virtualx-engine/modules/gltf/editor
Yuri Sizov 95b27fe8c7 Reorganize code related to editor theming
This change introduces a new EditorThemeManager class
to abstract theme generatio and its subroutines.

Logic related to EditorTheme, EditorColorMap, and editor
icons has been extracted into their respective files with
includes cleaned up.

All related files have been moved to a separate folder to
better scope them in the project. This includes relevant
generated files as well.
2024-01-16 11:57:45 +01:00
..
editor_import_blend_runner.cpp Better error handling for Blender RPC import 2023-02-06 18:23:20 +01:00
editor_import_blend_runner.h Fix blend runner copyright headers 2023-02-01 09:39:31 +01:00
editor_scene_exporter_gltf_plugin.cpp Reorganize code related to editor theming 2024-01-16 11:57:45 +01:00
editor_scene_exporter_gltf_plugin.h Add export settings to the export dialog for GLTF 2023-12-30 19:57:39 -06:00
editor_scene_exporter_gltf_settings.cpp Add export settings to the export dialog for GLTF 2023-12-30 19:57:39 -06:00
editor_scene_exporter_gltf_settings.h Add export settings to the export dialog for GLTF 2023-12-30 19:57:39 -06:00
editor_scene_importer_blend.cpp Reorganize code related to editor theming 2024-01-16 11:57:45 +01:00
editor_scene_importer_blend.h Move 3D scene import classes to their own folder 2024-01-04 11:02:49 -06:00
editor_scene_importer_fbx.cpp fbx: Set base_dir correctly in append_from_scene 2023-02-20 16:32:27 -08:00
editor_scene_importer_fbx.h Move 3D scene import classes to their own folder 2024-01-04 11:02:49 -06:00
editor_scene_importer_gltf.cpp Implement glTF compat version system for files from older Godot versions 2023-11-03 12:07:25 -05:00
editor_scene_importer_gltf.h Move 3D scene import classes to their own folder 2024-01-04 11:02:49 -06:00