b5334d14f7
Happy new year to the wonderful Godot community!
2020 has been a tough year for most of us personally, but a good year for
Godot development nonetheless with a huge amount of work done towards Godot
4.0 and great improvements backported to the long-lived 3.2 branch.
We've had close to 400 contributors to engine code this year, authoring near
7,000 commit! (And that's only for the `master` branch and for the engine code,
there's a lot more when counting docs, demos and other first-party repos.)
Here's to a great year 2021 for all Godot users 🎆
330 lines
10 KiB
C++
330 lines
10 KiB
C++
/*************************************************************************/
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/* debugger_marshalls.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "debugger_marshalls.h"
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#include "core/io/marshalls.h"
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#define CHECK_SIZE(arr, expected, what) ERR_FAIL_COND_V_MSG((uint32_t)arr.size() < (uint32_t)(expected), false, String("Malformed ") + what + " message from script debugger, message too short. Expected size: " + itos(expected) + ", actual size: " + itos(arr.size()))
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#define CHECK_END(arr, expected, what) ERR_FAIL_COND_V_MSG((uint32_t)arr.size() > (uint32_t)expected, false, String("Malformed ") + what + " message from script debugger, message too long. Expected size: " + itos(expected) + ", actual size: " + itos(arr.size()))
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Array DebuggerMarshalls::ResourceUsage::serialize() {
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infos.sort();
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Array arr;
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arr.push_back(infos.size() * 4);
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for (List<ResourceInfo>::Element *E = infos.front(); E; E = E->next()) {
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arr.push_back(E->get().path);
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arr.push_back(E->get().format);
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arr.push_back(E->get().type);
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arr.push_back(E->get().vram);
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}
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return arr;
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}
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bool DebuggerMarshalls::ResourceUsage::deserialize(const Array &p_arr) {
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CHECK_SIZE(p_arr, 1, "ResourceUsage");
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uint32_t size = p_arr[0];
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CHECK_SIZE(p_arr, size, "ResourceUsage");
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int idx = 1;
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for (uint32_t i = 0; i < size / 4; i++) {
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ResourceInfo info;
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info.path = p_arr[idx];
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info.format = p_arr[idx + 1];
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info.type = p_arr[idx + 2];
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info.vram = p_arr[idx + 3];
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infos.push_back(info);
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}
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CHECK_END(p_arr, idx, "ResourceUsage");
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return true;
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}
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Array DebuggerMarshalls::ScriptFunctionSignature::serialize() {
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Array arr;
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arr.push_back(name);
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arr.push_back(id);
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return arr;
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}
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bool DebuggerMarshalls::ScriptFunctionSignature::deserialize(const Array &p_arr) {
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CHECK_SIZE(p_arr, 2, "ScriptFunctionSignature");
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name = p_arr[0];
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id = p_arr[1];
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CHECK_END(p_arr, 2, "ScriptFunctionSignature");
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return true;
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}
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Array DebuggerMarshalls::NetworkProfilerFrame::serialize() {
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Array arr;
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arr.push_back(infos.size() * 6);
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for (int i = 0; i < infos.size(); ++i) {
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arr.push_back(uint64_t(infos[i].node));
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arr.push_back(infos[i].node_path);
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arr.push_back(infos[i].incoming_rpc);
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arr.push_back(infos[i].incoming_rset);
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arr.push_back(infos[i].outgoing_rpc);
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arr.push_back(infos[i].outgoing_rset);
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}
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return arr;
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}
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bool DebuggerMarshalls::NetworkProfilerFrame::deserialize(const Array &p_arr) {
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CHECK_SIZE(p_arr, 1, "NetworkProfilerFrame");
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uint32_t size = p_arr[0];
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CHECK_SIZE(p_arr, size, "NetworkProfilerFrame");
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infos.resize(size);
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int idx = 1;
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for (uint32_t i = 0; i < size / 6; ++i) {
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infos.write[i].node = uint64_t(p_arr[idx]);
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infos.write[i].node_path = p_arr[idx + 1];
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infos.write[i].incoming_rpc = p_arr[idx + 2];
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infos.write[i].incoming_rset = p_arr[idx + 3];
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infos.write[i].outgoing_rpc = p_arr[idx + 4];
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infos.write[i].outgoing_rset = p_arr[idx + 5];
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}
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CHECK_END(p_arr, idx, "NetworkProfilerFrame");
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return true;
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}
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Array DebuggerMarshalls::ServersProfilerFrame::serialize() {
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Array arr;
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arr.push_back(frame_number);
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arr.push_back(frame_time);
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arr.push_back(idle_time);
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arr.push_back(physics_time);
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arr.push_back(physics_frame_time);
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arr.push_back(script_time);
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arr.push_back(servers.size());
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for (int i = 0; i < servers.size(); i++) {
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ServerInfo &s = servers[i];
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arr.push_back(s.name);
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arr.push_back(s.functions.size() * 2);
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for (int j = 0; j < s.functions.size(); j++) {
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ServerFunctionInfo &f = s.functions[j];
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arr.push_back(f.name);
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arr.push_back(f.time);
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}
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}
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arr.push_back(script_functions.size() * 4);
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for (int i = 0; i < script_functions.size(); i++) {
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arr.push_back(script_functions[i].sig_id);
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arr.push_back(script_functions[i].call_count);
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arr.push_back(script_functions[i].self_time);
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arr.push_back(script_functions[i].total_time);
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}
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return arr;
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}
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bool DebuggerMarshalls::ServersProfilerFrame::deserialize(const Array &p_arr) {
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CHECK_SIZE(p_arr, 7, "ServersProfilerFrame");
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frame_number = p_arr[0];
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frame_time = p_arr[1];
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idle_time = p_arr[2];
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physics_time = p_arr[3];
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physics_frame_time = p_arr[4];
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script_time = p_arr[5];
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int servers_size = p_arr[6];
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int idx = 7;
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while (servers_size) {
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CHECK_SIZE(p_arr, idx + 2, "ServersProfilerFrame");
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servers_size--;
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ServerInfo si;
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si.name = p_arr[idx];
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int sub_data_size = p_arr[idx + 1];
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idx += 2;
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CHECK_SIZE(p_arr, idx + sub_data_size, "ServersProfilerFrame");
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for (int j = 0; j < sub_data_size / 2; j++) {
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ServerFunctionInfo sf;
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sf.name = p_arr[idx];
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sf.time = p_arr[idx + 1];
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idx += 2;
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si.functions.push_back(sf);
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}
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servers.push_back(si);
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}
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CHECK_SIZE(p_arr, idx + 1, "ServersProfilerFrame");
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int func_size = p_arr[idx];
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idx += 1;
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CHECK_SIZE(p_arr, idx + func_size, "ServersProfilerFrame");
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for (int i = 0; i < func_size / 4; i++) {
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ScriptFunctionInfo fi;
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fi.sig_id = p_arr[idx];
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fi.call_count = p_arr[idx + 1];
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fi.self_time = p_arr[idx + 2];
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fi.total_time = p_arr[idx + 3];
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script_functions.push_back(fi);
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idx += 4;
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}
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CHECK_END(p_arr, idx, "ServersProfilerFrame");
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return true;
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}
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Array DebuggerMarshalls::ScriptStackDump::serialize() {
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Array arr;
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arr.push_back(frames.size() * 3);
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for (int i = 0; i < frames.size(); i++) {
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arr.push_back(frames[i].file);
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arr.push_back(frames[i].line);
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arr.push_back(frames[i].func);
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}
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return arr;
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}
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bool DebuggerMarshalls::ScriptStackDump::deserialize(const Array &p_arr) {
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CHECK_SIZE(p_arr, 1, "ScriptStackDump");
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uint32_t size = p_arr[0];
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CHECK_SIZE(p_arr, size, "ScriptStackDump");
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int idx = 1;
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for (uint32_t i = 0; i < size / 3; i++) {
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ScriptLanguage::StackInfo sf;
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sf.file = p_arr[idx];
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sf.line = p_arr[idx + 1];
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sf.func = p_arr[idx + 2];
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frames.push_back(sf);
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idx += 3;
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}
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CHECK_END(p_arr, idx, "ScriptStackDump");
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return true;
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}
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Array DebuggerMarshalls::ScriptStackVariable::serialize(int max_size) {
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Array arr;
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arr.push_back(name);
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arr.push_back(type);
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Variant var = value;
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if (value.get_type() == Variant::OBJECT && value.get_validated_object() == nullptr) {
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var = Variant();
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}
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int len = 0;
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Error err = encode_variant(var, nullptr, len, true);
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if (err != OK) {
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ERR_PRINT("Failed to encode variant.");
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}
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if (len > max_size) {
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arr.push_back(Variant());
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} else {
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arr.push_back(var);
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}
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return arr;
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}
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bool DebuggerMarshalls::ScriptStackVariable::deserialize(const Array &p_arr) {
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CHECK_SIZE(p_arr, 3, "ScriptStackVariable");
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name = p_arr[0];
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type = p_arr[1];
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value = p_arr[2];
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CHECK_END(p_arr, 3, "ScriptStackVariable");
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return true;
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}
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Array DebuggerMarshalls::OutputError::serialize() {
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Array arr;
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arr.push_back(hr);
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arr.push_back(min);
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arr.push_back(sec);
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arr.push_back(msec);
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arr.push_back(source_file);
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arr.push_back(source_func);
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arr.push_back(source_line);
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arr.push_back(error);
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arr.push_back(error_descr);
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arr.push_back(warning);
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unsigned int size = callstack.size();
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const ScriptLanguage::StackInfo *r = callstack.ptr();
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arr.push_back(size * 3);
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for (int i = 0; i < callstack.size(); i++) {
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arr.push_back(r[i].file);
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arr.push_back(r[i].func);
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arr.push_back(r[i].line);
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}
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return arr;
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}
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bool DebuggerMarshalls::OutputError::deserialize(const Array &p_arr) {
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CHECK_SIZE(p_arr, 11, "OutputError");
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hr = p_arr[0];
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min = p_arr[1];
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sec = p_arr[2];
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msec = p_arr[3];
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source_file = p_arr[4];
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source_func = p_arr[5];
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source_line = p_arr[6];
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error = p_arr[7];
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error_descr = p_arr[8];
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warning = p_arr[9];
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unsigned int stack_size = p_arr[10];
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CHECK_SIZE(p_arr, stack_size, "OutputError");
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int idx = 11;
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callstack.resize(stack_size / 3);
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ScriptLanguage::StackInfo *w = callstack.ptrw();
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for (unsigned int i = 0; i < stack_size / 3; i++) {
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w[i].file = p_arr[idx];
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w[i].func = p_arr[idx + 1];
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w[i].line = p_arr[idx + 2];
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idx += 3;
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}
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CHECK_END(p_arr, idx, "OutputError");
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return true;
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}
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Array DebuggerMarshalls::VisualProfilerFrame::serialize() {
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Array arr;
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arr.push_back(frame_number);
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arr.push_back(areas.size() * 3);
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for (int i = 0; i < areas.size(); i++) {
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arr.push_back(areas[i].name);
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arr.push_back(areas[i].cpu_msec);
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arr.push_back(areas[i].gpu_msec);
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}
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return arr;
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}
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bool DebuggerMarshalls::VisualProfilerFrame::deserialize(const Array &p_arr) {
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CHECK_SIZE(p_arr, 2, "VisualProfilerFrame");
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frame_number = p_arr[0];
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int size = p_arr[1];
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CHECK_SIZE(p_arr, size, "VisualProfilerFrame");
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int idx = 2;
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areas.resize(size / 3);
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RS::FrameProfileArea *w = areas.ptrw();
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for (int i = 0; i < size / 3; i++) {
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w[i].name = p_arr[idx];
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w[i].cpu_msec = p_arr[idx + 1];
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w[i].gpu_msec = p_arr[idx + 2];
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idx += 3;
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}
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CHECK_END(p_arr, idx, "VisualProfilerFrame");
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return true;
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}
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