virtualx-engine/platform
Fabio Alessandrelli d942d553ef [HTML5] Add PWA support to the editor page.
This allows to install it as an app, and provide offline support (after
the first run).
Practically, this boils down to adding a JSON file as a manifest, an
offline page to be displayed when the cached files are not avaialble,
and a JS file to cache resources and return them.

The reason for the "first run requirements" is that some browsers, will
emit an "install" by just visiting the page (to see if the JS code is
compatibile), and we do not want to force casual visitors to just
download the 10 MiB+ compressed editor WebAssembly file without pressing
the start button.

Special thanks to Hugo Locurcio (Calinou) for the initial work.
2021-03-08 17:06:41 +01:00
..
android Merge pull request #46458 from m4gr3d/fix_invalid_missing_templates_error 2021-02-27 16:52:41 +01:00
iphone Modernize atomics 2021-02-18 12:23:25 +01:00
javascript [HTML5] Add PWA support to the editor page. 2021-03-08 17:06:41 +01:00
osx Mono/macOS: Separate data dir into frameworks and resources for codesigning 2021-03-04 12:21:17 +01:00
server add msan sanitizer option for linus/bsd, lsan option for osx 2021-03-04 11:33:35 +01:00
uwp Fix build error in UWP 2021-02-22 17:57:27 +01:00
windows Added LocalVector to Visual Studio debugger visualization 2021-02-25 15:14:32 +01:00
x11 add msan sanitizer option for linus/bsd, lsan option for osx 2021-03-04 11:33:35 +01:00
register_platform_apis.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00