virtualx-engine/scene/3d
reduz d6a9cff8b7 Add preview Sun and Environment
* Adds both a preview sun and preview environment to the 3D editor.
* They are valid as long as a DirectionalLight3D and WorldEnvironment are not in the scene.
* If any is added to the scene, the respective preview is disabled.
* Changed WorldEnvironment to better handle multiple node versions.
* Added a function in SceneTree to get the first node in a group.
* Fixed button minimum size to also consider font height if no text is there, this broke with the TextSever PR.
2021-02-22 16:56:29 -03:00
..
area_3d.cpp Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
area_3d.h Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
audio_stream_player_3d.cpp Modernize atomics 2021-02-18 17:12:46 +01:00
audio_stream_player_3d.h Modernize atomics 2021-02-18 17:12:46 +01:00
baked_lightmap.cpp doc: Sync classref with current source 2021-02-19 14:39:14 +01:00
baked_lightmap.h Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
bone_attachment_3d.cpp Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
bone_attachment_3d.h Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
camera_3d.cpp Refactor Process Mode 2021-02-18 20:39:55 -03:00
camera_3d.h Refactor Process Mode 2021-02-18 20:39:55 -03:00
collision_object_3d.cpp Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
collision_object_3d.h Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
collision_polygon_3d.cpp Implement CollisionPolygon3D margin 2021-02-11 11:58:37 -06:00
collision_polygon_3d.h Implement CollisionPolygon3D margin 2021-02-11 11:58:37 -06:00
collision_shape_3d.cpp Merge pull request #45774 from revilo/fix-45694 2021-02-08 21:32:49 +01:00
collision_shape_3d.h Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
cpu_particles_3d.cpp Modernize atomics 2021-02-18 17:12:46 +01:00
cpu_particles_3d.h Modernize atomics 2021-02-18 17:12:46 +01:00
decal.cpp Removed _change_notify 2021-02-10 19:31:24 -03:00
decal.h Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
gi_probe.cpp Reorganize Project Settings 2021-02-18 11:23:34 -03:00
gi_probe.h Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
gpu_particles_3d.cpp Removed _change_notify 2021-02-10 19:31:24 -03:00
gpu_particles_3d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gpu_particles_collision_3d.cpp CI: Update to clang-format 11 and apply ternary operator changes 2021-01-12 19:32:53 +01:00
gpu_particles_collision_3d.h Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
immediate_geometry_3d.cpp Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
immediate_geometry_3d.h Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
light_3d.cpp Removed _change_notify 2021-02-10 19:31:24 -03:00
light_3d.h Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
lightmap_probe.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
lightmap_probe.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
lightmapper.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
lightmapper.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
listener_3d.cpp Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
listener_3d.h Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
mesh_instance_3d.cpp add null check in MeshInstance::_mesh_changed() 2021-02-18 16:51:39 +05:30
mesh_instance_3d.h Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
multimesh_instance_3d.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
multimesh_instance_3d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
navigation_3d.cpp Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
navigation_3d.h Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
navigation_agent_3d.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
navigation_agent_3d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
navigation_obstacle_3d.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
navigation_obstacle_3d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
navigation_region_3d.cpp Removed _change_notify 2021-02-10 19:31:24 -03:00
navigation_region_3d.h Removed _change_notify 2021-02-10 19:31:24 -03:00
node_3d.cpp Use Vector3.UP as a default value for look_at's up vector 2021-02-16 18:33:23 -05:00
node_3d.h Use Vector3.UP as a default value for look_at's up vector 2021-02-16 18:33:23 -05:00
path_3d.cpp Removed _change_notify 2021-02-10 19:31:24 -03:00
path_3d.h Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
physics_body_3d.cpp Removed _change_notify 2021-02-10 19:31:24 -03:00
physics_body_3d.h Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
physics_joint_3d.cpp Make Servers truly Thread Safe 2021-02-10 13:21:46 -03:00
physics_joint_3d.h Make Servers truly Thread Safe 2021-02-10 13:21:46 -03:00
position_3d.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
position_3d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
proximity_group_3d.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
proximity_group_3d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
ray_cast_3d.cpp Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
ray_cast_3d.h Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
reflection_probe.cpp Removed _change_notify 2021-02-10 19:31:24 -03:00
reflection_probe.h Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
remote_transform_3d.cpp Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
remote_transform_3d.h Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
skeleton_3d.cpp Make Servers truly Thread Safe 2021-02-10 13:21:46 -03:00
skeleton_3d.h Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
skeleton_ik_3d.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
skeleton_ik_3d.h Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
soft_body_3d.cpp Removed _change_notify 2021-02-10 19:31:24 -03:00
soft_body_3d.h Removed _change_notify 2021-02-10 19:31:24 -03:00
spring_arm_3d.cpp Use real_t in physics nodes 2021-01-29 19:59:58 -05:00
spring_arm_3d.h Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
sprite_3d.cpp Add animation_finished signal and fix frame_changed signal for AnimatedSprite3D 2021-02-17 15:13:47 +01:00
sprite_3d.h Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
vehicle_body_3d.cpp Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
vehicle_body_3d.h Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
velocity_tracker_3d.cpp Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
velocity_tracker_3d.h Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
visibility_notifier_3d.cpp Removed _change_notify 2021-02-10 19:31:24 -03:00
visibility_notifier_3d.h Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
visual_instance_3d.cpp Removed _change_notify 2021-02-10 19:31:24 -03:00
visual_instance_3d.h Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
voxelizer.cpp Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
voxelizer.h Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
world_environment.cpp Add preview Sun and Environment 2021-02-22 16:56:29 -03:00
world_environment.h Add preview Sun and Environment 2021-02-22 16:56:29 -03:00
xr_nodes.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
xr_nodes.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00