..
node_path.cpp
Optimize NodePath update when renaming or deleting nodes in the editor
2021-07-09 11:42:39 -07:00
node_path.h
NodePath: Remove unimplemented get_parent()
method
2021-04-23 12:37:53 +02:00
optimized_translation.cpp
Use const references where possible for List range iterators
2021-07-25 12:22:25 +02:00
optimized_translation.h
Rename PHashTranslation to OptimizedTranslation
2021-03-20 10:02:47 +00:00
print_string.cpp
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
print_string.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
SCsub
Reorganized core/ directory, it was too fatty already
2020-11-07 20:17:12 -03:00
string_buffer.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
string_builder.cpp
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
string_builder.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
string_name.cpp
Adds ability to debug stringnames
2021-07-20 17:31:51 -03:00
string_name.h
Adds ability to debug stringnames
2021-07-20 17:31:51 -03:00
translation.cpp
Merge pull request #51395 from angad-k/pseudolocalization-squashed
2021-08-08 17:55:30 +02:00
translation.h
add pseudolocalization to Godot
2021-08-08 20:37:57 +05:30
translation_po.cpp
Use const references where possible for List range iterators
2021-07-25 12:22:25 +02:00
translation_po.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
ucaps.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
ustring.cpp
String: Fix default decimals truncation in num and num_real
2021-08-18 00:48:03 +02:00
ustring.h
Rename is_valid_integer()
to is_valid_int()
2021-06-16 10:32:22 -06:00