94 lines
3.5 KiB
C++
94 lines
3.5 KiB
C++
/*************************************************************************/
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/* scene_saver.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* http://www.godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "scene_saver.h"
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#include "print_string.h"
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#ifdef OLD_SCENE_FORMAT_ENABLED
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SceneFormatSaver *SceneSaver::saver[MAX_SAVERS];
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int SceneSaver::saver_count=0;
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bool SceneFormatSaver::recognize(const String& p_extension) const {
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List<String> extensions;
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get_recognized_extensions(&extensions);
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for (List<String>::Element *E=extensions.front();E;E=E->next()) {
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if (E->get().nocasecmp_to(p_extension.extension())==0)
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return true;
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}
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return false;
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}
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Error SceneSaver::save(const String &p_path,const Node* p_scene,uint32_t p_flags,const Ref<OptimizedSaver> &p_optimizer) {
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String extension=p_path.extension();
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Error err=ERR_FILE_UNRECOGNIZED;
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bool recognized=false;
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for (int i=0;i<saver_count;i++) {
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if (!saver[i]->recognize(extension))
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continue;
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recognized=true;
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err = saver[i]->save(p_path,p_scene,p_flags,p_optimizer);
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if (err == OK )
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return OK;
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}
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if (err) {
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if (!recognized) {
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ERR_EXPLAIN("No saver format found for scene: "+p_path);
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} else {
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ERR_EXPLAIN("Couldn't save scene: "+p_path);
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}
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ERR_FAIL_V(err);
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}
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return err;
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}
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void SceneSaver::get_recognized_extensions(List<String> *p_extensions) {
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for (int i=0;i<saver_count;i++) {
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saver[i]->get_recognized_extensions(p_extensions);
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}
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}
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void SceneSaver::add_scene_format_saver(SceneFormatSaver *p_format_saver) {
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ERR_FAIL_COND( saver_count >= MAX_SAVERS );
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saver[saver_count++]=p_format_saver;
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}
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#endif
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