virtualx-engine/modules/mono/editor
Ignacio Etcheverry d9603b2d73 C#: Fix StringName leak warnings after generating bindings
`Main::cleanup()` prints warnings if it finds `StringName`s still alive.
We need the `BindingsGenerator` to be destructed before calling cleanup.
2021-03-13 01:16:31 +01:00
..
Godot.NET.Sdk Add C# source generator for a new ScriptPath attribute 2021-03-06 21:50:32 +01:00
GodotTools Add C# source generator for a new ScriptPath attribute 2021-03-06 21:50:32 +01:00
bindings_generator.cpp C#: Fix StringName leak warnings after generating bindings 2021-03-13 01:16:31 +01:00
bindings_generator.h Add C# array features from core PackedArrays 2021-02-16 15:24:44 -05:00
code_completion.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
code_completion.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
editor_internal_calls.cpp Add C# source generator for a new ScriptPath attribute 2021-03-06 21:50:32 +01:00
editor_internal_calls.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
godotsharp_export.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
godotsharp_export.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00