virtualx-engine/servers/physics_2d
Juan Linietsky d85b67be53 Bug Fixes
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-Fixed problem with scaling shapes (#827), related to not taking scale in consideration for calculating the moment of inertia
-Added support for multiline strings (or comments) using """
-Save subscene bug, properties not being saved in root node (#806)
-Fix Crash in CollisionPolygon2DEditor (#814)
-Restored Ability to compile without 3D (#795)
-Fix InterpolatedCamera (#803)
-Fix UV Import for OBJ Meshes (#771)
-Fixed issue with modifier gizmos (#794)
-Fixed CapsuleShape gizmo handle (#50)
-Fixed Import Button (not properly working in 3D) (#733)
-Many misc fixes (though no new features)
2014-11-02 11:31:01 -03:00
..
area_2d_sw.cpp Huge Amount of BugFix 2014-10-03 00:10:51 -03:00
area_2d_sw.h 3D Physics and Other Stuff 2014-09-02 23:13:40 -03:00
area_pair_2d_sw.cpp Huge Amount of BugFix 2014-10-03 00:10:51 -03:00
area_pair_2d_sw.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
body_2d_sw.cpp Bug Fixes 2014-11-02 11:31:01 -03:00
body_2d_sw.h -added custom metadata to physics shapes (2D only for now) 2014-10-16 00:06:34 -03:00
body_pair_2d_sw.cpp missing fils from yesterday comit. 2014-10-03 08:58:41 -03:00
body_pair_2d_sw.h -Support for changing fonts 2014-04-05 12:39:30 -03:00
broad_phase_2d_basic.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
broad_phase_2d_basic.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
broad_phase_2d_hash_grid.cpp -added kinematic body 2014-02-22 20:28:19 -03:00
broad_phase_2d_hash_grid.h -improved physics ccd 2014-02-19 11:57:14 -03:00
broad_phase_2d_sw.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
broad_phase_2d_sw.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
collision_object_2d_sw.cpp -added custom metadata to physics shapes (2D only for now) 2014-10-16 00:06:34 -03:00
collision_object_2d_sw.h -added custom metadata to physics shapes (2D only for now) 2014-10-16 00:06:34 -03:00
collision_solver_2d_sat.cpp Bug Fixes 2014-11-02 11:31:01 -03:00
collision_solver_2d_sat.h -added kinematic body 2014-02-22 20:28:19 -03:00
collision_solver_2d_sw.cpp -added kinematic body 2014-02-22 20:28:19 -03:00
collision_solver_2d_sw.h -added kinematic body 2014-02-22 20:28:19 -03:00
constraint_2d_sw.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
constraint_2d_sw.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
joints_2d_sw.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
joints_2d_sw.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
physics_2d_server_sw.cpp -added custom metadata to physics shapes (2D only for now) 2014-10-16 00:06:34 -03:00
physics_2d_server_sw.h -added custom metadata to physics shapes (2D only for now) 2014-10-16 00:06:34 -03:00
SCsub GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
shape_2d_sw.cpp Bug Fixes 2014-11-02 11:31:01 -03:00
shape_2d_sw.h Bug Fixes 2014-11-02 11:31:01 -03:00
space_2d_sw.cpp -added custom metadata to physics shapes (2D only for now) 2014-10-16 00:06:34 -03:00
space_2d_sw.h 3D Physics and Other Stuff 2014-09-02 23:13:40 -03:00
step_2d_sw.cpp 3D Physics and Other Stuff 2014-09-02 23:13:40 -03:00
step_2d_sw.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00