virtualx-engine/scene/gui/color_mode.cpp
Vitika9 1dce43d417 ColorPicker UX improvements
- Tabs and MenuButton for mode selection and enabling/disabling colorized sliders
- MenuButton for shape selection with new icon for each shape
- Drag and drop functionality for presets to arrange order
- A chronological list of recently selected presets which are global for the editor
- Presets are now highlighted as being active or inactive
- Thicker sliders for easy targeting
- `grabber_offset` theme constant for Slider
- Uncolorized sliders
2022-09-06 21:42:20 +05:30

329 lines
11 KiB
C++

/*************************************************************************/
/* color_mode.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "color_mode.h"
#include "core/math/color.h"
#include "scene/gui/slider.h"
#include "thirdparty/misc/ok_color.h"
ColorMode::ColorMode(ColorPicker *p_color_picker) {
color_picker = p_color_picker;
}
String ColorModeRGB::get_slider_label(int idx) const {
ERR_FAIL_INDEX_V_MSG(idx, 3, String(), "Couldn't get slider label.");
return labels[idx];
}
float ColorModeRGB::get_slider_max(int idx) const {
ERR_FAIL_INDEX_V_MSG(idx, 4, 0, "Couldn't get slider max value.");
Color color = color_picker->get_pick_color();
return next_power_of_2(MAX(255, color.components[idx] * 255.0)) - 1;
}
float ColorModeRGB::get_slider_value(int idx) const {
ERR_FAIL_INDEX_V_MSG(idx, 4, 0, "Couldn't get slider value.");
return color_picker->get_pick_color().components[idx] * 255;
}
Color ColorModeRGB::get_color() const {
Vector<float> values = color_picker->get_active_slider_values();
Color color;
for (int i = 0; i < 4; i++) {
color.components[i] = values[i] / 255.0;
}
return color;
}
void ColorModeRGB::slider_draw(int p_which) {
Vector<Vector2> pos;
pos.resize(4);
Vector<Color> col;
col.resize(4);
HSlider *slider = color_picker->get_slider(p_which);
Size2 size = slider->get_size();
Color left_color;
Color right_color;
Color color = color_picker->get_pick_color();
const real_t margin = 16 * color_picker->get_theme_default_base_scale();
if (p_which == ColorPicker::SLIDER_COUNT) {
slider->draw_texture_rect(color_picker->get_theme_icon(SNAME("sample_bg"), SNAME("ColorPicker")), Rect2(Point2(0, 0), Size2(size.x, margin)), true);
left_color = color;
left_color.a = 0;
right_color = color;
right_color.a = 1;
} else {
left_color = Color(
p_which == 0 ? 0 : color.r,
p_which == 1 ? 0 : color.g,
p_which == 2 ? 0 : color.b);
right_color = Color(
p_which == 0 ? 1 : color.r,
p_which == 1 ? 1 : color.g,
p_which == 2 ? 1 : color.b);
}
col.set(0, left_color);
col.set(1, right_color);
col.set(2, right_color);
col.set(3, left_color);
pos.set(0, Vector2(0, 0));
pos.set(1, Vector2(size.x, 0));
pos.set(2, Vector2(size.x, margin));
pos.set(3, Vector2(0, margin));
slider->draw_polygon(pos, col);
}
String ColorModeHSV::get_slider_label(int idx) const {
ERR_FAIL_INDEX_V_MSG(idx, 3, String(), "Couldn't get slider label.");
return labels[idx];
}
float ColorModeHSV::get_slider_max(int idx) const {
ERR_FAIL_INDEX_V_MSG(idx, 4, 0, "Couldn't get slider max value.");
return slider_max[idx];
}
float ColorModeHSV::get_slider_value(int idx) const {
switch (idx) {
case 0:
return color_picker->get_pick_color().get_h() * 360.0;
case 1:
return color_picker->get_pick_color().get_s() * 100.0;
case 2:
return color_picker->get_pick_color().get_v() * 100.0;
case 3:
return Math::round(color_picker->get_pick_color().components[3] * 255.0);
default:
ERR_FAIL_V_MSG(0, "Couldn't get slider value.");
}
}
Color ColorModeHSV::get_color() const {
Vector<float> values = color_picker->get_active_slider_values();
Color color;
color.set_hsv(values[0] / 360.0, values[1] / 100.0, values[2] / 100.0, values[3] / 255.0);
return color;
}
void ColorModeHSV::slider_draw(int p_which) {
Vector<Vector2> pos;
pos.resize(4);
Vector<Color> col;
col.resize(4);
HSlider *slider = color_picker->get_slider(p_which);
Size2 size = slider->get_size();
Color left_color;
Color right_color;
Color color = color_picker->get_pick_color();
const real_t margin = 16 * color_picker->get_theme_default_base_scale();
if (p_which == ColorPicker::SLIDER_COUNT) {
slider->draw_texture_rect(color_picker->get_theme_icon(SNAME("sample_bg"), SNAME("ColorPicker")), Rect2(Point2(0, 0), Size2(size.x, margin)), true);
left_color = color;
left_color.a = 0;
right_color = color;
right_color.a = 1;
} else if (p_which == 0) {
Ref<Texture2D> hue = color_picker->get_theme_icon(SNAME("color_hue"), SNAME("ColorPicker"));
slider->draw_set_transform(Point2(), -Math_PI / 2, Size2(1.0, 1.0));
slider->draw_texture_rect(hue, Rect2(Vector2(margin * -1, 0), Vector2(margin, size.x)), false);
return;
} else {
Color s_col;
Color v_col;
s_col.set_hsv(color.get_h(), 0, color.get_v());
left_color = (p_which == 1) ? s_col : Color(0, 0, 0);
s_col.set_hsv(color.get_h(), 1, color.get_v());
v_col.set_hsv(color.get_h(), color.get_s(), 1);
right_color = (p_which == 1) ? s_col : v_col;
}
col.set(0, left_color);
col.set(1, right_color);
col.set(2, right_color);
col.set(3, left_color);
pos.set(0, Vector2(0, 0));
pos.set(1, Vector2(size.x, 0));
pos.set(2, Vector2(size.x, margin));
pos.set(3, Vector2(0, margin));
slider->draw_polygon(pos, col);
}
String ColorModeRAW::get_slider_label(int idx) const {
ERR_FAIL_INDEX_V_MSG(idx, 3, String(), "Couldn't get slider label.");
return labels[idx];
}
float ColorModeRAW::get_slider_max(int idx) const {
ERR_FAIL_INDEX_V_MSG(idx, 4, 0, "Couldn't get slider max value.");
return slider_max[idx];
}
float ColorModeRAW::get_slider_value(int idx) const {
ERR_FAIL_INDEX_V_MSG(idx, 4, 0, "Couldn't get slider value.");
return color_picker->get_pick_color().components[idx];
}
Color ColorModeRAW::get_color() const {
Vector<float> values = color_picker->get_active_slider_values();
Color color;
for (int i = 0; i < 4; i++) {
color.components[i] = values[i];
}
return color;
}
void ColorModeRAW::slider_draw(int p_which) {
Vector<Vector2> pos;
pos.resize(4);
Vector<Color> col;
col.resize(4);
HSlider *slider = color_picker->get_slider(p_which);
Size2 size = slider->get_size();
Color left_color;
Color right_color;
Color color = color_picker->get_pick_color();
const real_t margin = 16 * color_picker->get_theme_default_base_scale();
if (p_which == ColorPicker::SLIDER_COUNT) {
slider->draw_texture_rect(color_picker->get_theme_icon(SNAME("sample_bg"), SNAME("ColorPicker")), Rect2(Point2(0, 0), Size2(size.x, margin)), true);
left_color = color;
left_color.a = 0;
right_color = color;
right_color.a = 1;
col.set(0, left_color);
col.set(1, right_color);
col.set(2, right_color);
col.set(3, left_color);
pos.set(0, Vector2(0, 0));
pos.set(1, Vector2(size.x, 0));
pos.set(2, Vector2(size.x, margin));
pos.set(3, Vector2(0, margin));
slider->draw_polygon(pos, col);
}
}
bool ColorModeRAW::apply_theme() const {
for (int i = 0; i < 4; i++) {
HSlider *slider = color_picker->get_slider(i);
slider->remove_theme_icon_override("grabber");
slider->remove_theme_icon_override("grabber_highlight");
slider->remove_theme_style_override("slider");
slider->remove_theme_constant_override("grabber_offset");
}
return true;
}
String ColorModeOKHSL::get_slider_label(int idx) const {
ERR_FAIL_INDEX_V_MSG(idx, 3, String(), "Couldn't get slider label.");
return labels[idx];
}
float ColorModeOKHSL::get_slider_max(int idx) const {
ERR_FAIL_INDEX_V_MSG(idx, 4, 0, "Couldn't get slider max value.");
return slider_max[idx];
}
float ColorModeOKHSL::get_slider_value(int idx) const {
switch (idx) {
case 0:
return color_picker->get_pick_color().get_ok_hsl_h() * 360.0;
case 1:
return color_picker->get_pick_color().get_ok_hsl_s() * 100.0;
case 2:
return color_picker->get_pick_color().get_ok_hsl_l() * 100.0;
case 3:
return Math::round(color_picker->get_pick_color().components[3] * 255.0);
default:
ERR_FAIL_V_MSG(0, "Couldn't get slider value.");
}
}
Color ColorModeOKHSL::get_color() const {
Vector<float> values = color_picker->get_active_slider_values();
Color color;
color.set_ok_hsl(values[0] / 360.0, values[1] / 100.0, values[2] / 100.0, values[3] / 255.0);
return color;
}
void ColorModeOKHSL::slider_draw(int p_which) {
Vector<Vector2> pos;
pos.resize(4);
Vector<Color> col;
col.resize(4);
HSlider *slider = color_picker->get_slider(p_which);
Size2 size = slider->get_size();
Color left_color;
Color right_color;
Color color = color_picker->get_pick_color();
const real_t margin = 16 * color_picker->get_theme_default_base_scale();
if (p_which == ColorPicker::SLIDER_COUNT) {
slider->draw_texture_rect(color_picker->get_theme_icon(SNAME("sample_bg"), SNAME("ColorPicker")), Rect2(Point2(0, 0), Size2(size.x, margin)), true);
left_color = color;
left_color.a = 0;
right_color = color;
right_color.a = 1;
} else if (p_which == 0) {
Ref<Texture2D> hue = color_picker->get_theme_icon(SNAME("color_hue"), SNAME("ColorPicker"));
slider->draw_set_transform(Point2(), -Math_PI / 2, Size2(1.0, 1.0));
slider->draw_texture_rect(hue, Rect2(Vector2(margin * -1, 0), Vector2(margin, size.x)), false);
return;
} else {
Color s_col;
Color v_col;
s_col.set_ok_hsl(color.get_h(), 0, color.get_v());
left_color = (p_which == 1) ? s_col : Color(0, 0, 0);
s_col.set_ok_hsl(color.get_h(), 1, color.get_v());
v_col.set_ok_hsl(color.get_h(), color.get_s(), 1);
right_color = (p_which == 1) ? s_col : v_col;
}
col.set(0, left_color);
col.set(1, right_color);
col.set(2, right_color);
col.set(3, left_color);
pos.set(0, Vector2(0, 0));
pos.set(1, Vector2(size.x, 0));
pos.set(2, Vector2(size.x, margin));
pos.set(3, Vector2(0, margin));
slider->draw_polygon(pos, col);
}