virtualx-engine/scene/main
Juan Linietsky d85b67be53 Bug Fixes
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-Fixed problem with scaling shapes (#827), related to not taking scale in consideration for calculating the moment of inertia
-Added support for multiline strings (or comments) using """
-Save subscene bug, properties not being saved in root node (#806)
-Fix Crash in CollisionPolygon2DEditor (#814)
-Restored Ability to compile without 3D (#795)
-Fix InterpolatedCamera (#803)
-Fix UV Import for OBJ Meshes (#771)
-Fixed issue with modifier gizmos (#794)
-Fixed CapsuleShape gizmo handle (#50)
-Fixed Import Button (not properly working in 3D) (#733)
-Many misc fixes (though no new features)
2014-11-02 11:31:01 -03:00
..
canvas_layer.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
canvas_layer.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
misc.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
misc.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
node.cpp Bug Fixes 2014-11-02 11:31:01 -03:00
node.h Import 3D Scene Improvements 2014-06-19 02:23:03 -03:00
resource_preloader.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
resource_preloader.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
scene_main_loop.cpp Collada 2014-10-14 01:01:25 -03:00
scene_main_loop.h -Much improvement to baked light baker 2014-10-27 22:54:32 -03:00
scene_singleton.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
scene_singleton.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
SCsub GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
timer.cpp Collada 2014-10-14 01:01:25 -03:00
timer.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
viewport.cpp Bug Fixes 2014-11-02 11:31:01 -03:00
viewport.h -Much improvement to baked light baker 2014-10-27 22:54:32 -03:00