virtualx-engine/scene
lawnjelly d56d1ff4d2 Deprecate NOTIFICATION_MOVED_IN_PARENT
* NOTIFICATION_MOVED_IN_PARENT makes node children management very inefficient.
* Replaced by a NOTIFICATION_CHILD_ORDER_CHANGED (and children_changed signal).
* Most of the previous tasks carried out by NOTIFICATION_MOVED_IN_PARENT are now done not more than a single time per frame.

This PR breaks compatibility (although this notification was very rarely used, even within the engine), but provides an alternate way to do the same.
2024-04-20 07:52:05 +01:00
..
2d Deprecate NOTIFICATION_MOVED_IN_PARENT 2024-04-20 07:52:05 +01:00
3d Merge pull request #88807 from lawnjelly/portals_fix_enter_tree_order 2024-04-19 10:24:37 +02:00
animation Optimize AnimationTree::_process_graph() 2024-03-18 09:01:41 +00:00
audio Merge pull request #70514 from stmSi/fix-editor-hanging-audio-pitch-scale-nan 2023-02-17 12:15:27 +01:00
debugger Merge pull request #70584 from stmSi/3.x-save-branch-as-scene-not-working-in-remote-without-pausing 2023-01-20 12:12:46 +01:00
gui Deprecate NOTIFICATION_MOVED_IN_PARENT 2024-04-20 07:52:05 +01:00
main Deprecate NOTIFICATION_MOVED_IN_PARENT 2024-04-20 07:52:05 +01:00
resources Add is_zero_approx methods to Vector{2,3} 2024-04-10 19:02:42 +08:00
property_utils.cpp One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
property_utils.h One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
register_scene_types.cpp Discrete Level of Detail 2024-02-10 18:54:25 +00:00
register_scene_types.h One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
scene_string_names.cpp Backporting #76859 to 3.x 2023-09-12 09:45:23 -05:00
scene_string_names.h Backporting #76859 to 3.x 2023-09-12 09:45:23 -05:00
SCsub SCons: Add explicit dependencies on thirdparty code in cloned env 2021-04-29 16:57:00 +02:00