virtualx-engine/platform/android
2020-03-19 15:28:33 -07:00
..
api Style: Set clang-format Standard to Cpp11 2020-03-17 07:36:24 +01:00
export Re-architecture of the Godot Android plugin. 2020-03-05 10:00:19 -08:00
java Update the naming scheme for the GodotPlugin's methods in preparate of the vulkan integration. 2020-03-19 15:28:33 -07:00
plugin Re-architecture of the Godot Android plugin. 2020-03-05 10:00:19 -08:00
vulkan Provides a base implementation of the Vulkan surface view (VkSurfaceView.kt) and its accompanying components. 2020-03-05 08:01:42 -08:00
android_keys_utils.cpp Miscellaneous cleanup for the Android codebase: 2020-03-04 12:16:17 -08:00
android_keys_utils.h Miscellaneous cleanup for the Android codebase: 2020-03-04 12:16:17 -08:00
audio_driver_jandroid.cpp Reimplement Mutex with C++'s <mutex> 2020-02-26 20:40:10 +01:00
audio_driver_jandroid.h Reimplement Mutex with C++'s <mutex> 2020-02-26 20:40:10 +01:00
audio_driver_opensl.cpp Compilation fixes on Android 2020-03-04 13:15:37 +01:00
audio_driver_opensl.h Reimplement Mutex with C++'s <mutex> 2020-02-26 20:40:10 +01:00
detect.py Removed unused code in android detect.py and SCsub 2020-03-18 18:12:50 +05:30
dir_access_jandroid.cpp Improve UX of drive letters 2020-03-03 10:38:34 +01:00
dir_access_jandroid.h Improve UX of drive letters 2020-03-03 10:38:34 +01:00
file_access_android.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
file_access_android.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
file_access_jandroid.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
file_access_jandroid.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
java_class_wrapper.cpp Style: Set clang-format Standard to Cpp11 2020-03-17 07:36:24 +01:00
java_godot_io_wrapper.cpp Android virtual keyboard respecting LineEdit max length. 2020-01-23 01:52:49 +00:00
java_godot_io_wrapper.h Android virtual keyboard respecting LineEdit max length. 2020-01-23 01:52:49 +00:00
java_godot_lib_jni.cpp Update the naming scheme for the GodotPlugin's methods in preparate of the vulkan integration. 2020-03-19 15:28:33 -07:00
java_godot_lib_jni.h Re-architecture of the Godot Android plugin. 2020-03-05 10:00:19 -08:00
java_godot_wrapper.cpp Update the naming scheme for the GodotPlugin's methods in preparate of the vulkan integration. 2020-03-19 15:28:33 -07:00
java_godot_wrapper.h Update the naming scheme for the GodotPlugin's methods in preparate of the vulkan integration. 2020-03-19 15:28:33 -07:00
jni_utils.cpp Miscellaneous cleanup for the Android codebase: 2020-03-04 12:16:17 -08:00
jni_utils.h Miscellaneous cleanup for the Android codebase: 2020-03-04 12:16:17 -08:00
logo.png Optimize images losslessly using oxipng -o6 --strip all --zopfli 2019-10-12 23:23:33 +02:00
net_socket_android.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
net_socket_android.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
os_android.cpp Style: Set clang-format Standard to Cpp11 2020-03-17 07:36:24 +01:00
os_android.h Remove incomplete battery status/power API 2020-02-14 13:43:32 +01:00
platform_config.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
run_icon.png Optimize images losslessly using oxipng -o6 --strip all --zopfli 2018-06-28 19:17:41 +02:00
SCsub Removed unused code in android detect.py and SCsub 2020-03-18 18:12:50 +05:30
string_android.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
thread_jandroid.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
thread_jandroid.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00