..
default_theme
SCons: Format buildsystem files with psf/black
2020-06-10 15:30:52 +02:00
animation.cpp
Keep transition value when replacing key
2020-07-24 10:31:57 +02:00
animation.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
audio_stream_sample.cpp
Fix divison by zero issue
2020-03-25 11:38:53 +01:00
audio_stream_sample.h
doc: Complete documentation for VideoStreams
2020-01-26 11:29:07 +01:00
bit_map.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
bit_map.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
box_shape.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
box_shape.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
capsule_shape.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
capsule_shape.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
capsule_shape_2d.cpp
Prevent CapsuleShape2D height from being less than zero.
2020-05-11 11:01:13 +02:00
capsule_shape_2d.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
circle_shape_2d.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
circle_shape_2d.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
concave_polygon_shape.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
concave_polygon_shape.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
concave_polygon_shape_2d.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
concave_polygon_shape_2d.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
convex_polygon_shape.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
convex_polygon_shape.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
convex_polygon_shape_2d.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
convex_polygon_shape_2d.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
curve.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
curve.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
cylinder_shape.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
cylinder_shape.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
dynamic_font.cpp
Add DynamicFont::get_available_chars()
2020-07-20 17:45:04 +02:00
dynamic_font.h
Add DynamicFont::get_available_chars()
2020-07-20 17:45:04 +02:00
environment.cpp
Merge pull request #40087 from akien-mga/3.2-cherrypicks
2020-07-04 01:37:52 +02:00
environment.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
font.cpp
Expose get_char_size()
from Font instead of BitmapFont
2020-06-04 12:09:39 +02:00
font.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
gradient.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
gradient.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
height_map_shape.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
height_map_shape.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
line_shape_2d.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
line_shape_2d.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
material.cpp
Use mesh instead of immediate for drawing Sprite3D
2020-07-03 12:19:26 -06:00
material.h
Merge pull request #35670 from clayjohn/material-flag-cache
2020-01-28 20:59:49 +01:00
mesh.cpp
Loop over faces in create_trimesh_shape()
2020-03-25 11:38:53 +01:00
mesh.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
mesh_data_tool.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
mesh_data_tool.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
mesh_library.cpp
Allow using MeshLibrary.get_item_preview()
in non-editor builds again
2020-03-04 12:40:13 +01:00
mesh_library.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
multimesh.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
multimesh.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
packed_scene.cpp
Fix typos with codespell
2020-09-18 14:09:51 +02:00
packed_scene.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
particles_material.cpp
Fix GPU Particles
2020-02-14 16:04:07 +01:00
particles_material.h
Validate input in (CPU)Particles set_emission_shape()
2020-01-16 11:08:51 +01:00
physics_material.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
physics_material.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
plane_shape.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
plane_shape.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
polygon_path_finder.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
polygon_path_finder.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
primitive_meshes.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
primitive_meshes.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
ray_shape.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
ray_shape.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
rectangle_shape_2d.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
rectangle_shape_2d.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
resource_format_text.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
resource_format_text.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
SCsub
SCons: Format buildsystem files with psf/black
2020-06-10 15:30:52 +02:00
segment_shape_2d.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
segment_shape_2d.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
shader.cpp
Fix the update logic for user-added custom defines.
2020-09-06 21:31:09 -07:00
shader.h
Fix the update logic for user-added custom defines.
2020-09-06 21:31:09 -07:00
shape.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
shape.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
shape_2d.cpp
Bind Shape2D draw method
2020-06-18 10:51:44 +02:00
shape_2d.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
skin.cpp
Add support for named binds in Skin.
2020-03-04 12:40:14 +01:00
skin.h
Add support for named binds in Skin.
2020-03-04 12:40:14 +01:00
sky.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
sky.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
sphere_shape.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
sphere_shape.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
style_box.cpp
Adds automatic update for region_rect
2020-09-24 12:05:34 +02:00
style_box.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
surface_tool.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
surface_tool.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
text_file.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
text_file.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
texture.cpp
Add set_frame, pause, and oneshot to AnimatedTexture
2020-05-01 11:00:10 +02:00
texture.h
Make AnimatedTexture.MAX_FRAMES
public
2020-08-31 15:29:43 +02:00
theme.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
theme.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
tile_set.cpp
Hide TileSet's properties from the inspector
2020-02-06 13:02:07 +01:00
tile_set.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
video_stream.h
doc: Complete documentation for VideoStreams
2020-01-26 11:29:07 +01:00
visual_shader.cpp
doc: Sync classref with current source
2020-09-08 14:20:53 +02:00
visual_shader.h
Better visual shader code generation
2020-02-14 16:13:44 +01:00
visual_shader_nodes.cpp
Added missing '\n' in visual shader fresnel node code generation
2020-02-14 16:13:44 +01:00
visual_shader_nodes.h
Docs for some nodes in visual shader
2020-01-23 22:39:00 +01:00
world.cpp
Merge pull request #33987 from nekomatata/own-world-environment
2020-01-06 15:26:52 +01:00
world.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
world_2d.cpp
Avoid overflow when calculating visible_cells
2020-07-15 12:11:31 +02:00
world_2d.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00