virtualx-engine/scene
Rémi Verschelde d5daaa72fa
Merge pull request #15306 from poke1024/item-list-draw-speed
Boost drawing speed of ItemLists with many items
2018-02-19 21:53:59 +01:00
..
2d Improve CollisionObject/CollisionObject2D warning message 2018-02-19 21:48:31 +01:00
3d Improve CollisionObject/CollisionObject2D warning message 2018-02-19 21:48:31 +01:00
animation Remove duplicate "autoplay" property 2018-01-25 16:17:35 +02:00
audio Merge pull request #15910 from robfram/fix-audio-signal-issue-15895 2018-02-01 16:54:31 +01:00
gui Merge pull request #15306 from poke1024/item-list-draw-speed 2018-02-19 21:53:59 +01:00
main Clean up some bad words from code comments 2018-02-17 16:00:39 +03:00
resources Merge pull request #15780 from volzhs/emoji 2018-02-19 21:51:53 +01:00
register_scene_types.cpp BMFont loading direct support from .fnt files. 2018-01-16 17:58:04 -03:00
register_scene_types.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
scene_string_names.cpp Renamed tree_exited to tree_exiting. tree_exited is now used for actual out of tree notification. 2018-01-12 08:29:24 -03:00
scene_string_names.h Renamed tree_exited to tree_exiting. tree_exited is now used for actual out of tree notification. 2018-01-12 08:29:24 -03:00
SCsub disable caching for targets using helper functions 2017-11-28 23:24:12 -04:00