virtualx-engine/modules/mono
Ignacio Etcheverry 42c57eef13 C#: Fix parsing of class full name when the base has generics
Also we no longer ignore base classes with generics, since we don't really care about that.
2019-03-01 00:23:23 +01:00
..
doc_classes
editor C#: Fix parsing of class full name when the base has generics 2019-03-01 00:23:23 +01:00
glue Merge pull request #26411 from neikeq/issue-26195 2019-02-28 18:53:14 +01:00
mono_gd Fix -Wsign-compare warnings. 2019-02-27 07:45:57 +01:00
utils Don't print 'Cannot find Mono in the registry' if bundled with Godot 2019-02-15 19:52:32 +01:00
config.py
csharp_script.cpp Mono: Fail on script instance creation if constructor was not found 2019-02-28 23:22:46 +01:00
csharp_script.h Use script instance binding for objects constructed from C# 2019-02-09 00:32:18 +01:00
godotsharp_defs.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
godotsharp_dirs.cpp Mono: Fix export template build errors 2019-02-15 19:52:22 +01:00
godotsharp_dirs.h Mono: Fix export template build errors 2019-02-15 19:52:22 +01:00
mono_gc_handle.cpp Mono: Lifetime fixes for CSharpInstance and instance binding data 2019-02-03 06:47:25 +01:00
mono_gc_handle.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
mono_reg_utils.py
register_types.cpp Consistency in resource format saver/loader de-registration 2019-01-10 12:45:57 +01:00
register_types.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
SCsub Mono: Fix hot reload build errors and cleanup 2019-01-22 18:33:36 +01:00
signal_awaiter_utils.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
signal_awaiter_utils.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
tls_configure.py