virtualx-engine/tools
Rémi Verschelde db0fde9d39 Merge pull request #4541 from vnen/pr-fix-win64-build
Fix windows 64-bits build.
2016-05-04 08:35:45 +02:00
..
addheader Remove last NACL references 2016-04-25 19:08:22 +02:00
bmfhdr Remove trailing spaces 2016-04-02 20:26:12 +02:00
buildstuff GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
certs -Made editor support SSL certs by default (embedded them) 2016-03-12 10:46:38 -03:00
collada remove trailing whitespace 2016-03-09 00:00:52 +01:00
doc Fix windows 64-bits build. 2016-05-03 16:35:36 -03:00
docdump remove trailing whitespace 2016-03-09 00:00:52 +01:00
docker Experimental Docker image for godot 2016-02-17 10:12:40 +03:30
editor Merge remote-tracking branch 'origin/master' 2016-05-03 22:32:38 -03:00
export/blender25 Remove trailing spaces 2016-04-02 20:26:12 +02:00
freetype Cosmetic fixes to SCons buildsystem 2015-11-01 20:53:26 +01:00
glwrapper Remove trailing spaces 2016-04-02 20:26:12 +02:00
Godot.app/Contents Switch Mac version to 2.1-dev too 2016-04-02 22:22:02 +02:00
html_fs Remove trailing spaces 2016-04-02 20:26:12 +02:00
ios_xcode_template Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
osx_template.app/Contents Add icon to exe file in windows export 2015-11-09 02:23:58 +03:30
pck Add missing argument names in GDScript bindings 2015-12-28 02:13:05 +01:00
script_plugins Changed *_scene() to *_tree() 2015-03-05 23:05:30 +01:00
scripts Remove trailing spaces 2016-04-02 20:26:12 +02:00
steam deleted files added accidentally 2016-02-28 20:39:29 -03:00
memsort.py Remove trailing spaces 2016-04-02 20:26:12 +02:00
SCsub Removed PE-bliss, win32 binares so far remain without icon, had many issues with it: 2016-02-04 20:03:03 -03:00