virtualx-engine/drivers/gles2
2021-04-01 16:33:35 +09:00
..
shaders Make ensure_correct_normals working on GLES2 2021-04-01 16:33:35 +09:00
rasterizer_canvas_base_gles2.cpp Renaming rendering/2d project settings. 2021-03-01 11:38:46 +00:00
rasterizer_canvas_base_gles2.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
rasterizer_canvas_gles2.cpp Batching - separate single item from large fvf logic 2021-03-17 15:38:21 +00:00
rasterizer_canvas_gles2.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
rasterizer_gles2.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
rasterizer_gles2.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
rasterizer_scene_gles2.cpp Take resolution into account when setting the max shadow cubemap size 2021-03-22 23:11:38 -07:00
rasterizer_scene_gles2.h GLES2 fix for consistent light ordering with BVH 2021-02-24 17:25:28 +00:00
rasterizer_storage_gles2.cpp Merge pull request #46781 from BastiaanOlij/gdn_set_interface 2021-03-26 11:27:27 +01:00
rasterizer_storage_gles2.h Merge pull request #46781 from BastiaanOlij/gdn_set_interface 2021-03-26 11:27:27 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
shader_compiler_gles2.cpp Make ensure_correct_normals working on GLES2 2021-04-01 16:33:35 +09:00
shader_compiler_gles2.h CPU lightmapper fixes. 2021-01-15 12:32:54 +01:00
shader_gles2.cpp [GLES2] Fix binding 3D Transforms to mat4 uniforms 2021-02-03 17:36:21 -06:00
shader_gles2.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00