virtualx-engine/misc/dist/linux
Hugo Locurcio 4cab77094a
Add a --max-fps command-line argument to set a FPS limit
This allows limiting framerate on any project, which is useful to
reduce power usage and latency with certain setups (such as VRR displays).

This is particularly useful in projects that do not expose a setting to change
the FPS limit. While external FPS limiters can be used, they can be cumbersome
to set up and result in increased input lag compared to a built-in FPS limiter.
2023-07-28 02:51:27 +02:00
..
godot.6 Add a --max-fps command-line argument to set a FPS limit 2023-07-28 02:51:27 +02:00
org.godotengine.Godot.appdata.xml Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
org.godotengine.Godot.desktop Add Greek translation for Linux desktop file 2022-05-06 19:16:45 +03:00
org.godotengine.Godot.xml Fix xml namespace in org.godotengine.Godot.xml 2023-03-31 14:28:36 +02:00