virtualx-engine/servers/rendering/renderer_rd/shaders/forward_clustered
clayjohn a5399ab5af Reduce the number of samplers used by the scene shaders
The hard limit for Apple devices is 16 samplers per stage. So we need to ensure we use less than that
2023-12-15 17:13:44 -07:00
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scene_forward_clustered.glsl Reduce the number of samplers used by the scene shaders 2023-12-15 17:13:44 -07:00
scene_forward_clustered_inc.glsl Reduce the number of samplers used by the scene shaders 2023-12-15 17:13:44 -07:00
SCsub