<return type="void">
|
|
</return>
|
|
<argument index="0" name="call_flags" type="int">
|
|
</argument>
|
|
<argument index="1" name="group" type="String">
|
|
</argument>
|
|
<argument index="2" name="notification" type="int">
|
|
</argument>
|
|
<description>
|
|
</description>
|
|
</method>
|
|
<method name="queue_delete">
|
|
<return type="void">
|
|
</return>
|
|
<argument index="0" name="obj" type="Object">
|
|
</argument>
|
|
<description>
|
|
</description>
|
|
</method>
|
|
<method name="quit">
|
|
<return type="void">
|
|
</return>
|
|
<description>
|
|
</description>
|
|
</method>
|
|
<method name="reload_current_scene">
|
|
<return type="int" enum="Error">
|
|
</return>
|
|
<description>
|
|
</description>
|
|
</method>
|
|
<method name="set_auto_accept_quit">
|
|
<return type="void">
|
|
</return>
|
|
<argument index="0" name="enabled" type="bool">
|
|
</argument>
|
|
<description>
|
|
</description>
|
|
</method>
|
|
<method name="set_group">
|
|
<return type="void">
|
|
</return>
|
|
<argument index="0" name="group" type="String">
|
|
</argument>
|
|
<argument index="1" name="property" type="String">
|
|
</argument>
|
|
<argument index="2" name="value" type="Variant">
|
|
</argument>
|
|
<description>
|
|
</description>
|
|
</method>
|
|
<method name="set_group_flags">
|
|
<return type="void">
|
|
</return>
|
|
<argument index="0" name="call_flags" type="int">
|
|
</argument>
|
|
<argument index="1" name="group" type="String">
|
|
</argument>
|
|
<argument index="2" name="property" type="String">
|
|
</argument>
|
|
<argument index="3" name="value" type="Variant">
|
|
</argument>
|
|
<description>
|
|
</description>
|
|
</method>
|
|
<method name="set_input_as_handled">
|
|
<return type="void">
|
|
</return>
|
|
<description>
|
|
</description>
|
|
</method>
|
|
<method name="set_quit_on_go_back">
|
|
<return type="void">
|
|
</return>
|
|
<argument index="0" name="enabled" type="bool">
|
|
</argument>
|
|
<description>
|
|
</description>
|
|
</method>
|
|
<method name="set_screen_stretch">
|
|
<return type="void">
|
|
</return>
|
|
<argument index="0" name="mode" type="int" enum="SceneTree.StretchMode">
|
|
</argument>
|
|
<argument index="1" name="aspect" type="int" enum="SceneTree.StretchAspect">
|
|
</argument>
|
|
<argument index="2" name="minsize" type="Vector2">
|
|
</argument>
|
|
<argument index="3" name="shrink" type="float" default="1">
|
|
</argument>
|
|
<description>
|
|
</description>
|
|
</method>
|
|
</methods>
|
|
<members>
|
|
<member name="current_scene" type="Node" setter="set_current_scene" getter="get_current_scene">
|
|
</member>
|
|
<member name="debug_collisions_hint" type="bool" setter="set_debug_collisions_hint" getter="is_debugging_collisions_hint">
|
|
</member>
|
|
<member name="debug_navigation_hint" type="bool" setter="set_debug_navigation_hint" getter="is_debugging_navigation_hint">
|
|
</member>
|
|
<member name="edited_scene_root" type="Node" setter="set_edited_scene_root" getter="get_edited_scene_root">
|
|
</member>
|
|
<member name="network_peer" type="NetworkedMultiplayerPeer" setter="set_network_peer" getter="get_network_peer">
|
|
The peer object to handle the RPC system (effectively enabling networking when set). Depending on the peer itself, the SceneTree will become a network server (check with [method is_network_server()]) and will set root node's network mode to master (see NETWORK_MODE_* constants in [Node]), or it will become a regular peer with root node set to slave. All child nodes are set to inherit the network mode by default. Handling of networking-related events (connection, disconnection, new clients) is done by connecting to SceneTree's signals.
|
|
</member>
|
|
<member name="paused" type="bool" setter="set_pause" getter="is_paused">
|
|
</member>
|
|
<member name="refuse_new_network_connections" type="bool" setter="set_refuse_new_network_connections" getter="is_refusing_new_network_connections">
|
|
</member>
|
|
<member name="root" type="Viewport" setter="" getter="get_root">
|
|
</member>
|
|
<member name="use_font_oversampling" type="bool" setter="set_use_font_oversampling" getter="is_using_font_oversampling">
|
|
</member>
|
|
</members>
|
|
<signals>
|
|
<signal name="connected_to_server">
|
|
<description>
|
|
</description>
|
|
</signal>
|
|
<signal name="connection_failed">
|
|
<description>
|
|
</description>
|
|
</signal>
|
|
<signal name="files_dropped">
|
|
<argument index="0" name="files" type="PoolStringArray">
|
|
</argument>
|
|
<argument index="1" name="screen" type="int">
|
|
</argument>
|
|
<description>
|
|
</description>
|
|
</signal>
|
|
<signal name="idle_frame">
|
|
<description>
|
|
</description>
|
|
</signal>
|
|
<signal name="network_peer_connected">
|
|
<argument index="0" name="id" type="int">
|
|
</argument>
|
|
<description>
|
|
</description>
|
|
</signal>
|
|
<signal name="network_peer_disconnected">
|
|
<argument index="0" name="id" type="int">
|
|
</argument>
|
|
<description>
|
|
</description>
|
|
</signal>
|
|
<signal name="node_added">
|
|
<argument index="0" name="node" type="Object">
|
|
</argument>
|
|
<description>
|
|
</description>
|
|
</signal>
|
|
<signal name="node_configuration_warning_changed">
|
|
<argument index="0" name="node" type="Object">
|
|
</argument>
|
|
<description>
|
|
</description>
|
|
</signal>
|
|
<signal name="node_removed">
|
|
<argument index="0" name="node" type="Object">
|
|
</argument>
|
|
<description>
|
|
</description>
|
|
</signal>
|
|
<signal name="physics_frame">
|
|
<description>
|
|
</description>
|
|
</signal>
|
|
<signal name="screen_resized">
|
|
<description>
|
|
</description>
|
|
</signal>
|
|
<signal name="server_disconnected">
|
|
<description>
|
|
</description>
|
|
</signal>
|
|
<signal name="tree_changed">
|
|
<description>
|
|
</description>
|
|
</signal>
|
|
</signals>
|
|
<constants>
|
|
<constant name="GROUP_CALL_DEFAULT" value="0" enum="GroupCallFlags">
|
|
</constant>
|
|
<constant name="GROUP_CALL_REVERSE" value="1" enum="GroupCallFlags">
|
|
</constant>
|
|
<constant name="GROUP_CALL_REALTIME" value="2" enum="GroupCallFlags">
|
|
</constant>
|
|
<constant name="GROUP_CALL_UNIQUE" value="4" enum="GroupCallFlags">
|
|
</constant>
|
|
<constant name="STRETCH_MODE_DISABLED" value="0" enum="StretchMode">
|
|
</constant>
|
|
<constant name="STRETCH_MODE_2D" value="1" enum="StretchMode">
|
|
</constant>
|
|
<constant name="STRETCH_MODE_VIEWPORT" value="2" enum="StretchMode">
|
|
</constant>
|
|
<constant name="STRETCH_ASPECT_IGNORE" value="0" enum="StretchAspect">
|
|
</constant>
|
|
<constant name="STRETCH_ASPECT_KEEP" value="1" enum="StretchAspect">
|
|
</constant>
|
|
<constant name="STRETCH_ASPECT_KEEP_WIDTH" value="2" enum="StretchAspect">
|
|
</constant>
|
|
<constant name="STRETCH_ASPECT_KEEP_HEIGHT" value="3" enum="StretchAspect">
|
|
</constant>
|
|
<constant name="STRETCH_ASPECT_EXPAND" value="4" enum="StretchAspect">
|
|
</constant>
|
|
</constants>
|
|
</class>
|