copy.glsl
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Moved most of the effect code to compute.
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2020-04-11 19:44:07 -03:00 |
scene_high_end.glsl
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Support light size and soft shadows
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2020-04-09 15:11:15 -03:00 |
screen_space_reflection.glsl
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Re-Added screen space reflection.
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2020-04-02 11:25:21 -03:00 |
SCsub
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Moved most of the effect code to compute.
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2020-04-11 19:44:07 -03:00 |
sky.glsl
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Invert subpass cubemap z direction
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2020-03-30 10:42:45 -07:00 |
specular_merge.glsl
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Re-Added screen space reflection.
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2020-04-02 11:25:21 -03:00 |
subsurface_scattering.glsl
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Re-implement subsurface scattering.
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2020-04-04 11:44:28 -03:00 |