..
physics
Rework migration of animate_physical_bones to compatibility
2024-06-25 18:54:59 +09:00
audio_listener_3d.cpp
audio_listener_3d.h
audio_stream_player_3d.compat.inc
audio_stream_player_3d.cpp
Add samples playback support
2024-06-18 11:06:31 -04:00
audio_stream_player_3d.h
Add samples playback support
2024-06-18 11:06:31 -04:00
bone_attachment_3d.compat.inc
bone_attachment_3d.cpp
Reset when disabling override pose in BoneAttachment3D
2024-06-28 00:48:26 +09:00
bone_attachment_3d.h
camera_3d.cpp
camera_3d.h
cpu_particles_3d.cpp
Merge pull request #91449 from Arnklit/particles-emission-ring-shape-fix2
2024-05-14 18:09:47 +02:00
cpu_particles_3d.h
decal.cpp
[Core] Add scalar versions of Vector*
min/max/clamp/snap(ped)
2024-05-02 10:31:13 +02:00
decal.h
fog_volume.cpp
[Core] Add scalar versions of Vector*
min/max/clamp/snap(ped)
2024-05-02 10:31:13 +02:00
fog_volume.h
gpu_particles_3d.cpp
Use Core/Scene stringnames consistently
2024-05-13 23:41:07 +02:00
gpu_particles_3d.h
gpu_particles_collision_3d.cpp
[Core] Add scalar versions of Vector*
min/max/clamp/snap(ped)
2024-05-02 10:31:13 +02:00
gpu_particles_collision_3d.h
importer_mesh_instance_3d.cpp
importer_mesh_instance_3d.h
label_3d.cpp
[Scene] Add SceneStringNames::font(_size/_color)
2024-06-18 17:24:27 +02:00
label_3d.h
light_3d.cpp
light_3d.h
lightmap_gi.cpp
Add denoiser range property for LightmapGI
2024-05-15 08:26:04 +02:00
lightmap_gi.h
Add denoiser range property for LightmapGI
2024-05-15 08:26:04 +02:00
lightmap_probe.cpp
lightmap_probe.h
lightmapper.cpp
lightmapper.h
Add denoiser range property for LightmapGI
2024-05-15 08:26:04 +02:00
marker_3d.cpp
marker_3d.h
mesh_instance_3d.cpp
mesh_instance_3d.h
multimesh_instance_3d.cpp
multimesh_instance_3d.h
navigation_agent_3d.cpp
Fix physics tick counter
2024-07-07 19:04:05 +02:00
navigation_agent_3d.h
Fix physics tick counter
2024-07-07 19:04:05 +02:00
navigation_link_3d.cpp
navigation_link_3d.h
navigation_obstacle_3d.cpp
navigation_obstacle_3d.h
navigation_region_3d.cpp
Fix NavigationRegion3D not reacting to runtime debug enabled change
2024-05-23 20:01:47 +02:00
navigation_region_3d.h
node_3d.cpp
Cleanup unused/underused singleton StringNames
2024-05-14 18:18:29 +02:00
node_3d.h
occluder_instance_3d.cpp
[Core] Add scalar versions of Vector*
min/max/clamp/snap(ped)
2024-05-02 10:31:13 +02:00
occluder_instance_3d.h
Fix invalid inheritance of OccluderInstance3D
2024-06-19 16:47:37 +02:00
path_3d.cpp
path_3d.h
physical_bone_simulator_3d.cpp
Fix child bones of the physical bone aren't modified
2024-06-11 14:43:17 +09:00
physical_bone_simulator_3d.h
reflection_probe.cpp
reflection_probe.h
remote_transform_3d.cpp
remote_transform_3d.h
SCsub
skeleton_3d.compat.inc
skeleton_3d.cpp
Rework migration of animate_physical_bones to compatibility
2024-06-25 18:54:59 +09:00
skeleton_3d.h
Rework migration of animate_physical_bones to compatibility
2024-06-25 18:54:59 +09:00
skeleton_ik_3d.cpp
Add get_concatenated_bone_names() to Skeleton3D for Modifier's hint
2024-06-10 10:19:36 +09:00
skeleton_ik_3d.h
skeleton_modifier_3d.cpp
Expose get_skeleton() from SkeletonModifier3D
2024-06-09 23:58:05 +09:00
skeleton_modifier_3d.h
Allow users to override SkeletonModifier3D._process_modification
2024-05-09 19:48:56 -07:00
soft_body_3d.cpp
soft_body_3d.h
sprite_3d.cpp
Fix Issue #94145 Incorrect text in the Node Configuration Warning dialog
2024-07-09 22:36:18 +02:00
sprite_3d.h
velocity_tracker_3d.cpp
velocity_tracker_3d.h
visible_on_screen_notifier_3d.cpp
Use Core/Scene stringnames consistently
2024-05-13 23:41:07 +02:00
visible_on_screen_notifier_3d.h
visual_instance_3d.cpp
Cleanup unused/underused singleton StringNames
2024-05-14 18:18:29 +02:00
visual_instance_3d.h
voxel_gi.cpp
Use Core/Scene stringnames consistently
2024-05-13 23:41:07 +02:00
voxel_gi.h
voxelizer.cpp
voxelizer.h
world_environment.cpp
world_environment.h
xr_body_modifier_3d.cpp
xr_body_modifier_3d.h
xr_face_modifier_3d.cpp
xr_face_modifier_3d.h
xr_hand_modifier_3d.cpp
Store previous relative transforms in XRHandModifier3D
2024-04-30 08:59:40 -05:00
xr_hand_modifier_3d.h
Store previous relative transforms in XRHandModifier3D
2024-04-30 08:59:40 -05:00
xr_nodes.cpp
xr_nodes.h