1426cd3b3a
As many open source projects have started doing it, we're removing the current year from the copyright notice, so that we don't need to bump it every year. It seems like only the first year of publication is technically relevant for copyright notices, and even that seems to be something that many companies stopped listing altogether (in a version controlled codebase, the commits are a much better source of date of publication than a hardcoded copyright statement). We also now list Godot Engine contributors first as we're collectively the current maintainers of the project, and we clarify that the "exclusive" copyright of the co-founders covers the timespan before opensourcing (their further contributions are included as part of Godot Engine contributors). Also fixed "cf." Frenchism - it's meant as "refer to / see". Backported from #70885.
578 lines
20 KiB
C++
578 lines
20 KiB
C++
/**************************************************************************/
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/* spatial_editor_gizmos.h */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#ifndef SPATIAL_EDITOR_GIZMOS_H
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#define SPATIAL_EDITOR_GIZMOS_H
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#include "editor/plugins/spatial_editor_plugin.h"
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#include "scene/3d/camera.h"
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class Camera;
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class LightSpatialGizmoPlugin : public EditorSpatialGizmoPlugin {
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GDCLASS(LightSpatialGizmoPlugin, EditorSpatialGizmoPlugin);
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public:
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bool has_gizmo(Spatial *p_spatial);
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String get_name() const;
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int get_priority() const;
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String get_handle_name(const EditorSpatialGizmo *p_gizmo, int p_idx) const;
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Variant get_handle_value(EditorSpatialGizmo *p_gizmo, int p_idx) const;
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void set_handle(EditorSpatialGizmo *p_gizmo, int p_idx, Camera *p_camera, const Point2 &p_point);
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void commit_handle(EditorSpatialGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel = false);
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void redraw(EditorSpatialGizmo *p_gizmo);
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LightSpatialGizmoPlugin();
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};
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class AudioStreamPlayer3DSpatialGizmoPlugin : public EditorSpatialGizmoPlugin {
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GDCLASS(AudioStreamPlayer3DSpatialGizmoPlugin, EditorSpatialGizmoPlugin);
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public:
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bool has_gizmo(Spatial *p_spatial);
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String get_name() const;
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int get_priority() const;
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String get_handle_name(const EditorSpatialGizmo *p_gizmo, int p_idx) const;
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Variant get_handle_value(EditorSpatialGizmo *p_gizmo, int p_idx) const;
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void set_handle(EditorSpatialGizmo *p_gizmo, int p_idx, Camera *p_camera, const Point2 &p_point);
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void commit_handle(EditorSpatialGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel = false);
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void redraw(EditorSpatialGizmo *p_gizmo);
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AudioStreamPlayer3DSpatialGizmoPlugin();
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};
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class ListenerSpatialGizmoPlugin : public EditorSpatialGizmoPlugin {
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GDCLASS(ListenerSpatialGizmoPlugin, EditorSpatialGizmoPlugin);
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public:
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bool has_gizmo(Spatial *p_spatial);
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String get_name() const;
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int get_priority() const;
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void redraw(EditorSpatialGizmo *p_gizmo);
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ListenerSpatialGizmoPlugin();
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};
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class CameraSpatialGizmoPlugin : public EditorSpatialGizmoPlugin {
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GDCLASS(CameraSpatialGizmoPlugin, EditorSpatialGizmoPlugin);
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public:
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bool has_gizmo(Spatial *p_spatial);
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String get_name() const;
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int get_priority() const;
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String get_handle_name(const EditorSpatialGizmo *p_gizmo, int p_idx) const;
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Variant get_handle_value(EditorSpatialGizmo *p_gizmo, int p_idx) const;
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void set_handle(EditorSpatialGizmo *p_gizmo, int p_idx, Camera *p_camera, const Point2 &p_point);
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void commit_handle(EditorSpatialGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel = false);
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void redraw(EditorSpatialGizmo *p_gizmo);
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CameraSpatialGizmoPlugin();
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};
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class MeshInstanceSpatialGizmoPlugin : public EditorSpatialGizmoPlugin {
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GDCLASS(MeshInstanceSpatialGizmoPlugin, EditorSpatialGizmoPlugin);
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public:
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bool has_gizmo(Spatial *p_spatial);
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String get_name() const;
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int get_priority() const;
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bool can_be_hidden() const;
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void redraw(EditorSpatialGizmo *p_gizmo);
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MeshInstanceSpatialGizmoPlugin();
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};
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class Sprite3DSpatialGizmoPlugin : public EditorSpatialGizmoPlugin {
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GDCLASS(Sprite3DSpatialGizmoPlugin, EditorSpatialGizmoPlugin);
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public:
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bool has_gizmo(Spatial *p_spatial);
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String get_name() const;
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int get_priority() const;
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bool can_be_hidden() const;
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void redraw(EditorSpatialGizmo *p_gizmo);
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Sprite3DSpatialGizmoPlugin();
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};
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class Label3DSpatialGizmoPlugin : public EditorSpatialGizmoPlugin {
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GDCLASS(Label3DSpatialGizmoPlugin, EditorSpatialGizmoPlugin);
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public:
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bool has_gizmo(Spatial *p_spatial);
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String get_name() const;
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int get_priority() const;
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bool can_be_hidden() const;
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void redraw(EditorSpatialGizmo *p_gizmo);
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Label3DSpatialGizmoPlugin();
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};
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class Position3DSpatialGizmoPlugin : public EditorSpatialGizmoPlugin {
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GDCLASS(Position3DSpatialGizmoPlugin, EditorSpatialGizmoPlugin);
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Ref<ArrayMesh> pos3d_mesh;
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Vector<Vector3> cursor_points;
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public:
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bool has_gizmo(Spatial *p_spatial);
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String get_name() const;
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int get_priority() const;
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void redraw(EditorSpatialGizmo *p_gizmo);
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Position3DSpatialGizmoPlugin();
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};
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class SkeletonSpatialGizmoPlugin : public EditorSpatialGizmoPlugin {
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GDCLASS(SkeletonSpatialGizmoPlugin, EditorSpatialGizmoPlugin);
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public:
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bool has_gizmo(Spatial *p_spatial);
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String get_name() const;
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int get_priority() const;
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void redraw(EditorSpatialGizmo *p_gizmo);
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SkeletonSpatialGizmoPlugin();
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};
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class PhysicalBoneSpatialGizmoPlugin : public EditorSpatialGizmoPlugin {
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GDCLASS(PhysicalBoneSpatialGizmoPlugin, EditorSpatialGizmoPlugin);
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public:
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bool has_gizmo(Spatial *p_spatial);
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String get_name() const;
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int get_priority() const;
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void redraw(EditorSpatialGizmo *p_gizmo);
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PhysicalBoneSpatialGizmoPlugin();
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};
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class RayCastSpatialGizmoPlugin : public EditorSpatialGizmoPlugin {
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GDCLASS(RayCastSpatialGizmoPlugin, EditorSpatialGizmoPlugin);
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public:
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bool has_gizmo(Spatial *p_spatial);
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String get_name() const;
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int get_priority() const;
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void redraw(EditorSpatialGizmo *p_gizmo);
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RayCastSpatialGizmoPlugin();
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};
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class ShapeCastGizmoPlugin : public EditorSpatialGizmoPlugin {
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GDCLASS(ShapeCastGizmoPlugin, EditorSpatialGizmoPlugin);
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public:
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bool has_gizmo(Spatial *p_spatial);
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String get_name() const;
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int get_priority() const;
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void redraw(EditorSpatialGizmo *p_gizmo);
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ShapeCastGizmoPlugin();
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};
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class SpringArmSpatialGizmoPlugin : public EditorSpatialGizmoPlugin {
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GDCLASS(SpringArmSpatialGizmoPlugin, EditorSpatialGizmoPlugin);
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public:
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bool has_gizmo(Spatial *p_spatial);
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String get_name() const;
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int get_priority() const;
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void redraw(EditorSpatialGizmo *p_gizmo);
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SpringArmSpatialGizmoPlugin();
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};
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class VehicleWheelSpatialGizmoPlugin : public EditorSpatialGizmoPlugin {
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GDCLASS(VehicleWheelSpatialGizmoPlugin, EditorSpatialGizmoPlugin);
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public:
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bool has_gizmo(Spatial *p_spatial);
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String get_name() const;
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int get_priority() const;
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void redraw(EditorSpatialGizmo *p_gizmo);
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VehicleWheelSpatialGizmoPlugin();
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};
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class SoftBodySpatialGizmoPlugin : public EditorSpatialGizmoPlugin {
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GDCLASS(SoftBodySpatialGizmoPlugin, EditorSpatialGizmoPlugin);
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public:
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bool has_gizmo(Spatial *p_spatial);
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String get_name() const;
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int get_priority() const;
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bool is_selectable_when_hidden() const;
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void redraw(EditorSpatialGizmo *p_gizmo);
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String get_handle_name(const EditorSpatialGizmo *p_gizmo, int p_idx) const;
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Variant get_handle_value(EditorSpatialGizmo *p_gizmo, int p_idx) const;
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void commit_handle(EditorSpatialGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel);
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bool is_handle_highlighted(const EditorSpatialGizmo *p_gizmo, int idx) const;
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SoftBodySpatialGizmoPlugin();
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};
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class VisibilityNotifierGizmoPlugin : public EditorSpatialGizmoPlugin {
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GDCLASS(VisibilityNotifierGizmoPlugin, EditorSpatialGizmoPlugin);
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public:
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bool has_gizmo(Spatial *p_spatial);
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String get_name() const;
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int get_priority() const;
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void redraw(EditorSpatialGizmo *p_gizmo);
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String get_handle_name(const EditorSpatialGizmo *p_gizmo, int p_idx) const;
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Variant get_handle_value(EditorSpatialGizmo *p_gizmo, int p_idx) const;
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void set_handle(EditorSpatialGizmo *p_gizmo, int p_idx, Camera *p_camera, const Point2 &p_point);
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void commit_handle(EditorSpatialGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel = false);
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VisibilityNotifierGizmoPlugin();
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};
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class CPUParticlesGizmoPlugin : public EditorSpatialGizmoPlugin {
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GDCLASS(CPUParticlesGizmoPlugin, EditorSpatialGizmoPlugin);
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public:
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bool has_gizmo(Spatial *p_spatial);
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String get_name() const;
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int get_priority() const;
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bool is_selectable_when_hidden() const;
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void redraw(EditorSpatialGizmo *p_gizmo);
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CPUParticlesGizmoPlugin();
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};
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class ParticlesGizmoPlugin : public EditorSpatialGizmoPlugin {
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GDCLASS(ParticlesGizmoPlugin, EditorSpatialGizmoPlugin);
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public:
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bool has_gizmo(Spatial *p_spatial);
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String get_name() const;
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int get_priority() const;
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bool is_selectable_when_hidden() const;
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void redraw(EditorSpatialGizmo *p_gizmo);
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String get_handle_name(const EditorSpatialGizmo *p_gizmo, int p_idx) const;
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Variant get_handle_value(EditorSpatialGizmo *p_gizmo, int p_idx) const;
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void set_handle(EditorSpatialGizmo *p_gizmo, int p_idx, Camera *p_camera, const Point2 &p_point);
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void commit_handle(EditorSpatialGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel = false);
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ParticlesGizmoPlugin();
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};
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class ReflectionProbeGizmoPlugin : public EditorSpatialGizmoPlugin {
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GDCLASS(ReflectionProbeGizmoPlugin, EditorSpatialGizmoPlugin);
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public:
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bool has_gizmo(Spatial *p_spatial);
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String get_name() const;
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int get_priority() const;
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void redraw(EditorSpatialGizmo *p_gizmo);
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String get_handle_name(const EditorSpatialGizmo *p_gizmo, int p_idx) const;
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Variant get_handle_value(EditorSpatialGizmo *p_gizmo, int p_idx) const;
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void set_handle(EditorSpatialGizmo *p_gizmo, int p_idx, Camera *p_camera, const Point2 &p_point);
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void commit_handle(EditorSpatialGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel = false);
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ReflectionProbeGizmoPlugin();
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};
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class GIProbeGizmoPlugin : public EditorSpatialGizmoPlugin {
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GDCLASS(GIProbeGizmoPlugin, EditorSpatialGizmoPlugin);
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public:
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bool has_gizmo(Spatial *p_spatial);
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String get_name() const;
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int get_priority() const;
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void redraw(EditorSpatialGizmo *p_gizmo);
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String get_handle_name(const EditorSpatialGizmo *p_gizmo, int p_idx) const;
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Variant get_handle_value(EditorSpatialGizmo *p_gizmo, int p_idx) const;
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void set_handle(EditorSpatialGizmo *p_gizmo, int p_idx, Camera *p_camera, const Point2 &p_point);
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void commit_handle(EditorSpatialGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel = false);
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GIProbeGizmoPlugin();
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};
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class BakedIndirectLightGizmoPlugin : public EditorSpatialGizmoPlugin {
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GDCLASS(BakedIndirectLightGizmoPlugin, EditorSpatialGizmoPlugin);
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public:
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bool has_gizmo(Spatial *p_spatial);
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String get_name() const;
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int get_priority() const;
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void redraw(EditorSpatialGizmo *p_gizmo);
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String get_handle_name(const EditorSpatialGizmo *p_gizmo, int p_idx) const;
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Variant get_handle_value(EditorSpatialGizmo *p_gizmo, int p_idx) const;
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void set_handle(EditorSpatialGizmo *p_gizmo, int p_idx, Camera *p_camera, const Point2 &p_point);
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void commit_handle(EditorSpatialGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel = false);
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BakedIndirectLightGizmoPlugin();
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};
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class CollisionObjectGizmoPlugin : public EditorSpatialGizmoPlugin {
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GDCLASS(CollisionObjectGizmoPlugin, EditorSpatialGizmoPlugin);
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public:
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bool has_gizmo(Spatial *p_spatial);
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String get_name() const;
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int get_priority() const;
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void redraw(EditorSpatialGizmo *p_gizmo);
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CollisionObjectGizmoPlugin();
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};
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class CollisionShapeSpatialGizmoPlugin : public EditorSpatialGizmoPlugin {
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GDCLASS(CollisionShapeSpatialGizmoPlugin, EditorSpatialGizmoPlugin);
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public:
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bool has_gizmo(Spatial *p_spatial);
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String get_name() const;
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int get_priority() const;
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void redraw(EditorSpatialGizmo *p_gizmo);
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String get_handle_name(const EditorSpatialGizmo *p_gizmo, int p_idx) const;
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Variant get_handle_value(EditorSpatialGizmo *p_gizmo, int p_idx) const;
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void set_handle(EditorSpatialGizmo *p_gizmo, int p_idx, Camera *p_camera, const Point2 &p_point);
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void commit_handle(EditorSpatialGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel = false);
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CollisionShapeSpatialGizmoPlugin();
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};
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class CollisionPolygonSpatialGizmoPlugin : public EditorSpatialGizmoPlugin {
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GDCLASS(CollisionPolygonSpatialGizmoPlugin, EditorSpatialGizmoPlugin);
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public:
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bool has_gizmo(Spatial *p_spatial);
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String get_name() const;
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int get_priority() const;
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void redraw(EditorSpatialGizmo *p_gizmo);
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CollisionPolygonSpatialGizmoPlugin();
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};
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class NavigationMeshSpatialGizmoPlugin : public EditorSpatialGizmoPlugin {
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GDCLASS(NavigationMeshSpatialGizmoPlugin, EditorSpatialGizmoPlugin);
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struct _EdgeKey {
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Vector3 from;
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Vector3 to;
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bool operator<(const _EdgeKey &p_with) const { return from == p_with.from ? to < p_with.to : from < p_with.from; }
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};
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public:
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bool has_gizmo(Spatial *p_spatial);
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String get_name() const;
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int get_priority() const;
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void redraw(EditorSpatialGizmo *p_gizmo);
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NavigationMeshSpatialGizmoPlugin();
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};
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class JointGizmosDrawer {
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public:
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static Basis look_body(const Transform &p_joint_transform, const Transform &p_body_transform);
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static Basis look_body_toward(Vector3::Axis p_axis, const Transform &joint_transform, const Transform &body_transform);
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static Basis look_body_toward_x(const Transform &p_joint_transform, const Transform &p_body_transform);
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static Basis look_body_toward_y(const Transform &p_joint_transform, const Transform &p_body_transform);
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/// Special function just used for physics joints, it returns a basis constrained toward Joint Z axis
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/// with axis X and Y that are looking toward the body and oriented toward up
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static Basis look_body_toward_z(const Transform &p_joint_transform, const Transform &p_body_transform);
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// Draw circle around p_axis
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static void draw_circle(Vector3::Axis p_axis, real_t p_radius, const Transform &p_offset, const Basis &p_base, real_t p_limit_lower, real_t p_limit_upper, Vector<Vector3> &r_points, bool p_inverse = false);
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static void draw_cone(const Transform &p_offset, const Basis &p_base, real_t p_swing, real_t p_twist, Vector<Vector3> &r_points);
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};
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class JointSpatialGizmoPlugin : public EditorSpatialGizmoPlugin {
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GDCLASS(JointSpatialGizmoPlugin, EditorSpatialGizmoPlugin);
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Timer *update_timer;
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uint64_t update_idx = 0;
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void incremental_update_gizmos();
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protected:
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static void _bind_methods();
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public:
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bool has_gizmo(Spatial *p_spatial);
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String get_name() const;
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int get_priority() const;
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void redraw(EditorSpatialGizmo *p_gizmo);
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static void CreatePinJointGizmo(const Transform &p_offset, Vector<Vector3> &r_cursor_points);
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static void CreateHingeJointGizmo(const Transform &p_offset, const Transform &p_trs_joint, const Transform &p_trs_body_a, const Transform &p_trs_body_b, real_t p_limit_lower, real_t p_limit_upper, bool p_use_limit, Vector<Vector3> &r_common_points, Vector<Vector3> *r_body_a_points, Vector<Vector3> *r_body_b_points);
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static void CreateSliderJointGizmo(const Transform &p_offset, const Transform &p_trs_joint, const Transform &p_trs_body_a, const Transform &p_trs_body_b, real_t p_angular_limit_lower, real_t p_angular_limit_upper, real_t p_linear_limit_lower, real_t p_linear_limit_upper, Vector<Vector3> &r_points, Vector<Vector3> *r_body_a_points, Vector<Vector3> *r_body_b_points);
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static void CreateConeTwistJointGizmo(const Transform &p_offset, const Transform &p_trs_joint, const Transform &p_trs_body_a, const Transform &p_trs_body_b, real_t p_swing, real_t p_twist, Vector<Vector3> *r_body_a_points, Vector<Vector3> *r_body_b_points);
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static void CreateGeneric6DOFJointGizmo(
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const Transform &p_offset,
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const Transform &p_trs_joint,
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const Transform &p_trs_body_a,
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const Transform &p_trs_body_b,
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real_t p_angular_limit_lower_x,
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real_t p_angular_limit_upper_x,
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real_t p_linear_limit_lower_x,
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real_t p_linear_limit_upper_x,
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bool p_enable_angular_limit_x,
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bool p_enable_linear_limit_x,
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real_t p_angular_limit_lower_y,
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real_t p_angular_limit_upper_y,
|
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real_t p_linear_limit_lower_y,
|
|
real_t p_linear_limit_upper_y,
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|
bool p_enable_angular_limit_y,
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|
bool p_enable_linear_limit_y,
|
|
real_t p_angular_limit_lower_z,
|
|
real_t p_angular_limit_upper_z,
|
|
real_t p_linear_limit_lower_z,
|
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real_t p_linear_limit_upper_z,
|
|
bool p_enable_angular_limit_z,
|
|
bool p_enable_linear_limit_z,
|
|
Vector<Vector3> &r_points,
|
|
Vector<Vector3> *r_body_a_points,
|
|
Vector<Vector3> *r_body_b_points);
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|
|
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JointSpatialGizmoPlugin();
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};
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|
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class Room;
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|
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class RoomSpatialGizmo : public EditorSpatialGizmo {
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GDCLASS(RoomSpatialGizmo, EditorSpatialGizmo);
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|
|
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Room *_room = nullptr;
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|
|
|
public:
|
|
virtual String get_handle_name(int p_idx) const;
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|
virtual Variant get_handle_value(int p_idx);
|
|
virtual void set_handle(int p_idx, Camera *p_camera, const Point2 &p_point);
|
|
virtual void commit_handle(int p_idx, const Variant &p_restore, bool p_cancel = false);
|
|
virtual void redraw();
|
|
|
|
RoomSpatialGizmo(Room *p_room = nullptr);
|
|
};
|
|
|
|
class RoomGizmoPlugin : public EditorSpatialGizmoPlugin {
|
|
GDCLASS(RoomGizmoPlugin, EditorSpatialGizmoPlugin);
|
|
|
|
protected:
|
|
virtual bool has_gizmo(Spatial *p_spatial);
|
|
String get_name() const;
|
|
int get_priority() const;
|
|
Ref<EditorSpatialGizmo> create_gizmo(Spatial *p_spatial);
|
|
|
|
public:
|
|
RoomGizmoPlugin();
|
|
};
|
|
|
|
class Portal;
|
|
|
|
class PortalSpatialGizmo : public EditorSpatialGizmo {
|
|
GDCLASS(PortalSpatialGizmo, EditorSpatialGizmo);
|
|
|
|
Portal *_portal = nullptr;
|
|
Color _color_portal_front;
|
|
Color _color_portal_back;
|
|
|
|
public:
|
|
virtual String get_handle_name(int p_idx) const;
|
|
virtual Variant get_handle_value(int p_idx);
|
|
virtual void set_handle(int p_idx, Camera *p_camera, const Point2 &p_point);
|
|
virtual void commit_handle(int p_idx, const Variant &p_restore, bool p_cancel = false);
|
|
virtual void redraw();
|
|
|
|
PortalSpatialGizmo(Portal *p_portal = nullptr);
|
|
};
|
|
|
|
class PortalGizmoPlugin : public EditorSpatialGizmoPlugin {
|
|
GDCLASS(PortalGizmoPlugin, EditorSpatialGizmoPlugin);
|
|
|
|
protected:
|
|
virtual bool has_gizmo(Spatial *p_spatial);
|
|
String get_name() const;
|
|
int get_priority() const;
|
|
Ref<EditorSpatialGizmo> create_gizmo(Spatial *p_spatial);
|
|
|
|
public:
|
|
PortalGizmoPlugin();
|
|
};
|
|
|
|
class Occluder;
|
|
class OccluderShape;
|
|
class OccluderShapeSphere;
|
|
class OccluderShapePolygon;
|
|
|
|
class OccluderSpatialGizmo : public EditorSpatialGizmo {
|
|
GDCLASS(OccluderSpatialGizmo, EditorSpatialGizmo);
|
|
|
|
Occluder *_occluder = nullptr;
|
|
|
|
const OccluderShape *get_occluder_shape() const;
|
|
const OccluderShapeSphere *get_occluder_shape_sphere() const;
|
|
const OccluderShapePolygon *get_occluder_shape_poly() const;
|
|
OccluderShape *get_occluder_shape();
|
|
OccluderShapeSphere *get_occluder_shape_sphere();
|
|
OccluderShapePolygon *get_occluder_shape_poly();
|
|
|
|
Color _color_poly_front;
|
|
Color _color_poly_back;
|
|
Color _color_hole;
|
|
|
|
void _redraw_poly(bool p_hole, const Vector<Vector2> &p_pts, const PoolVector<Vector2> &p_pts_raw);
|
|
|
|
public:
|
|
virtual String get_handle_name(int p_idx) const;
|
|
virtual Variant get_handle_value(int p_idx);
|
|
virtual void set_handle(int p_idx, Camera *p_camera, const Point2 &p_point);
|
|
virtual void commit_handle(int p_idx, const Variant &p_restore, bool p_cancel = false);
|
|
virtual void redraw();
|
|
|
|
OccluderSpatialGizmo(Occluder *p_occluder = nullptr);
|
|
};
|
|
|
|
class OccluderGizmoPlugin : public EditorSpatialGizmoPlugin {
|
|
GDCLASS(OccluderGizmoPlugin, EditorSpatialGizmoPlugin);
|
|
|
|
protected:
|
|
virtual bool has_gizmo(Spatial *p_spatial);
|
|
String get_name() const;
|
|
int get_priority() const;
|
|
Ref<EditorSpatialGizmo> create_gizmo(Spatial *p_spatial);
|
|
|
|
public:
|
|
OccluderGizmoPlugin();
|
|
};
|
|
|
|
#endif // SPATIAL_EDITOR_GIZMOS_H
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