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audio
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Rename the _MD macro to D_METHOD
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2017-02-13 12:50:02 +01:00 |
physics
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Fixed property setter in G6DOF joint
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2017-02-03 21:23:23 +00:00 |
physics_2d
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Many fixes to make exported scenes work better, still buggy.
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2017-02-15 08:34:02 -03:00 |
visual
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Fixed compilation issues with Visual Studio
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2017-02-08 18:14:52 -05:00 |
audio_server.cpp
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Rename the _MD macro to D_METHOD
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2017-02-13 12:50:02 +01:00 |
audio_server.h
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Audio bus editing is COMPLETE!
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2017-01-25 14:31:52 -03:00 |
physics_2d_server.cpp
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Rename the _MD macro to D_METHOD
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2017-02-13 12:50:02 +01:00 |
physics_2d_server.h
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Type renames:
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2017-01-11 00:52:51 -03:00 |
physics_server.cpp
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Rename the _MD macro to D_METHOD
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2017-02-13 12:50:02 +01:00 |
physics_server.h
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Style: Fix whole-line commented code
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2017-01-14 14:52:23 +01:00 |
register_server_types.cpp
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Audio bus editing is COMPLETE!
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2017-01-25 14:31:52 -03:00 |
register_server_types.h
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Welcome in 2017, dear changelog reader!
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2017-01-01 22:03:33 +01:00 |
SCsub
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style: Various other PEP8 fixes in Python files
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2016-11-01 00:35:16 +01:00 |
server_wrap_mt_common.h
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Welcome in 2017, dear changelog reader!
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2017-01-01 22:03:33 +01:00 |
visual_server.cpp
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Many fixes to make exported scenes work better, still buggy.
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2017-02-15 08:34:02 -03:00 |
visual_server.h
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basic contact shadows implementation, will most likely need some polishing
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2017-02-08 07:35:14 -03:00 |