virtualx-engine/scene/io
Juan Linietsky d85b67be53 Bug Fixes
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-Fixed problem with scaling shapes (), related to not taking scale in consideration for calculating the moment of inertia
-Added support for multiline strings (or comments) using """
-Save subscene bug, properties not being saved in root node ()
-Fix Crash in CollisionPolygon2DEditor ()
-Restored Ability to compile without 3D ()
-Fix InterpolatedCamera ()
-Fix UV Import for OBJ Meshes ()
-Fixed issue with modifier gizmos ()
-Fixed CapsuleShape gizmo handle ()
-Fixed Import Button (not properly working in 3D) ()
-Many misc fixes (though no new features)
2014-11-02 11:31:01 -03:00
..
resource_format_image.cpp Bug Fixes 2014-11-02 11:31:01 -03:00
resource_format_image.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
resource_format_wav.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
resource_format_wav.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
SCsub GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00