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shaders
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Merge pull request #42761 from fire/color-grading-3d
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2020-11-28 23:07:52 +01:00 |
light_cluster_builder.cpp
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Style: Enforce separation line between function definitions
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2020-05-14 16:54:55 +02:00 |
light_cluster_builder.h
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2020-05-14 16:54:55 +02:00 |
rasterizer_canvas_rd.cpp
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Implement signed distance fields for 2D shaders
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2020-11-26 10:49:50 -03:00 |
rasterizer_canvas_rd.h
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Implement signed distance fields for 2D shaders
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2020-11-26 10:49:50 -03:00 |
rasterizer_effects_rd.cpp
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Environment brightness, contrast, saturation restore with color correction.
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2020-11-28 07:37:49 -08:00 |
rasterizer_effects_rd.h
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Environment brightness, contrast, saturation restore with color correction.
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2020-11-28 07:37:49 -08:00 |
rasterizer_rd.cpp
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Reorganized core/ directory, it was too fatty already
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2020-11-07 20:17:12 -03:00 |
rasterizer_rd.h
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Reorganized core/ directory, it was too fatty already
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2020-11-07 20:17:12 -03:00 |
rasterizer_scene_high_end_rd.cpp
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Remove empty lines around braces with the formatting script
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2020-11-16 23:38:11 -05:00 |
rasterizer_scene_high_end_rd.h
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Alpha Hash and Alpha2Coverage Implementation
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2020-11-02 20:11:20 -08:00 |
rasterizer_scene_rd.cpp
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Merge pull request #42761 from fire/color-grading-3d
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2020-11-28 23:07:52 +01:00 |
rasterizer_scene_rd.h
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Environment brightness, contrast, saturation restore with color correction.
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2020-11-28 07:37:49 -08:00 |
rasterizer_storage_rd.cpp
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Merge pull request #42987 from clayjohn/VULKAN-sky-only
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2020-11-28 09:07:09 +01:00 |
rasterizer_storage_rd.h
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Merge pull request #42987 from clayjohn/VULKAN-sky-only
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2020-11-28 09:07:09 +01:00 |
render_pipeline_vertex_format_cache_rd.cpp
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2020-05-14 16:54:55 +02:00 |
render_pipeline_vertex_format_cache_rd.h
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Reorganized core/ directory, it was too fatty already
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2020-11-07 20:17:12 -03:00 |
SCsub
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SCons: Format buildsystem files with psf/black
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2020-03-30 09:05:53 +02:00 |
shader_compiler_rd.cpp
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Implement signed distance fields for 2D shaders
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2020-11-26 10:49:50 -03:00 |
shader_compiler_rd.h
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Reorganized core/ directory, it was too fatty already
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2020-11-07 20:17:12 -03:00 |
shader_rd.cpp
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Reorganized core/ directory, it was too fatty already
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2020-11-07 20:17:12 -03:00 |
shader_rd.h
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Reorganized core/ directory, it was too fatty already
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2020-11-07 20:17:12 -03:00 |