virtualx-engine/scene
Ruslan Mustakov d5a0b5f35b Ceil char width within Label instead of Font
Some classes use Font::get_char_size directly and not only for
autowrapping. RichTextLabel is one such example. So this commit
reverts aa8561d (PR #17504) and instead ceils character width within
Label. This makes sure Label autowraps correctly while not affecting
other Font clients.

Fixes #18835.
2018-05-14 20:32:14 +07:00
..
2d Merge pull request #18851 from groud/fix_animatedsprite 2018-05-14 08:30:22 +02:00
3d Fixed some warnings found with Cppcheck. 2018-05-14 02:14:56 -03:00
animation Fixed some warnings found with Cppcheck. 2018-05-14 02:14:56 -03:00
audio Revert "Use fake audio playing property in editor" 2018-05-13 21:37:08 +02:00
gui Ceil char width within Label instead of Font 2018-05-14 20:32:14 +07:00
main Merge pull request #18709 from Faless/multiplayer_docs 2018-05-09 01:41:01 +02:00
resources Ceil char width within Label instead of Font 2018-05-14 20:32:14 +07:00
register_scene_types.cpp Implemented ragdoll 2018-05-07 21:03:16 +02:00
register_scene_types.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
scene_string_names.cpp Add ready signal to Node 2018-01-20 21:57:59 +00:00
scene_string_names.h Add ready signal to Node 2018-01-20 21:57:59 +00:00
SCsub disable caching for targets using helper functions 2017-11-28 23:24:12 -04:00