virtualx-engine/modules/visual_script/doc_classes/VisualScriptYield.xml
Rémi Verschelde d516aab8fa doc: Sync with current source
Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018
and fix the version tag in all files (not really stable yet, but it makes no sense
to hardcode rc3 at this stage).
2018-01-25 08:50:56 +01:00

27 lines
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XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualScriptYield" inherits="VisualScriptNode" category="Core" version="3.0-stable">
<brief_description>
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<demos>
</demos>
<methods>
</methods>
<members>
<member name="mode" type="int" setter="set_yield_mode" getter="get_yield_mode" enum="VisualScriptYield.YieldMode">
</member>
<member name="wait_time" type="float" setter="set_wait_time" getter="get_wait_time">
</member>
</members>
<constants>
<constant name="YIELD_FRAME" value="1" enum="YieldMode">
</constant>
<constant name="YIELD_PHYSICS_FRAME" value="2" enum="YieldMode">
</constant>
<constant name="YIELD_WAIT" value="3" enum="YieldMode">
</constant>
</constants>
</class>