.. |
default_controller_mappings.h
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
gamecontrollerdb.txt
|
Sync controller mappings DB with SDL 2 community repo
|
2024-04-24 11:55:55 +02:00 |
godotcontrollerdb.txt
|
UWP: Remove platform port, needs to be redone from scratch for 4.x
|
2023-09-07 15:01:59 +02:00 |
input.compat.inc
|
Implement amplitude to Input.vibrate_handheld
|
2024-05-02 19:09:42 +03:00 |
input.cpp
|
Add event_index to InputEventAction
|
2024-05-30 12:51:15 +02:00 |
input.h
|
Merge pull request #88343 from Riteo/warped-mouse-float
|
2024-05-06 15:14:46 +02:00 |
input_builders.py
|
[Buildsystem] Fix encoding when reading files
|
2024-03-24 18:02:56 +01:00 |
input_enums.h
|
Fix mouse-button-mask on button release in unit test
|
2023-02-08 01:17:40 +01:00 |
input_event.cpp
|
Add event_index to InputEventAction
|
2024-05-30 12:51:15 +02:00 |
input_event.h
|
Add event_index to InputEventAction
|
2024-05-30 12:51:15 +02:00 |
input_map.cpp
|
Add event_index to InputEventAction
|
2024-05-30 12:51:15 +02:00 |
input_map.h
|
Add autocompletion for InputMap's methods
|
2024-03-01 16:44:26 +01:00 |
SCsub
|
Update pre-commit hooks configuration to use ruff instead of black
|
2024-05-21 18:02:29 -05:00 |
shortcut.cpp
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
shortcut.h
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |