49646383f1
Happy new year to the wonderful Godot community!
2020 has been a tough year for most of us personally, but a good year for
Godot development nonetheless with a huge amount of work done towards Godot
4.0 and great improvements backported to the long-lived 3.2 branch.
We've had close to 400 contributors to engine code this year, authoring near
7,000 commit! (And that's only for the `master` branch and for the engine code,
there's a lot more when counting docs, demos and other first-party repos.)
Here's to a great year 2021 for all Godot users 🎆
(cherry picked from commit b5334d14f7
)
154 lines
4.7 KiB
C++
154 lines
4.7 KiB
C++
/*************************************************************************/
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/* http_request.h */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#ifndef HTTPREQUEST_H
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#define HTTPREQUEST_H
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#include "core/io/http_client.h"
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#include "core/os/file_access.h"
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#include "core/os/thread.h"
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#include "node.h"
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#include "scene/main/timer.h"
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class HTTPRequest : public Node {
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GDCLASS(HTTPRequest, Node);
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public:
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enum Result {
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RESULT_SUCCESS,
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RESULT_CHUNKED_BODY_SIZE_MISMATCH,
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RESULT_CANT_CONNECT,
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RESULT_CANT_RESOLVE,
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RESULT_CONNECTION_ERROR,
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RESULT_SSL_HANDSHAKE_ERROR,
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RESULT_NO_RESPONSE,
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RESULT_BODY_SIZE_LIMIT_EXCEEDED,
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RESULT_REQUEST_FAILED,
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RESULT_DOWNLOAD_FILE_CANT_OPEN,
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RESULT_DOWNLOAD_FILE_WRITE_ERROR,
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RESULT_REDIRECT_LIMIT_REACHED,
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RESULT_TIMEOUT
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};
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private:
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bool requesting;
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String request_string;
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String url;
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int port;
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Vector<String> headers;
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bool validate_ssl;
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bool use_ssl;
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HTTPClient::Method method;
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String request_data;
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bool request_sent;
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Ref<HTTPClient> client;
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PoolByteArray body;
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volatile bool use_threads;
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bool got_response;
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int response_code;
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PoolVector<String> response_headers;
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String download_to_file;
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FileAccess *file;
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int body_len;
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volatile int downloaded;
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int body_size_limit;
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int redirections;
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bool _update_connection();
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int max_redirects;
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int timeout;
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void _redirect_request(const String &p_new_url);
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bool _handle_response(bool *ret_value);
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Error _parse_url(const String &p_url);
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Error _request();
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volatile bool thread_done;
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volatile bool thread_request_quit;
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Thread *thread;
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void _request_done(int p_status, int p_code, const PoolStringArray &headers, const PoolByteArray &p_data);
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static void _thread_func(void *p_userdata);
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protected:
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void _notification(int p_what);
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static void _bind_methods();
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public:
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Error request(const String &p_url, const Vector<String> &p_custom_headers = Vector<String>(), bool p_ssl_validate_domain = true, HTTPClient::Method p_method = HTTPClient::METHOD_GET, const String &p_request_data = ""); //connects to a full url and perform request
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void cancel_request();
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HTTPClient::Status get_http_client_status() const;
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void set_use_threads(bool p_use);
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bool is_using_threads() const;
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void set_download_file(const String &p_file);
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String get_download_file() const;
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void set_download_chunk_size(int p_chunk_size);
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int get_download_chunk_size() const;
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void set_body_size_limit(int p_bytes);
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int get_body_size_limit() const;
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void set_max_redirects(int p_max);
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int get_max_redirects() const;
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Timer *timer;
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void set_timeout(int p_timeout);
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int get_timeout();
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void _timeout();
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int get_downloaded_bytes() const;
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int get_body_size() const;
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HTTPRequest();
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~HTTPRequest();
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};
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VARIANT_ENUM_CAST(HTTPRequest::Result);
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#endif // HTTPREQUEST_H
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