49646383f1
Happy new year to the wonderful Godot community!
2020 has been a tough year for most of us personally, but a good year for
Godot development nonetheless with a huge amount of work done towards Godot
4.0 and great improvements backported to the long-lived 3.2 branch.
We've had close to 400 contributors to engine code this year, authoring near
7,000 commit! (And that's only for the `master` branch and for the engine code,
there's a lot more when counting docs, demos and other first-party repos.)
Here's to a great year 2021 for all Godot users 🎆
(cherry picked from commit b5334d14f7
)
163 lines
6.5 KiB
C++
163 lines
6.5 KiB
C++
/*************************************************************************/
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/* android_keys_utils.h */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#ifndef ANDROID_KEYS_UTILS_H
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#define ANDROID_KEYS_UTILS_H
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#include <android/input.h>
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#include <core/os/keyboard.h>
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struct _WinTranslatePair {
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unsigned int keysym;
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unsigned int keycode;
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};
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static _WinTranslatePair _ak_to_keycode[] = {
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{ KEY_TAB, AKEYCODE_TAB },
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{ KEY_ENTER, AKEYCODE_ENTER },
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{ KEY_SHIFT, AKEYCODE_SHIFT_LEFT },
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{ KEY_SHIFT, AKEYCODE_SHIFT_RIGHT },
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{ KEY_ALT, AKEYCODE_ALT_LEFT },
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{ KEY_ALT, AKEYCODE_ALT_RIGHT },
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{ KEY_MENU, AKEYCODE_MENU },
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{ KEY_PAUSE, AKEYCODE_MEDIA_PLAY_PAUSE },
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{ KEY_ESCAPE, AKEYCODE_BACK },
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{ KEY_SPACE, AKEYCODE_SPACE },
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{ KEY_PAGEUP, AKEYCODE_PAGE_UP },
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{ KEY_PAGEDOWN, AKEYCODE_PAGE_DOWN },
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{ KEY_HOME, AKEYCODE_HOME }, //(0x24)
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{ KEY_LEFT, AKEYCODE_DPAD_LEFT },
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{ KEY_UP, AKEYCODE_DPAD_UP },
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{ KEY_RIGHT, AKEYCODE_DPAD_RIGHT },
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{ KEY_DOWN, AKEYCODE_DPAD_DOWN },
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{ KEY_PERIODCENTERED, AKEYCODE_DPAD_CENTER },
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{ KEY_BACKSPACE, AKEYCODE_DEL },
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{ KEY_0, AKEYCODE_0 }, ////0 key
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{ KEY_1, AKEYCODE_1 }, ////1 key
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{ KEY_2, AKEYCODE_2 }, ////2 key
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{ KEY_3, AKEYCODE_3 }, ////3 key
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{ KEY_4, AKEYCODE_4 }, ////4 key
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{ KEY_5, AKEYCODE_5 }, ////5 key
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{ KEY_6, AKEYCODE_6 }, ////6 key
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{ KEY_7, AKEYCODE_7 }, ////7 key
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{ KEY_8, AKEYCODE_8 }, ////8 key
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{ KEY_9, AKEYCODE_9 }, ////9 key
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{ KEY_A, AKEYCODE_A }, ////A key
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{ KEY_B, AKEYCODE_B }, ////B key
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{ KEY_C, AKEYCODE_C }, ////C key
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{ KEY_D, AKEYCODE_D }, ////D key
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{ KEY_E, AKEYCODE_E }, ////E key
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{ KEY_F, AKEYCODE_F }, ////F key
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{ KEY_G, AKEYCODE_G }, ////G key
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{ KEY_H, AKEYCODE_H }, ////H key
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{ KEY_I, AKEYCODE_I }, ////I key
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{ KEY_J, AKEYCODE_J }, ////J key
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{ KEY_K, AKEYCODE_K }, ////K key
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{ KEY_L, AKEYCODE_L }, ////L key
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{ KEY_M, AKEYCODE_M }, ////M key
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{ KEY_N, AKEYCODE_N }, ////N key
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{ KEY_O, AKEYCODE_O }, ////O key
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{ KEY_P, AKEYCODE_P }, ////P key
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{ KEY_Q, AKEYCODE_Q }, ////Q key
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{ KEY_R, AKEYCODE_R }, ////R key
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{ KEY_S, AKEYCODE_S }, ////S key
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{ KEY_T, AKEYCODE_T }, ////T key
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{ KEY_U, AKEYCODE_U }, ////U key
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{ KEY_V, AKEYCODE_V }, ////V key
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{ KEY_W, AKEYCODE_W }, ////W key
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{ KEY_X, AKEYCODE_X }, ////X key
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{ KEY_Y, AKEYCODE_Y }, ////Y key
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{ KEY_Z, AKEYCODE_Z }, ////Z key
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{ KEY_HOMEPAGE, AKEYCODE_EXPLORER },
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{ KEY_LAUNCH0, AKEYCODE_BUTTON_A },
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{ KEY_LAUNCH1, AKEYCODE_BUTTON_B },
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{ KEY_LAUNCH2, AKEYCODE_BUTTON_C },
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{ KEY_LAUNCH3, AKEYCODE_BUTTON_X },
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{ KEY_LAUNCH4, AKEYCODE_BUTTON_Y },
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{ KEY_LAUNCH5, AKEYCODE_BUTTON_Z },
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{ KEY_LAUNCH6, AKEYCODE_BUTTON_L1 },
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{ KEY_LAUNCH7, AKEYCODE_BUTTON_R1 },
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{ KEY_LAUNCH8, AKEYCODE_BUTTON_L2 },
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{ KEY_LAUNCH9, AKEYCODE_BUTTON_R2 },
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{ KEY_LAUNCHA, AKEYCODE_BUTTON_THUMBL },
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{ KEY_LAUNCHB, AKEYCODE_BUTTON_THUMBR },
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{ KEY_LAUNCHC, AKEYCODE_BUTTON_START },
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{ KEY_LAUNCHD, AKEYCODE_BUTTON_SELECT },
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{ KEY_LAUNCHE, AKEYCODE_BUTTON_MODE },
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{ KEY_VOLUMEMUTE, AKEYCODE_MUTE },
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{ KEY_VOLUMEDOWN, AKEYCODE_VOLUME_DOWN },
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{ KEY_VOLUMEUP, AKEYCODE_VOLUME_UP },
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{ KEY_BACK, AKEYCODE_MEDIA_REWIND },
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{ KEY_FORWARD, AKEYCODE_MEDIA_FAST_FORWARD },
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{ KEY_MEDIANEXT, AKEYCODE_MEDIA_NEXT },
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{ KEY_MEDIAPREVIOUS, AKEYCODE_MEDIA_PREVIOUS },
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{ KEY_MEDIASTOP, AKEYCODE_MEDIA_STOP },
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{ KEY_PLUS, AKEYCODE_PLUS },
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{ KEY_EQUAL, AKEYCODE_EQUALS }, // the '+' key
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{ KEY_COMMA, AKEYCODE_COMMA }, // the ',' key
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{ KEY_MINUS, AKEYCODE_MINUS }, // the '-' key
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{ KEY_SLASH, AKEYCODE_SLASH }, // the '/?' key
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{ KEY_BACKSLASH, AKEYCODE_BACKSLASH },
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{ KEY_BRACKETLEFT, AKEYCODE_LEFT_BRACKET },
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{ KEY_BRACKETRIGHT, AKEYCODE_RIGHT_BRACKET },
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{ KEY_CONTROL, AKEYCODE_CTRL_LEFT },
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{ KEY_CONTROL, AKEYCODE_CTRL_RIGHT },
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{ KEY_UNKNOWN, 0 }
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};
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/*
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TODO: map these android key:
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AKEYCODE_SOFT_LEFT = 1,
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AKEYCODE_SOFT_RIGHT = 2,
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AKEYCODE_CALL = 5,
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AKEYCODE_ENDCALL = 6,
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AKEYCODE_STAR = 17,
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AKEYCODE_POUND = 18,
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AKEYCODE_POWER = 26,
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AKEYCODE_CAMERA = 27,
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AKEYCODE_CLEAR = 28,
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AKEYCODE_SYM = 63,
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AKEYCODE_ENVELOPE = 65,
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AKEYCODE_GRAVE = 68,
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AKEYCODE_SEMICOLON = 74,
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AKEYCODE_APOSTROPHE = 75,
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AKEYCODE_AT = 77,
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AKEYCODE_NUM = 78,
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AKEYCODE_HEADSETHOOK = 79,
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AKEYCODE_FOCUS = 80, // *Camera* focus
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AKEYCODE_NOTIFICATION = 83,
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AKEYCODE_SEARCH = 84,
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AKEYCODE_PICTSYMBOLS = 94,
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AKEYCODE_SWITCH_CHARSET = 95,
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*/
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unsigned int android_get_keysym(unsigned int p_code);
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#endif // ANDROID_KEYS_UTILS_H
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